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totalmortalkombat.com Forum Index -> Mortal Kombat: Armageddon Discussion
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 Do you like the Kreate a Fatality system??? View previous topic :: View next topic  
 
 
 
 
TangLung777
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Post Posted: Sat Apr 12, 2008 8:50 pm   
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I've said before I'm not much for it. But it doesn't kill me, since I don't think they had enough memory to have 1+ Fatalities for 60+ characters. But anyway, I think if Boon would go the same route when not that many characters are included, it'd suck hard and it would display their lack new ideas. It shouldn't be hard coming up with Fatalities, right?


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Post Posted: Sun Apr 13, 2008 11:23 am   
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Well being the hardcore MK players we are, Midway should take in our fatality ideas! (I wish)

Still, 60+ characters is alot but I think it would've been very possible to at least give 1 fatality to every character. The whole KAF was an idea. I don't think it was put in the game to save memory. I think the Midway put KAF in there to try something new and fresh.

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Post Posted: Sun Jun 08, 2008 10:33 am   
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I wanted to see 2 specific fatalitys for each character.


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Post Posted: Sun Jun 08, 2008 12:22 pm   
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i hated the new fatality system for Armageddon it got old on the third day that i had it. The other games wher original so those wher awesome.


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Post Posted: Sat Aug 02, 2008 8:58 pm   
Post subject: Re: Do you like the Kreate a Fatality system???
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Obviously, i don't like KAF because the personal fatalities are most impressive and expressive for me! Smile


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Post Posted: Sat Aug 16, 2008 11:01 am   
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i hate the new KAF...
the fatalities are equal in every fighter...
wasnt it cool to see kung lao slicing the oponent in half with his hat? or to see liu kang transforming into a dragon? the old fatalities were original in every character...


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Post Posted: Sat Aug 16, 2008 6:18 pm   
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i like the old one way better i think it gets old fast even tho theres alot of different stuff you can do i takes away from the characters individuality


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Post Posted: Wed Aug 20, 2008 9:13 am   
Post subject: KAF
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I think It's kinda kool, i mean It's a new thing for MK fans. It's a new challenge.

I like the old personal Fatalitys Alittle bit more but thats only because my fave MK is Deception.

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Post Posted: Sun Nov 23, 2008 8:45 pm   
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yes and no. i liked the characters fatalities better , because it fitted them best. but create a fatality was ok.


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Post Posted: Sat Jun 13, 2009 7:25 pm   
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I think K-A-F was probably a good idea considering

(1) Armageddon was rushed, so it would have taken more time to complete the game with personal fatalities and thus, we probably wouldn't have Chameleon and Motaro.

(2) Most of my friends suck at fatalities in other MK games, so Kreate-A-Fatality, being eaiser, gives them the statisfaction of killing someone in a two-to-three button combination.

and (3) Well, personally I don't care about MK's fatalities that much; I enjoyed playing MK1 on Sega Genesis WITHOUT the blood code, I love KAF (in Armageddon as a one-time thing), and I even enjoyed the "T"-rated MK vs DC.

But this, like I said, should never in another MK game again UNLESS it's character-specific

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Post Posted: Sat Jun 27, 2009 7:21 pm   
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Confused eh i kinda miss the old hack n slash bit u know where u get to put in something n watch them do it. Not saying that the new system wasnt good but i wish they would put both that system and the old system in there after it is Armageddon.
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Post Posted: Mon Aug 17, 2009 3:49 am   
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I like the KAF System, but I think that needs to be more complete.

And the created fighter have the same fatality like the other fighters...

PD: Sorry, i dont speak english very well...

Bye :)


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Post Posted: Mon Feb 01, 2010 10:58 pm   
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i really hate t its dumb i like the old ones more


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Post Posted: Tue May 25, 2010 3:24 am   
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The KAFs were alright but I think it needs to be more unique than just having everyone do the same moves.
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Post Posted: Tue Jun 15, 2010 3:43 pm   
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i dislike it.... sure it is hard to make orginal fatalities for 63 characters
but still it is alot more fun to see orginal fatalities


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