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creed200569 TMK Visitor

Joined: 02 Nov 2005 Posts: 7
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Posted: Thu Feb 19, 2009 5:50 pm Post subject: fatality ides for next mk!!! |
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What about instead of giving each person 2 fatalities,they do this.
Lets say there's 25 characters in the game. They should have 50 fatalities in the game,each with its own button sequence,not the same and you choose how you want to kill them instead of using the same 2 over and over for each guy. Of course Not everyone would be able to use each fatality.Scorpion uses fire,sub zero ice,but it would give people more options to use and add more replay value to the game.
It starts to get old after a while using the same 2 fatalities all the time. Doing it this way would be more fun. Like Scorpion,say your tired of burning your guy all the time and you decide you want to just rip his leg off and knock his head off with it or you just wanna rip his spine out. It makes the game more fun and puts you in control more on how you want to kill them.
Another thing that needs to be in the next MK is death traps. These would look so epic with next gen graphics. Each board must have some kind of way to kill them,even if you can use something from the board to kill him with instead of throwing him into something,like smash his head in with a rock you just picked up off the ground.
They need to be more creative like if you're gonna finish him and you want to stick your weapon thorugh him/her,right before that they grab your weapon to try to stop you from killing them and from there its whoever hits the buttons faster wins. Adds some excitement to it. What do u think
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Blood Raven TMK Visitor


Joined: 16 Mar 2009 Posts: 3
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Posted: Mon Mar 16, 2009 7:20 pm Post subject: |
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now that would be awesome
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Veen Shirai Ryu Disciple


Joined: 13 Oct 2008 Posts: 85 Location: Netherealm
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Posted: Wed Mar 25, 2009 7:24 pm Post subject: |
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you have some cool ideas in there man but I'm not sure what the current situation is at midway, last i heard they were in a bit of a financial trouble...so at this stage we would be lucky if there is another MK...but cool ideas anyway. _________________
Victory is sweetest when you've known defeat.--Malcolm Forbes
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DannyBarrow95(FinishHim) TMK Visitor

Joined: 11 Apr 2009 Posts: 2 Location: England
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Posted: Fri Apr 17, 2009 9:55 pm Post subject: Fatality Ideas |
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I think tht they shud keep the MKA fatality system but incorporate the death traps Danny :p _________________ I am probably 1 of only a few Disabled MK fans on this site:)
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IgaNinja TMK Temple Monk


Joined: 13 Feb 2008 Posts: 117 Location: Australia
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Posted: Wed Apr 22, 2009 12:55 pm Post subject: |
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id just like to see scorpion slit some throats realisticly with his spear-tip,just grab them from behind and peel there neck. maybe sticks his fingers in there eyes to pull there head back so he can get a good cut. _________________ True Victory is reserved for those Willing to pay its Price
In Each of us there burns the Soul of a Warrior
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the-original-razer Kombat Konnoisseur


Joined: 27 Apr 2009 Posts: 1351 Location: UK
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Posted: Wed Jul 08, 2009 7:39 am Post subject: |
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| IgaNinja wrote: | | id just like to see scorpion slit some throats realisticly with his spear-tip,just grab them from behind and peel there neck. maybe sticks his fingers in there eyes to pull there head back so he can get a good cut. |
Fucking hell man BRUTAL!
I think that amount of fatalities would be hard to do man but good non the less. If they stick with Kreate-a-fatality it should be like the WWE's games. The creat-a-finisher....you do 1 to 3 different parts or something then pick a distance and your own personal button configuration. Custom fatalities that save and can be triggered by you at the end of the match. No one else would know it too.  _________________
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3cyborgninjas TMK Temple Monk


Joined: 29 Aug 2008 Posts: 123 Location: La Luna
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Posted: Wed Jul 22, 2009 6:02 am Post subject: |
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that's smart! it's taking the armageddon fatality concept and adds a twist to it!  _________________ [img]imgurl[/img]
[img]http://i748.photobucket.com/albums/xx123/Kidthundder/3cyborgninjas-1.gif?t=1252162740[/img]
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the-original-razer Kombat Konnoisseur


Joined: 27 Apr 2009 Posts: 1351 Location: UK
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Posted: Wed Jul 22, 2009 5:34 pm Post subject: |
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| 3cyborgninjas wrote: | that's smart! it's taking the armageddon fatality concept and adds a twist to it!  |
Yeah man it makes the shit more personal with the player. Think about it you could be having a few beers and smokes with a few MK friends and BOOM haha didn't see that Fatality before did you hombre? hahahaha
Fuck I would love it.  _________________
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Lordmortainius TMK Visitor


Joined: 26 Jan 2009 Posts: 39 Location: New Forest, England
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Posted: Fri Sep 04, 2009 9:45 pm Post subject: |
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I think that sounds good but I think each character should still have 2 fatalities each but then having what i guess you could call "common fatalities" meaning about 5-10 fatalities that all of the characters could perform. _________________ Destiny is a game is it not, and now you await my latest move!
http://card.mygamercard.net/Satanic+Ghandi.png
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the-original-razer Kombat Konnoisseur


Joined: 27 Apr 2009 Posts: 1351 Location: UK
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Posted: Sat Sep 05, 2009 6:40 pm Post subject: |
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| Lordmortainius wrote: | | I think that sounds good but I think each character should still have 2 fatalities each but then having what i guess you could call "common fatalities" meaning about 5-10 fatalities that all of the characters could perform. |
That would be kool too man.
I meant to say they should use the 2 kharacter specific fatalities for the main kast and use that hreate-a-fatality idea of mine for your Kreat-a-kharacters.
All the best,
Razer  _________________
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MKJAKE TMK Visitor


Joined: 10 Sep 2009 Posts: 7 Location: Tucson, Arizona
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Posted: Thu Sep 10, 2009 11:34 pm Post subject: |
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well n my opinion Kreate-A-Fatality feature was good & all but after i got the Armageddon i was like well y couldn't they just revert back 2 there cinematic/simple combination. w/ MK9 n2 it's development stages i won't mind a Kreate-A-Fatality feature as long u can go pass 11 & they can do wat they were originally gonna do. which i believe they were planning 2 have a MK Kharacter 2 do like there own special abilities & end it w/ there own way but it was scratched but as i said as long as it goes more than 11 i won't have a problem w/ another MK game doin a Kreate-A-Fatality
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the-original-razer Kombat Konnoisseur


Joined: 27 Apr 2009 Posts: 1351 Location: UK
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Posted: Sun Sep 13, 2009 1:11 am Post subject: |
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Yeah man I wouldn't mind K.A.F. if it was good. Armageddon's was a piece of shit...it was the same shit for every Kharacter!!! Well almost.
Again back to the old button kombination! Thats what worked and thats what will always work!
All the best,
Razer  _________________
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MKJAKE TMK Visitor


Joined: 10 Sep 2009 Posts: 7 Location: Tucson, Arizona
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Posted: Sun Sep 13, 2009 6:48 am Post subject: |
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rly i dnt care how they do the fatalities n the nxt game cuz evry mk game they come out w/ always improves so i know that MK9 is gonna b a kick ass game regardless _________________
Mortal Kombat best game ever!!
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MKlvr24 TMK Visitor


Joined: 12 Sep 2009 Posts: 15 Location: Upstate NY USA.
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Posted: Sun Sep 13, 2009 5:49 pm Post subject: |
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Well since I have small fingers I don't really care what fatality they do since I've never been able to put the combo in fast enough to do a fatality.
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Scorpion53 Firespawn of Hell


Joined: 17 Sep 2005 Posts: 1134 Location: Shyrai-Ryu Headquarters, Earthrealm
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Posted: Mon Sep 14, 2009 7:46 am Post subject: |
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Well, for the majority of the characters, I don't really have an idea, but from what I have read, everyone here has some pretty nice ideas for the new game. Let's just hope it's not cut short of all the blood and gore we all love to spread. Now, the idea of Scorpion ripping someone's head off has already been done: twice; however, it could be done in a different way. For those who have played F.E.A.R. 2 Project Origin, you will know what I'm talking about. There is a scene in there when you meet up with the guy who calls himself, "Snakefist" where he hands you a powerful prototype weapon. Upon the conversation's ending, a replica assassin sneaks up behind him, and rips off his head in one quick motion. From the way it looks, his throat is slit before his head is taken off. It looked pretty sweet; however, for those who haven't witnessed it. Get a look on youtube. That right there would be a perfect way to show the extents of Scorpion's mercy on his opponents. _________________ Highest Kreate-A-Fatality: 11 (Ultimate Fatality)
Motor Kombat: 12/12
Konquest: 100%
Recent KAF: Hellspawn
Arcade Mode: 423/14
Undefeated with Mileena
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