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KANGBANGkungfu TMK Visitor


Joined: 16 Jun 2010 Posts: 2 Location: buffalo ny
TMK Koins: 20
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Posted: Wed Jun 16, 2010 1:45 am Post subject: question |
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do you think the mk team should use blaze and hornbuckle for the pit 2 background i think it would be awesome to see a revamped version of them _________________ free latarian milton http://www.youtube.com/watch?v=qcqOgnQyXp4
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Xplosi TMK Kid Thunder


Joined: 13 Jun 2010 Posts: 73
TMK Koins: 370
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Posted: Wed Jun 16, 2010 9:42 am Post subject: |
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kenshi and daegon is in the backround instead of hornbuckle and blaze
and if kenshi's just a backround char i will be pissed
kenshi must be playable he is my fav kombatant
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ShadowKombat TMK Visitor


Joined: 17 Jun 2010 Posts: 8
TMK Koins: 10
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Posted: Thu Jun 17, 2010 10:24 pm Post subject: |
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I think they should. MK9 would be better off with the original MK-MK3 design and characters.
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Scorpion326 TMK Kid Thunder


Joined: 26 Jun 2010 Posts: 90 Location: Kuwait
TMK Koins: 0
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Posted: Thu Jul 29, 2010 4:35 pm Post subject: Sorry but... |
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| Xplosi wrote: | kenshi and daegon is in the backround instead of hornbuckle and blaze
and if kenshi's just a backround char i will be pissed
kenshi must be playable he is my fav kombatant | sorry too ruin It for ya dude, but he wont be In it, Ed Boon said from MK1-MK3 (And Its updates.)
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Forest_Demon TMK Visitor

Joined: 30 Jul 2010 Posts: 4 Location: PA
TMK Koins: 30
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Posted: Fri Jul 30, 2010 3:45 pm Post subject: |
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My guess is that Ermac will be in making it unnecessary for Kenshi to be in.
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Amphibious The Shadowy Usurper


Joined: 23 Jul 2002 Posts: 2022 Location: Toronto, Canada
TMK Koins: 1010
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Posted: Sat Jul 31, 2010 11:43 pm Post subject: |
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Watching the trailer, if you look closely the combatants in the background of the Pit II change. Daegon always seems to be there, but in the scene where Reptile knocks Johnny Cage off the pit, you see he is fighting Reiko instead of Kenshi. Maybe the background characters will alternate every time you play the stage? _________________
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oreZ_buS TMK Kid Thunder


Joined: 27 Jul 2010 Posts: 55 Location: Earthrealm
TMK Koins: 260
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Posted: Mon Aug 02, 2010 12:28 pm Post subject: |
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There have been major arguments about who it was in the background  _________________
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Scorpion53 Firespawn of Hell


Joined: 17 Sep 2005 Posts: 1134 Location: Shyrai-Ryu Headquarters, Earthrealm
TMK Koins: 5
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Posted: Tue Aug 03, 2010 12:55 am Post subject: |
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| Forest_Demon wrote: | | My guess is that Ermac will be in making it unnecessary for Kenshi to be in. |
If Ed Boon said it was going from MK 1-MK 3, then that would mean Ermac would not make the cut. He did not make it into the games until UMK 3 and was not originally playable. You had to have the correct kombat kode after the kontinue timer expired. If he makes it, I'll be surprised. I fully expect to see the full cast from MK 1 there, then the added characters from MK II. MK 3's cast is where there will be limited acceptance, at least that is what I'm expecting.  _________________ Highest Kreate-A-Fatality: 11 (Ultimate Fatality)
Motor Kombat: 12/12
Konquest: 100%
Recent KAF: Hellspawn
Arcade Mode: 423/14
Undefeated with Mileena
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Raydonraidenmk TMK Temple Monk


Joined: 14 Jul 2010 Posts: 132
TMK Koins: 0
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Posted: Tue Aug 10, 2010 2:13 am Post subject: ya |
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the only reson kenchi and them were in the backgroun is because its only an e3 build and obvisly they either did not decide or did not make the actual charecters to go with the stage yet so they used extra charecter models they have and just throo them in the backround. it wouldnt make sence if they had them there because in mk 1-3 they didnt exist and by there story line might not of even existed in tht time period.
....and i know like it still takes place after armaggeddon and its not..quite like, like a flashback but like if you know wat im talking about it still wouldnt make sence. but then aggain every thing is changed and different but still i dont rlly think thell be playable charecters or background charecters _________________ ~~~~~raydonraidenmk
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