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totalmortalkombat.com Forum Index -> Mortal Kombat: Armageddon Discussion
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 Do you like the Kreate a Fatality system??? View previous topic :: View next topic  
 
 
 
 
willro14
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Post Posted: Tue Nov 13, 2007 1:00 am   
Post subject: Do you like the Kreate a Fatality system???
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Well this post is to know your opinion for the new fatality mode, personally, i think that the old sistem gives more personality and actitude to the character, but, what thinks you?


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BigEvilScorpion
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Post Posted: Sun Dec 16, 2007 11:17 am   
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I think the kreate a fatality is good because it gives the player a challenge when try to get the most fatalities but other than that i think they should've left the original fatalities in the game


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Post Posted: Mon Dec 17, 2007 2:59 pm   
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I think it's fine. Fatalities are overrated anyway. When finishers require you don't press block, that means something. But just normal fatalities are not a big deal. They were cool in the first one to attract attention to the series. But since then fatalities along with the other blood and gore have become the thing the MK team uses to cover up horrendous gameplay, as displayed in MKD and MKA.
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Post Posted: Tue Dec 18, 2007 10:09 pm   
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I hated the new kreate a fatality system it was the same thing over and over for each character when you got use to doing them all. Of course i never fiddled around with it long enough to try doing every fatality. I got bored of armageddon quickly the only thing i liked in it was the konquest and even that wasn't as great as deception.

Right now i can't say im missing my armageddon now since i got rid of it and my other games last august and my ps2 for the xbox 360 premium when ebgames had a special for 199,99. Im Just hoping midway picks up there slack for the next gen mk and rebounds with the best addictive mortal kombat game ever for xbox 360. Of course im hoping they bring back the great old ways of doing fatalitys to. Cause i think i'll still love the next gen game even with most of the original roster cast missing.

But if they keep the same way of fatality doing like they did in armageddon i might just skip the first mk game for xbox 360.

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Post Posted: Fri Dec 21, 2007 12:11 am   
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the new krate a fatality i think that it's good because instad of you watching the fatalty that is uploaded on the game you make your own which i think is cool like ripping out the brain .............i never get enought of that lol ....... but other than that i think it is cool to make your own fatality insted of sitting back and wacting there own fatality and alos think that it is kindda old to do that lol Razz BlaBla Boring
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Post Posted: Sat Dec 22, 2007 7:35 am   
Post subject: MKA kaf
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No, I hate kaf. I have always liked personal fatatities. For example Raiden's electrocution, Frost's all freeze and kick the top half off, and of course Sub-Zero's skeleton rip. Some one said they need to fix the problems in the past few games, like my idea of what the new game should be. Sorry I forgot who said it but you know who you are.

Last edited by finalfreak1 on Thu Dec 27, 2007 10:54 am; edited 1 time in total


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Post Posted: Sat Dec 22, 2007 6:32 pm   
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Didn't we have this topic posted and discussed somewhere around here already? Confused
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Post Posted: Sun Apr 06, 2008 5:05 pm   
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It'd be cool if they had both- Kreate-A-Fatality and the character specific ones, that way you could have the cool finishing moves for built in characters, and still have unique fatalities for the kreated characters.


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Post Posted: Sun Apr 06, 2008 10:37 pm   
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MustBeInvisible wrote:
It'd be cool if they had both- Kreate-A-Fatality and the character specific ones, that way you could have the cool finishing moves for built in characters, and still have unique fatalities for the kreated characters.


but if i have to chose one, i prefer personal fatalities

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Post Posted: Sun Apr 06, 2008 11:07 pm   
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I kinda absolutely hate the KAF. The good ol personal ones rule. I'll never get tired of them. In MKI, MKII and MKD(ones I play most), all the fights end up in a Fatality I love,


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Post Posted: Fri Apr 11, 2008 9:39 am   
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Actully i really like Kreate a Kharacter
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Post Posted: Fri Apr 11, 2008 12:25 pm   
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MKRAYDEN wrote:
Actully i really like Kreate a Kharacter


It's not about Kreate a Kharacter but about the Kreate a Fatality, introduced in MKA.

I kinda like it.


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Post Posted: Fri Apr 11, 2008 6:19 pm   
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ops sorry no i don;t like KAF
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Post Posted: Fri Apr 11, 2008 9:02 pm   
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The KAF was a kool idea, but they lead us to believe that we could make up a character specific fatality using special moves and stuff. It just turns out that all fatalities can be the same with every character. I don't like that. Character specific fatalities need to come back.

Or if KAF is going to return, mix it up, and make everyone's chains, transitions, and fatalities different, and not just the same thing. Like giving Scorpion the ability to use his spear as a chain, or Reptile being able to use his acid as a chain. If that were to happen, KAF would be AWESOME!

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Last edited by HybridFury on Sat Apr 12, 2008 6:09 am; edited 1 time in total


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Post Posted: Sat Apr 12, 2008 5:45 am   
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I see both sides.

LIKE IT - It's different and yes, more challenging. It gives you the chance to get messy with the finisher.

DON'T LIKE IT - It's the same for all 63 fighters. The character-specific Fatalities are a lot more fun to watch.

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