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totalmortalkombat.com Forum Index -> General MK Discussion
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YELLOWMAN
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Post Posted: Mon Jun 30, 2008 5:35 pm   
Post subject: Last 3 MK Fighting Games
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Here are my opinions about the last 3 main MK fighting games. First of all, the krypt section in mk deadly alliance looked cool; even more so in deception. Deadly alliance should have had ringouts just like other 3D fighting games out there. Sometimes the characters looked stiff especially in deception. Mortal Kombat doesn't have to be neat like other 3D fighter's, because, it's a much darker game; but the developers never take advantage of that. Too many krypt coffins were empty considering the number of coins you had to get to open them. Despite what videogame critics say, all 676 krypt coffins should have been kept in deception. konquest mode in deception looked really dull and some of the characters in konquest mode looked like they were made from cardboard. As for armageddon, I was hoping that it would be the best mk game made so far but the developers didn't want to invest much time in developing the game. It turns out that deception was the better of the 3 and deadly alliance had the most realistic fighting. In armageddon, the vault was not as neat as the krypt was. Also, the wii version of armageddon, has more characters and modes than the ps2 and xbox versions. characters doing mid-air combos is unrealistic; but, all the characters' costumes looked good especially in armageddon.To me, mortal kombat has hit a brick wall and the only other mk games that can be made, are adventure games. Also, I'm sort of religious now, so I have to give up on violence and spiritism. so I'm giving up on mortal kombat.


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Post Posted: Mon Jun 30, 2008 7:48 pm   
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I agree with your post, except I think the fighting aspect of the franchise is salvageable. Sure, the adventure games have done well so far, but it's not MK's only direction to take.

And, I (I'm sure everyone else too) respect your decision to not play MK anymore due to religious beliefs.

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Post Posted: Mon Jun 30, 2008 8:47 pm   
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Thank you for your kind words and for your understanding; but before I leave, there was something else that I forgot to mention. According to wikipedia.org, there are many mistakes in the mk games storyline. If it's all the same, I still think that mortal kombat has the best choreographed moves in all the fighting games, both 2d and 3d.


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Post Posted: Mon Jun 30, 2008 9:32 pm   
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Attack of the wall of text! In seriousness though.

Ring outs, to me are a load of crap. I always turn them off, or simply don't select levels that allow them. It's a cheap way out of getting your ass beat like you deserve, and a dishonorable way to get a win.

Only MKDA had empty koffins, and I liked that there were empty ones; it made you think twice about what to buy and forced you to manage your koins well. And I agree that they should have kept the same number of koffins in MKD, so that there would have been empty ones; because that's where the number of koffins dropped, is from the lose of empty koffins.

I strongly disagree with MKD's konquest. To me, it was the best one of the last three: same MK feel with a free roam RPG twist to it. Though the voice acting is what dragged it down for me.

And your statement "but the developers didn't want to invest much time in developing the game" is crap. They spent a long time fitting in every character possible into the roster, giving us a continuing story, reworked konquest from scratch, gave us a KAF, and paved the road for a whole new chapter to start for the MK series. Yes, when compared to MKD, it was slightly lacking in the minigame department and its konquest mode wasn't that great, but they did a damn good job none the less.

Wii only had ONE more character and ONE more mode, this was due to they had more time to add these into the Wii version.

Why are you complaining about realistic fighting in MK? There's nothing realistic about it minus various core martial arts; and even many martial arts have manuevers that are done when in the air.

And because you're religious, you're giving up MK? Just seems odd; I know many religious people that play MK, but that's your choice.

Advice: Never trust wikipedia unless you have actually reliable sources to back up what it says.

In closing, MK has a long road ahead of it. After Boon is done with MK vs DC, we will (hopefully) have our MK8 which will truly bring back MK to how we love it: dark, bloody, and well balanced fighting. The adventure games of MK though decent in their own right, would never, and will never replace what MK is: a fighter.

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Post Posted: Tue Jul 01, 2008 7:33 am   
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The fighters look "stiff" in Deception? I don't get it. What's that mean?


I've been a Christian (Baptist) for around two years and an MK fan for at least 15.
And my favorite fighter of choice probably doesn't look good either Wink (I didn't know he was a god when I first got into MK).

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Post Posted: Tue Jul 01, 2008 8:29 am   
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i pretty much agree with everythin VainZiler said

Mortal Kombat has a long blood drenched road ahead

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Post Posted: Wed Jul 02, 2008 2:10 am   
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Maybe I'm wrong about mortal kombat hitting a brick wall. It's just that I was hoping that armageddon would be the best mk yet, considering that it has all the characters from all the previous mk fighting installments. The vault section looked good but was not as good as the krypt was. Also, the last thing about armageddon that really bothered me was the fact that all the characters had the same ending. That sucked. The good news is that the game has a lasting appeal on me because of the size of the character roster.


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Post Posted: Wed Jul 02, 2008 9:54 pm   
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They didn't all have the same ending, it's just the way the endings are presented that is the same.
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Post Posted: Fri Jul 25, 2008 3:32 pm   
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i agree with yellowman on the point that armageddon was a let down
the roster was big but the vault kinda sucked, the konquest really sucked(i beat it like 12 times), and i didnt like the Kreate a fatality, that was just a cheap way to get out of giving everyong a uniqe fatality
i found out about the game about a year and a half before its release hoping i would be able to see rain's lightning fatality again after all these years but insted i get a KAF feature in the game
the only great thing was the kreate a fighter and even that was dull cause there wasnt much selection
but i didnt expect this super great kreate a fighter cause it was there first time doing it

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Post Posted: Sat Jul 26, 2008 10:08 pm   
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to me, konquest mode in armageddon was the best compared to the one in deception. one thing I forgot to mentioned was that, the mk character trading cards could have been added to the krypt section. that would have been really nice. Giving up mk will not be easy for me to do. so we will see what happens. It's just that I wanted to focus a little bit more on adventure games and i'm also under pressure from bible study. Spiritism and violence are every where. So I don't see the point.


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Post Posted: Sat Jul 26, 2008 10:23 pm   
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dude u dont have to give up MK because ur becoming religous
ive been christian all my life and did bible studies and still go to church every sunday i belive in god and everything but that doesnt meen u have to give up play a video game
mortal kombat is just a game its not like ur actually killing ppl so i dont think there a problem playing it no matter wat ur religon is
and i liked deceptions konquest better because it was an open map
in armageddon it was like u were following a path and also in MKD u bumped into a bunch of guest characters like rain, shao khan, reiko and others

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Post Posted: Tue Jul 29, 2008 8:25 am   
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If you go aroundn killing people in real life and claim Mortal Kombat made you do it - THAT'S bad.

I'm really a peaceful person, but I get a kick out of watching those fighters beat the living daylights out of each other.

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Post Posted: Thu Jul 31, 2008 3:32 pm   
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YELLOWMAN wrote:
to me, konquest mode in armageddon was the best compared to the one in deception. one thing I forgot to mentioned was that, the mk character trading cards could have been added to the krypt section. that would have been really nice. Giving up mk will not be easy for me to do. so we will see what happens. It's just that I wanted to focus a little bit more on adventure games and i'm also under pressure from bible study. Spiritism and violence are every where. So I don't see the point.


Look, everytime someone from your religious group wants to remind you of how 'evil' or violent Mortal Kombat is, just be sure to remind them of the Crusades. That shuts them up more often then not.

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Post Posted: Fri Aug 01, 2008 7:35 am   
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VainZiler wrote:

Look, everytime someone from your religious group wants to remind you of how 'evil' or violent Mortal Kombat is, just be sure to remind them of the Crusades. That shuts them up more often then not.

If I recall correctly, that was a real bloodbath.

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Post Posted: Wed Sep 16, 2009 12:30 pm   
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wats that mk1 stage in mkd?

the courtyard?

shlda had a ring out or stage fatality, seems weird when you fight on the edge of that stage


MK never had ring out cuz you fight till the death, lol


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