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totalmortalkombat.com Forum Index -> General MK Discussion
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 fatality ides for next mk!!! View previous topic :: View next topic  
 
 
 
 
creed200569
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Post Posted: Thu Feb 19, 2009 5:50 pm   
Post subject: fatality ides for next mk!!!
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What about instead of giving each person 2 fatalities,they do this.

Lets say there's 25 characters in the game. They should have 50 fatalities in the game,each with its own button sequence,not the same and you choose how you want to kill them instead of using the same 2 over and over for each guy. Of course Not everyone would be able to use each fatality.Scorpion uses fire,sub zero ice,but it would give people more options to use and add more replay value to the game.


It starts to get old after a while using the same 2 fatalities all the time. Doing it this way would be more fun. Like Scorpion,say your tired of burning your guy all the time and you decide you want to just rip his leg off and knock his head off with it or you just wanna rip his spine out. It makes the game more fun and puts you in control more on how you want to kill them.


Another thing that needs to be in the next MK is death traps. These would look so epic with next gen graphics. Each board must have some kind of way to kill them,even if you can use something from the board to kill him with instead of throwing him into something,like smash his head in with a rock you just picked up off the ground.


They need to be more creative like if you're gonna finish him and you want to stick your weapon thorugh him/her,right before that they grab your weapon to try to stop you from killing them and from there its whoever hits the buttons faster wins. Adds some excitement to it. What do u think


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Post Posted: Mon Mar 16, 2009 7:20 pm   
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now that would be awesome Very Happy


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Post Posted: Wed Mar 25, 2009 7:24 pm   
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you have some cool ideas in there man but I'm not sure what the current situation is at midway, last i heard they were in a bit of a financial trouble...so at this stage we would be lucky if there is another MK...but cool ideas anyway.
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DannyBarrow95(FinishHim)
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Post Posted: Fri Apr 17, 2009 9:55 pm   
Post subject: Fatality Ideas
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I think tht they shud keep the MKA fatality system but incorporate the death traps Danny :p
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Post Posted: Wed Apr 22, 2009 12:55 pm   
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id just like to see scorpion slit some throats realisticly with his spear-tip,just grab them from behind and peel there neck. maybe sticks his fingers in there eyes to pull there head back so he can get a good cut.
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Post Posted: Wed Jul 08, 2009 7:39 am   
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IgaNinja wrote:
id just like to see scorpion slit some throats realisticly with his spear-tip,just grab them from behind and peel there neck. maybe sticks his fingers in there eyes to pull there head back so he can get a good cut.


Fucking hell man BRUTAL! Shocked Puke Confused BlaBla
I think that amount of fatalities would be hard to do man but good non the less. If they stick with Kreate-a-fatality it should be like the WWE's games. The creat-a-finisher....you do 1 to 3 different parts or something then pick a distance and your own personal button configuration. Custom fatalities that save and can be triggered by you at the end of the match. No one else would know it too. Twisted Evil

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Post Posted: Wed Jul 22, 2009 6:02 am   
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that's smart! it's taking the armageddon fatality concept and adds a twist to it! Very Happy
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Post Posted: Wed Jul 22, 2009 5:34 pm   
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3cyborgninjas wrote:
that's smart! it's taking the armageddon fatality concept and adds a twist to it! Very Happy


Yeah man it makes the shit more personal with the player. Think about it you could be having a few beers and smokes with a few MK friends and BOOM haha didn't see that Fatality before did you hombre? hahahaha BlaBla
Fuck I would love it. Very Happy

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Post Posted: Fri Sep 04, 2009 9:45 pm   
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I think that sounds good but I think each character should still have 2 fatalities each but then having what i guess you could call "common fatalities" meaning about 5-10 fatalities that all of the characters could perform.
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Post Posted: Sat Sep 05, 2009 6:40 pm   
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Lordmortainius wrote:
I think that sounds good but I think each character should still have 2 fatalities each but then having what i guess you could call "common fatalities" meaning about 5-10 fatalities that all of the characters could perform.


That would be kool too man.
I meant to say they should use the 2 kharacter specific fatalities for the main kast and use that hreate-a-fatality idea of mine for your Kreat-a-kharacters.

All the best,
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Post Posted: Thu Sep 10, 2009 11:34 pm   
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well n my opinion Kreate-A-Fatality feature was good & all but after i got the Armageddon i was like well y couldn't they just revert back 2 there cinematic/simple combination. w/ MK9 n2 it's development stages i won't mind a Kreate-A-Fatality feature as long u can go pass 11 & they can do wat they were originally gonna do. which i believe they were planning 2 have a MK Kharacter 2 do like there own special abilities & end it w/ there own way but it was scratched but as i said as long as it goes more than 11 i won't have a problem w/ another MK game doin a Kreate-A-Fatality


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Post Posted: Sun Sep 13, 2009 1:11 am   
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Yeah man I wouldn't mind K.A.F. if it was good. Armageddon's was a piece of shit...it was the same shit for every Kharacter!!! Well almost.
Again back to the old button kombination! Thats what worked and thats what will always work!

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Post Posted: Sun Sep 13, 2009 6:48 am   
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rly i dnt care how they do the fatalities n the nxt game cuz evry mk game they come out w/ always improves so i know that MK9 is gonna b a kick ass game regardless
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Post Posted: Sun Sep 13, 2009 5:49 pm   
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Well since I have small fingers I don't really care what fatality they do since I've never been able to put the combo in fast enough to do a fatality.


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Post Posted: Mon Sep 14, 2009 7:46 am   
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Well, for the majority of the characters, I don't really have an idea, but from what I have read, everyone here has some pretty nice ideas for the new game. Let's just hope it's not cut short of all the blood and gore we all love to spread. Now, the idea of Scorpion ripping someone's head off has already been done: twice; however, it could be done in a different way. For those who have played F.E.A.R. 2 Project Origin, you will know what I'm talking about. There is a scene in there when you meet up with the guy who calls himself, "Snakefist" where he hands you a powerful prototype weapon. Upon the conversation's ending, a replica assassin sneaks up behind him, and rips off his head in one quick motion. From the way it looks, his throat is slit before his head is taken off. It looked pretty sweet; however, for those who haven't witnessed it. Get a look on youtube. That right there would be a perfect way to show the extents of Scorpion's mercy on his opponents.
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