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Scorpion2k9 TMK Visitor

Joined: 22 Dec 2008 Posts: 1 Location: founder of smcg: sam mitman's custom graphics
TMK Koins: 10
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Posted: Mon Dec 22, 2008 3:56 pm Post subject: why all the ports of UMK3? |
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stop with all the porting of UMK3! if ur gonna port something to a --!#$@-- system like the ds, or an amazing system like the psp, port something that will have alot of replay value..like MK TRILOGY
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MKFreak555 TMK Visitor


Joined: 11 Dec 2008 Posts: 22 Location: Outworld
TMK Koins: 140
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Posted: Mon Dec 22, 2008 9:07 pm Post subject: |
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First, the DS is not bad at all. Second, UMK3 has about as much replay value as MKT because there are secret characters that you actually have to do something besides press a certain button/button combonation on a character (although you can do that with the secret characters on the Saturn Version). I'll admit, I like Trilogy better, and there is more replay value on MKT by having Shao Kahn's treasures, but MKT doesn't need any ports because almost everyone either has a PS1 or PS2, which is backwards compatible with PS1. Barely anyone had a Sega Saturn if I remember correctly (everyone either picked N64 or PS1 over it in my neighberhood), and the SNES and Genesis removed a lot of stuff like Sheeva, Animalities, and a lot of stages. Granted, Noob Saibot and Rain were cool, but all they had were Babalities and Stage fatalities. Since the GBA port sucked, they decided to make a better port on the DS which was and still is one of the closest things to the arcade version out there. I highly doubt they'll make anymore ports of the game now. _________________ Scorpion: Get over here! Grr... Get over here!!!!! Grr..... (Duh nuh nuuuuuuhhhh) Cage: AAAAAHHHHHHH!!!!!!!!! (Faints) Scorpion: Now.....GET THE FUCK OVER HERE!!!!!!!!!!!!
Scorpion Wins
Epic Fatality
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Jabbawocky Elder God Jabbawocky


Joined: 24 Jan 2005 Posts: 1679 Location: Temple of the Jabbawocky
TMK Koins: 2210
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Posted: Wed Dec 24, 2008 12:22 pm Post subject: Re: why all the ports of UMK3? |
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| Scorpion2k9 wrote: | | stop with all the porting of UMK3! if ur gonna port something to a --!#$@-- system like the ds, or an amazing system like the psp, port something that will have alot of replay value..like MK TRILOGY |
Well you showed to have absolute no knowledge in this situation. The DS is probably the finest handheld to come out recently and at least it gives you a different way to play games. This is not to say that the PSP is not good, it is, but in all honesty when it comes to the gaming side of things (and that is what it is primarly despite the extra) its just normal. Also tell me how MKT has a lot more replayability its the same game! All it has are a few extra playable characters and a rage mode that was uncesscary. _________________ Yippie Ki Yay
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VainZiler True Fighting Fan


Joined: 02 Jun 2005 Posts: 2645 Location: In front of a computer
TMK Koins: 777730
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Posted: Wed Dec 24, 2008 3:40 pm Post subject: |
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Huh? What's that? Sorry man, I can't understand what you're trying to say. Capcom is screaming about Street Fighter 2 in my ears, makes it hard to focus on the point you're trying to get across. _________________
| Amphibious wrote: | | As the great VainZiller said so long ago... |
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Iced-Informer TMK Visitor


Joined: 09 Jan 2009 Posts: 8
TMK Koins: 25
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Posted: Fri Jan 09, 2009 2:56 am Post subject: |
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Plus MKT has no arcade version, it was home only, so what version would they port? MKt doesn't have a whole lot more than UMK3.
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