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 Why You Should Love Bo' Rai Cho... View previous topic :: View next topic  
 
 
 
 
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Post Posted: Fri Apr 09, 2010 4:12 am   
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Sethiroph wrote:
Funny how something as simple as hair is so complicated to replicate. Shocked


Well, there are millions upon millions of strings of hair on your head.

To have that structured into a video game and not look like a block of clay, it's gotta be pretty hard.

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Post Posted: Fri Apr 09, 2010 4:30 am   
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Well, technically, it wouldn't be tooooo hard to get that much hair on someone's virtual head, but it would most likely lag like krazy.


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Post Posted: Fri Apr 09, 2010 5:08 am   
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Sethiroph wrote:
Well, technically, it wouldn't be tooooo hard to get that much hair on someone's virtual head, but it would most likely lag like krazy.


Well, it's possible.

If you've ever seen the movie Shrek, take notice to Fiona's hair. Every string of hair can be seen. It's beautiful.

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Post Posted: Sat Apr 10, 2010 1:48 am   
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Well yeah, but that's a movie. I'm talking about a game, with a real-time hair rendering engine.


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Post Posted: Sat Apr 10, 2010 1:53 am   
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Sethiroph wrote:
Well yeah, but that's a movie. I'm talking about a game, with a real-time hair rendering engine.


Why don't they just take the software for making the opening scenes and use it for making the video game?

I'm sure it wouldn't be that hard. Look at God of War. The game looks like one giant cinematic.

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Post Posted: Sat Apr 10, 2010 2:09 am   
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Hmmm, I guess that kould work. If a game tries that and gets it right, it would be kool to see what it would turn out to be.


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Post Posted: Sat Apr 10, 2010 2:33 am   
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Sethiroph wrote:
Hmmm, I guess that kould work. If a game tries that and gets it right, it would be kool to see what it would turn out to be.


Final Fantasy.

That's what we'd see.

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Post Posted: Sat Apr 10, 2010 2:48 am   
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Oh yeah. I can't believe that slipped my mind. Either that, or something close to Bayonetta.


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Post Posted: Sat Apr 10, 2010 3:07 am   
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Sethiroph wrote:
Oh yeah. I can't believe that slipped my mind. Either that, or something close to Bayonetta.


Well, I don't know what Bayonetta is, but I'll look into it.

Anyhoo... Boring

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Post Posted: Sat Apr 10, 2010 6:42 pm   
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Have we reached a point where we don't know how to get more off-topic? I never thought I'd see the day.


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Post Posted: Sun Apr 11, 2010 5:24 am   
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Sethiroph wrote:
Have we reached a point where we don't know how to get more off-topic? I never thought I'd see the day.


First off, Bayonetta looks kinda cool.

Second, well let's get back on topic then. People need to give Bo' Rai Cho a chance. Yeah, the farting is a bit crappy, but he's an amazing character with a lot to offer. He's a big part of the storyline. I think he should be in MK9.

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Post Posted: Sun Apr 11, 2010 5:45 pm   
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If they really delve into his backstory in MK9, I'm sure people would have more respect for him.


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Post Posted: Mon Apr 12, 2010 2:30 am   
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Sethiroph wrote:
If they really delve into his backstory in MK9, I'm sure people would have more respect for him.


Like the story I came up with.

I was awesome, wasn't it?

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Post Posted: Tue Apr 13, 2010 1:53 am   
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The Mortal Kombat team should take notes. That story looks like it's official canon worthy.


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Post Posted: Tue Apr 13, 2010 5:31 am   
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Sethiroph wrote:
The Mortal Kombat team should take notes. That story looks like it's official canon worthy.


Just take what you got and run with it.

I even came up with a story for Mokap once. It's on this message board somewhere.

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