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totalmortalkombat.com Forum Index -> General MK Discussion
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 Hardest MK boss ever View previous topic :: View next topic  
 
 
 
 
Raydonraidenmk
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Post Posted: Sat Jul 17, 2010 9:15 pm   
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true true srry i didnt read the rules thuroly so i didnt rlly notice i was doin it till after
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Johnny(TM)
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Post Posted: Tue Jul 20, 2010 1:17 pm   
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Mmm, I don't know guys, Kintaro still looks like a cheap bitch to me. For Motaro, I defeated him with Cyrax using combos, you just need to know what Motaro can do, and when to hit him. As for Kintaro: doesn't have a clue. Teach me...


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Sub-Robo-Smoke-Zero
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Post Posted: Tue Jul 20, 2010 2:59 pm   
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Johnny(TM) wrote:
Mmm, I don't know guys, Kintaro still looks like a cheap bitch to me. For Motaro, I defeated him with Cyrax using combos, you just need to know what Motaro can do, and when to hit him. As for Kintaro: doesn't have a clue. Teach me...



Thats what i think becouse Montaro you just keep pulling of 6+hit combos and he goes down. But MK2 V1.1 Kintaro is so hard and you only get 5 credit's to try and beat his ass or you have to start again. If ya jump kick he just blocks and throws ,if you try to special move him he just tele slams you and it only takes two of them to wipe out all ya health.

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Scorpion53
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Post Posted: Tue Jul 20, 2010 11:23 pm   
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Well, I have the Arcade Perfect version of MK II on my PS3, which I think I already mentioned. My win streak currently stands at 13 for the Top 10 MK Warriors. If anyone would like, I'll get a screenshot and post it when I get the chance.
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MastaRoe
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Post Posted: Fri Sep 24, 2010 2:23 pm   
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To say, "he's easy once you know his weaknesses" isn't particularly profound as I think that goes for anyone. The greatest MK warrior of all time would be "easy to beat" once you "know his or her weaknesses". The question is how long it takes to discover these weaknesses. I think I speak for most of us when I say Kintaro's were/are the hardest to figure out (esp on the arcade version). In my personal opinion Moloch comes in a near second.


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Post Posted: Sat Sep 25, 2010 12:03 am   
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Moloch really doesn't have any weaknesses. All the strategy for Moloch really depends on blocking, then countering with your character's longest kombo. As far as Kintaro is concerned, if you kreate a certain amount of distance between you and him, then attempt a jump kick, he will not block your attempt, then throw. All I can tell you on this subject is that it's not a full screen apart and it's not like right in front of him. Play around with how much distance you place in between him and you then try and defeat him that way. Twisted Evil
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Post Posted: Wed Sep 29, 2010 2:22 pm   
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I'll have to try that strategy on Kintaro. As for Moloch, I found that Bo' Rai Cho's Monkey Kick scores a hit on him nearly everytime - even if he's blocking - and it opens him up for a combo. You have to constantly 3D walk though to avoid his counterattacks.


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thedestroyer
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Post Posted: Wed Oct 06, 2010 11:00 am   
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i dont really know i guess motaro is wat im pickin but if i had to choose a boss err i guess ill go with onaga the dragon king in mkd
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