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totalmortalkombat.com Forum Index -> General MK Discussion
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 Is Shao kahn A Couch Potato??? View previous topic :: View next topic  
 
 
 
 
the-original-razer
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Post Posted: Sun Apr 04, 2010 3:30 pm   
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Outstanding dude. Kongrats.

On the other hand the jump back trick is waiting for the cpu to be at about sweep distance before you jump backwards. This causes them to jump forwards.....leaving them wide open uppercuts, jump kicks, or combos such as scorpions' HP,HP, Spear, Uppercut or Cages' HP, HP, SHadow uppercut/Kick.

The jump back trick usually works with Baraka, Cage, Kung Lao and any of the ninjas. Oh and extra bit of info Cage can duck under Raiden's Tornedo Dive without blocking. Might work with Baraka too.


PS Easiest way to beat Mileena is jump kick her about outside sweep distance....timed right you'll get her everytime.

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Post Posted: Mon Apr 05, 2010 12:19 am   
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Well, for most of the later komps, and Kintaro, I used Baraka. Gotta love the Blade Fury move. Plus his angled jump kick is ridiculously powerful and long ranged. For Shao Kahn, I only lost once to him. I figured that all you have to do to beat his ass is to get to a korner, and crouch block. He'll charge, you take chip damage, and uppercut him. Easy final boss.


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Post Posted: Mon Apr 05, 2010 5:30 pm   
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Sethiroph wrote:
Well, for most of the later komps, and Kintaro, I used Baraka. Gotta love the Blade Fury move. Plus his angled jump kick is ridiculously powerful and long ranged. For Shao Kahn, I only lost once to him. I figured that all you have to do to beat his ass is to get to a korner, and crouch block. He'll charge, you take chip damage, and uppercut him. Easy final boss.


To other ways is just keep early jump kicking...chipping away his health. Or get him in the corner and klose punch his ass until he krokes or if you kan get the timing you kan keep normal kicking him and he will keep walking into it lolk

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Post Posted: Mon Apr 05, 2010 6:12 pm   
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Most of the time, if I got kaught in a korner, they'd grab my ass and throw me about.


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Post Posted: Mon Apr 05, 2010 8:33 pm   
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Sethiroph wrote:
Well, for most of the later komps, and Kintaro, I used Baraka. Gotta love the Blade Fury move. Plus his angled jump kick is ridiculously powerful and long ranged. For Shao Kahn, I only lost once to him. I figured that all you have to do to beat his ass is to get to a korner, and crouch block. He'll charge, you take chip damage, and uppercut him. Easy final boss.


See? What did I tell ya?

Baraka, man! He used to be my favorite character until MK4 came out.

And then I saw Quan Chi... Very Happy

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Post Posted: Tue Apr 06, 2010 1:56 am   
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It kould've been kool to see a 2D based Quan Chi. Leg beating his victims to death in glorious 2D.


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Post Posted: Wed Apr 07, 2010 7:02 am   
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Sethiroph wrote:
It kould've been kool to see a 2D based Quan Chi. Leg beating his victims to death in glorious 2D.


Wasn't he 2D in MK Mythologies?

That must've been pretty cool, right?

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Post Posted: Thu Apr 08, 2010 2:09 am   
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I'm talking about him as a playable kharacter in a GOOD 2D game.


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Post Posted: Thu Apr 08, 2010 4:32 am   
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Sethiroph wrote:
I'm talking about him as a playable kharacter in a GOOD 2D game.


Hey, Mythologies wasn't that bad.

But anyway, why don't you make a flash game with him in it? Let's see if that works out.

GASP! Do a 2D version of MK4! Yey!

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Post Posted: Fri Apr 09, 2010 2:16 am   
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If I had a good version of Flash, enough knowledge to be able to make a 2D style fighting game, and a fuck load of time, then I would gladly attempt that project. But I would need some help in it. This wouldn't be a one man job. Man, would it be awesome. That, and I would try to keep all the fatalities the same, input and visually, 2D of course.


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Post Posted: Fri Apr 09, 2010 2:24 am   
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Sethiroph wrote:
If I had a good version of Flash, enough knowledge to be able to make a 2D style fighting game, and a fuck load of time, then I would gladly attempt that project. But I would need some help in it. This wouldn't be a one man job. Man, would it be awesome. That, and I would try to keep all the fatalities the same, input and visually, 2D of course.


Wow, all my hopes and dreams just went right out the window.

Looks like the odds are against us. Crying or Very sad

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Post Posted: Fri Apr 09, 2010 2:55 am   
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Well, waldragovic has Flash, but I don't know how savvy he is in making Flash games. All hope is not lost yet!


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Post Posted: Fri Apr 09, 2010 3:09 am   
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Sethiroph wrote:
Well, waldragovic has Flash, but I don't know how savvy he is in making Flash games. All hope is not lost yet!


Well, okay.

But waldragovic hasn't even made another MK2 fatality yet. We're gonna have to wait for that first.

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