No Account? Register for full access!



Stay Logged In.

 
   
Choose your Destiny:



TMK Exclusive!
MK Team Interviews

Total Mortal Kombat
TMK Home
TMK Latest News
TMK Staff
TMK Search

Many people have asked me to upload
any "Injustice: Gods Among Us" assets
I find. Klick the banner to be taken
There.





In-Development Mortal Kombat
• Mortal Kombat 10

Latest Mortal Kombat Games
• Mortal Kombat (2011)
• UMK3 Mobile
• Mortal Kombat Vs DCU
• Mortal Kombat Kollection
• Ultimate Mortal Kombat: DS
• Mortal Kombat: Armageddon
• Mortal Kombat: Unchained (PSP)
-- Mortal Kombat Games Archive --

TMK Special Events
• TMK 10 Year Celebration
• 20000 Members Celebration
• 30000 Members Celebration
• TMK E3 2006 Coverage
• TMK E3 2008 Coverage
• TMK E3 2010 Coverage




Mortal Kombat Games
Release Information
Character Moves
Cheats, Tips and Tricks
Walktroughs
Reviews

Multimedia and Downloads
Mortal Kombat Trilogy PC Patch
Mortal Kombat Download Archive
Mortal Kombat Picture Vault
Mortal Kombat Fatality Theatre
Mortal Kombat Fonts
Mortal Kombat Komics
Mortal Kombat Winamp Skins
Mortal Kombat Musik Hall
Mortal Kombat Sound Basement
Mortal Kombat DVD's
Mortal Kombat Laserdiscs
Mortal Kombat Kuts
Mortal Kombat Babes
Mortal Kombat Sites History

Kommunity
TMK Message Board
TMK Sages
TMK Chatroom
TMK Kombat Kreator
TMK Fan Fiction
TMK Fan Art (old)
TMK Quiz
TMK Links

Mortal Kombat Story Lines
TimeLine
Saga
Series (Conquest)
The Games
Cartoon (DOTR)
The Movies

Warriors and Clans
Clans and Races Info
Warriors Info

Movies And Television
Mortal Kombat: The Movie
Mortal Kombat: Annihilation Movie
Mortal Kombat: 3 Movie
Mortal Kombat: Conquest
Mortal Kombat: The Journey Begins
Mortal Kombat: DOTR

Cast
Video Cast Bio's
Game Cast Bio's
Cast Interviews

Google







All Kontent is ©Total Mortal Kombat 1999 - 2014 and may not be used on another website without permission from the webmaster.
 
totalmortalkombat.com Forum Index -> Mortal Kombat 9
This forum is locked: you cannot post, reply to, or edit topics. This topic is locked: you cannot edit posts or make replies.  Goto page Previous  1, 2, 3, 4  
 So... Shokan. In or Out? View previous topic :: View next topic  
 
 
 
 
deathrider
TMK Power Overwhelming
TMK Power Overwhelming


Joined: 15 Jul 2009
Posts: 747
Location: Ireland


TMK Koins: 2630

Items

Post Posted: Sat Jul 24, 2010 2:33 am   
Post subject:
Reply with quote
 
Daneasaur wrote:
I have to agree that out of all 3 of the origional midbosses, Kintaro was the hardest. He fell into the zone before combos were in, but he was not as predictable as Goro.

I really hope he, at least, comes back... Hopefully playable...


He has always been one of my MK favourites.
Having said that though, I've never enjoyed playing as him (in the few games where he was actually playable). In fact, I've never enjoyed playing as Shokans in general, or Motaro, or Moloch, or even Onaga for that matter. These huge threatening bosses are great fun to slug it out against, but a complete pain in the ass to play as. They always seem to play too slow and bulky due to their immense size.

_________________
Brutal honesty will be shown on this screen!




www.myspace.com/freakwencyband


View user's profile Send private message
 
 
 
 
Sethiroph
TMK Elder God
TMK Elder God


Joined: 06 Feb 2009
Posts: 1130
Location: Kan't you tell from my accent, eh?


TMK Koins: 890

Items

Post Posted: Sat Jul 24, 2010 3:02 am   
Post subject:
Reply with quote
 
deathrider wrote:

He has always been one of my MK favourites.
Having said that though, I've never enjoyed playing as him (in the few games where he was actually playable). In fact, I've never enjoyed playing as Shokans in general, or Motaro, or Moloch, or even Onaga for that matter. These huge threatening bosses are great fun to slug it out against, but a complete pain in the ass to play as. They always seem to play too slow and bulky due to their immense size.


So true! I find it's more fun to play as the regular characters rather than the big-ass bosses. Although Shao Kahn was pretty good in Deception and Armageddon.


View user's profile Send private message
 
 
 
 
Scorpion53
Firespawn of Hell
TMK Sage


Joined: 17 Sep 2005
Posts: 1134
Location: Shyrai-Ryu Headquarters, Earthrealm


TMK Koins: 5

Items

Post Posted: Sat Jul 24, 2010 4:50 am   
Post subject:
Reply with quote
 
Kahn was a fun character to play as in MK:Ar. However, I was disappointed with his kombo list. I would have expected someone like him to have larger kombos to use.
_________________
Highest Kreate-A-Fatality: 11 (Ultimate Fatality)
Motor Kombat: 12/12
Konquest: 100%
Recent KAF: Hellspawn
Arcade Mode: 423/14
Undefeated with Mileena


View user's profile Send private message Send e-mail Yahoo Messenger
 
 
 
 
Sethiroph
TMK Elder God
TMK Elder God


Joined: 06 Feb 2009
Posts: 1130
Location: Kan't you tell from my accent, eh?


TMK Koins: 890

Items

Post Posted: Sat Jul 24, 2010 6:49 pm   
Post subject:
Reply with quote
 
Yeah, it was disappointing to find out his combo list ws almost non-existent. Would be nice to see a better combo list for him if he's gonna be playable in the new game.


View user's profile Send private message
 
 
 
 
Combo88
TMK Visitor
TMK Visitor


Joined: 10 Feb 2010
Posts: 2
Location: Albany,Australia


TMK Koins: 10

Items

Post Posted: Sun Jul 25, 2010 2:09 am   
Post subject:
Reply with quote
 
I totally agree with deathrider as cool as it was to be able to play as one of the bosses i just felt that they all played the same and the novelty of playing them wore off quite quick....in my opinion i dont think they will be in as playable characters but i do think that they would have to have goro or kintaro in for sure as mid bossses


View user's profile Send private message Send e-mail
 
 
 
 
Kallisto
TMK Visitor
TMK Visitor


Joined: 12 Jul 2010
Posts: 13
Location: PA, USA


TMK Koins: 90

Items

Post Posted: Mon Jul 26, 2010 1:15 am   
Post subject:
Reply with quote
 
Here's what I think should be done. Keep either Goro or Kintaro as mid-bosses and have Motaro as a secret boss (similar to Noob, Jade or Smoke in MK II) then have those mid-boss characters as downloadable content that is free or below 2 dollars. Then months later on Have Motaro as DLC (As in the last major DLC) at maybe 4 or 5 dollars or better yet free.

This way those that feel The Shokans and Motaro being playable characters messing up the balance of the game don't have to worry about them taking a slot on the roster that could have been used on a different character instead.

Also I don't know if the MK team would put DLC as free (in terms of extra characters) or go the Soul Calibur route and price it.


View user's profile Send private message
 
 
 
 
HybridFury
The Living Legend of Fury
TMK Sage


Joined: 27 Oct 2005
Posts: 405
Location: Gamelon, Mah Boi!


TMK Koins: 2147483647

Items

Post Posted: Mon Jul 26, 2010 2:09 am   
Post subject:
Reply with quote
 
Kallisto wrote:
Here's what I think should be done. Keep either Goro or Kintaro as mid-bosses and have Motaro as a secret boss (similar to Noob, Jade or Smoke in MK II) then have those mid-boss characters as downloadable content that is free or below 2 dollars. Then months later on Have Motaro as DLC (As in the last major DLC) at maybe 4 or 5 dollars or better yet free.

This way those that feel The Shokans and Motaro being playable characters messing up the balance of the game don't have to worry about them taking a slot on the roster that could have been used on a different character instead.

Also I don't know if the MK team would put DLC as free (in terms of extra characters) or go the Soul Calibur route and price it.

Ooh! Downloadable Content! Now we're gettin' somewhere!
Yeah, that's a brilliant idea. It's a way to keep the balance of the game in check while having the ability to extend upon it without ruining the formula.

_________________
YOU HAVE FOUND ME! NOW PROVE YOURSELF! -Reptile


View user's profile Send private message Visit poster's website AIM Address Yahoo Messenger
 
 
 
 
Daneasaur
TMK Temple Monk
TMK Temple Monk


Joined: 12 Nov 2004
Posts: 224



TMK Koins: 2315

Items

Post Posted: Mon Jul 26, 2010 5:59 am   
Post subject:
Reply with quote
 
Kallisto wrote:
Here's what I think should be done. Keep either Goro or Kintaro as mid-bosses and have Motaro as a secret boss (similar to Noob, Jade or Smoke in MK II) then have those mid-boss characters as downloadable content that is free or below 2 dollars. Then months later on Have Motaro as DLC (As in the last major DLC) at maybe 4 or 5 dollars or better yet free.

This way those that feel The Shokans and Motaro being playable characters messing up the balance of the game don't have to worry about them taking a slot on the roster that could have been used on a different character instead.

Also I don't know if the MK team would put DLC as free (in terms of extra characters) or go the Soul Calibur route and price it.


Here is some good info:

Downloadable content is free unless it contains Achievements attached to it.

Vader and Yoda on SC had since achievements attached to them.

however, there can be 100% free character PACKS that can be obtained without any money at all.

For example, look at DBZ: raging blast. That game has, like, well around 30 downloadable characters and you don't need to buy a single one!

Why?

No achievements attached to them.

That's the main thing.

No achievements attached to it? Download is free Smile.

_________________
Highest Kreate-A-Fatality string: 11, with both normal fighters and giant class fighters. Ultimate Fatality!

All things happen sooner or later, yet one must remember, later always becomes sooner.


View user's profile Send private message Yahoo Messenger MSN Messenger
 
 
 
 
Sethiroph
TMK Elder God
TMK Elder God


Joined: 06 Feb 2009
Posts: 1130
Location: Kan't you tell from my accent, eh?


TMK Koins: 890

Items

Post Posted: Tue Jul 27, 2010 2:26 am   
Post subject:
Reply with quote
 
Daneasaur wrote:
Here is some good info:

Downloadable content is free unless it contains Achievements attached to it.

Vader and Yoda on SC had since achievements attached to them.

however, there can be 100% free character PACKS that can be obtained without any money at all.

For example, look at DBZ: raging blast. That game has, like, well around 30 downloadable characters and you don't need to buy a single one!

Why?

No achievements attached to them.

That's the main thing.

No achievements attached to it? Download is free Smile.


Totally agreed here. Although technically, the PS3 version of SCIV didn't have achievements/trophies, it just had the Merit system ingame. But I guess Microsoft fans would have bitched if they had to pay for Darth Vader and PS3 users didn't for Yoda.


View user's profile Send private message
 
 
 
 
Scorpion326
TMK Kid Thunder
TMK Kid Thunder


Joined: 26 Jun 2010
Posts: 90
Location: Kuwait


TMK Koins: 0

Items

Post Posted: Tue Jul 27, 2010 10:21 pm   
Post subject: Nice Idea.
Reply with quote
 
The'DLC idea Is great, also: DLC fatalities might make it, so we hape hope for Shokans as DLC and other things.


View user's profile Send private message AIM Address Yahoo Messenger MSN Messenger
 
 
 
 
deathrider
TMK Power Overwhelming
TMK Power Overwhelming


Joined: 15 Jul 2009
Posts: 747
Location: Ireland


TMK Koins: 2630

Items

Post Posted: Wed Jul 28, 2010 10:41 am   
Post subject:
Reply with quote
 
Daneasaur wrote:
Kallisto wrote:
Here's what I think should be done. Keep either Goro or Kintaro as mid-bosses and have Motaro as a secret boss (similar to Noob, Jade or Smoke in MK II) then have those mid-boss characters as downloadable content that is free or below 2 dollars. Then months later on Have Motaro as DLC (As in the last major DLC) at maybe 4 or 5 dollars or better yet free.

This way those that feel The Shokans and Motaro being playable characters messing up the balance of the game don't have to worry about them taking a slot on the roster that could have been used on a different character instead.

Also I don't know if the MK team would put DLC as free (in terms of extra characters) or go the Soul Calibur route and price it.


Here is some good info:

Downloadable content is free unless it contains Achievements attached to it.

Vader and Yoda on SC had since achievements attached to them.

however, there can be 100% free character PACKS that can be obtained without any money at all.

For example, look at DBZ: raging blast. That game has, like, well around 30 downloadable characters and you don't need to buy a single one!

Why?

No achievements attached to them.

That's the main thing.

No achievements attached to it? Download is free Smile.


I'm not sure how true this is. It's great in theory, but I don't think it really works that way. Look at the amount of cash they charge for the alternate costumes in SFIV/SSFIV, and there is no achievements there.

_________________
Brutal honesty will be shown on this screen!




www.myspace.com/freakwencyband


View user's profile Send private message
 
 
 
 
HybridFury
The Living Legend of Fury
TMK Sage


Joined: 27 Oct 2005
Posts: 405
Location: Gamelon, Mah Boi!


TMK Koins: 2147483647

Items

Post Posted: Wed Jul 28, 2010 12:37 pm   
Post subject:
Reply with quote
 
Yes, but that is Capcom. Would the good ol' MK team do this to us? Their loyal fans? ... what am I saying? After MK vs. DC, I wouldn't be surprised if they charged us MORE than what Capcom is...
_________________
YOU HAVE FOUND ME! NOW PROVE YOURSELF! -Reptile


View user's profile Send private message Visit poster's website AIM Address Yahoo Messenger
 
 
 
 
deathrider
TMK Power Overwhelming
TMK Power Overwhelming


Joined: 15 Jul 2009
Posts: 747
Location: Ireland


TMK Koins: 2630

Items

Post Posted: Thu Jul 29, 2010 12:30 am   
Post subject:
Reply with quote
 
HybridFury wrote:
Yes, but that is Capcom. Would the good ol' MK team do this to us? Their loyal fans? ... what am I saying? After MK vs. DC, I wouldn't be surprised if they charged us MORE than what Capcom is...


dodgey cross overs, loop holes in the plots, lack of bios, Kreate A Fatality...
I find the defentant guilty!

_________________
Brutal honesty will be shown on this screen!




www.myspace.com/freakwencyband


View user's profile Send private message
 
 
 
 
Daneasaur
TMK Temple Monk
TMK Temple Monk


Joined: 12 Nov 2004
Posts: 224



TMK Koins: 2315

Items

Post Posted: Thu Jul 29, 2010 10:55 am   
Post subject:
Reply with quote
 
deathrider wrote:


I'm not sure how true this is. It's great in theory, but I don't think it really works that way. Look at the amount of cash they charge for the alternate costumes in SFIV/SSFIV, and there is no achievements there.


Actually there is.

by changing CAC equipment, you can change their stats and there are achievements for getting certains stats to certain levels.

The DLC makes it easier as they have higher bonuses and less penilties... Kinda a freebee to get the achievement easier.

_________________
Highest Kreate-A-Fatality string: 11, with both normal fighters and giant class fighters. Ultimate Fatality!

All things happen sooner or later, yet one must remember, later always becomes sooner.


View user's profile Send private message Yahoo Messenger MSN Messenger
 
 
 
 
thedestroyer
Ninja Spectre
TMK Temple Monk


Joined: 06 Oct 2010
Posts: 115
Location: Earthrealm


TMK Koins: 85

Items

Post Posted: Sat Oct 09, 2010 12:33 pm   
Post subject:
Reply with quote
 
i really feel that if a game has a sub boss and a boss they should also be playable i always feel that way even if i dont really play as the big characters i still think onaga should have been unlockable in mkd or moloch in mkda so i really hope they make the bosses playable in mk9 all of them.i also really think kintaro or motaro should be a sub boss in this or maybe both as sub bosses either way i think 1 of them or both of them, really needs to make a come back in this 1.
_________________
This is where i was born.This is where you will pay!


View user's profile Send private message
 
Display posts from previous:   
  This forum is locked: you cannot post, reply to, or edit topics.  
 
  This topic is locked: you cannot edit posts or make replies.  
Goto page Previous  1, 2, 3, 4 |
 All times are GMT | Page 4 of 4
Jump to:  
 

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
 

TMK's forum is powered by phpBB © 2001, 2003 phpBB Group.
Also the TMK layout uses parts of the phpBB coding © 2001, 2003 phpBB Group.