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totalmortalkombat.com Forum Index -> Mortal Kombat Deadly Alliance Discussion
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 What do we REALLY know about MK:DA secrets? View previous topic :: View next topic  
 
 
 
 
PhoenixSS
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Post Posted: Mon Jan 06, 2003 6:29 pm   
Post subject: What do we REALLY know about MK:DA secrets?
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Folks, the only website out there right now that is going to give ANY new information is www.mortalkombatdeadlyalliance.com. It's the only offical site. MAYBE www.bradygames.com if they have an update to their guide. The rest of these are FAN sites. So when someone says there are NO stage fatalities and there are NO alternate fatalities, they are just speaking from assumption. Who has "confirmed" this? And if you come on here and reply saying; "The publishers" or "the creators" said so, then give me a link or something as proof. I will gladly stand corrected. Word of mouth is not enough.

What do I believe? I have no clue. I purchased the MK:DA strategy guide by Brady Games and it did not include anything that we don't already know. The official MK:DA message board still isn't up yet. I tried to send feedback to the offical site and their address didn't work. (how professional huh?)

What sucks is that every arena is designed as though it was made for a stage fatality. The majority (not all) of the arenas are elevated as though you could be knocked off or surrounded by something such as lava or acid. And why would they create two hidden characters without fatalities? Were they just rushing to complete the game or is there still hope?

Remember when MK II was released. Does anyone recall how long it took before we knew about babalities and frienships? Shit, it was months before I knew about those. Same with many alternate fatalities. I had NO idea reptile could turn invisible then cut his apponent in half. I was utterly amazed after seeing that so late after the release.

Concluding, I just want to see some hope. I myself feel pretty down about the whole idea of no stage fatalities or alternates. Crying or Very sad Maybe it was the amount of time they put into creating the kript and what-not that led them to excluding stage fatalities and alternates.

Just wait a little while longer and see what happens. Its all I'm asking.


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ill eat your dog
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Post Posted: Mon Jan 06, 2003 9:47 pm   
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Someone did write toMiday and/or Ed Boon, and posted the e-mail and the reply on the board. The reply said that there are no stage fetalities and only one fetality per character. I cant remember who sent the e-mail, but I know that I am not the only one who saw so if you ask around, he might show you the -email, and the repaly from Midway and/or Ed Boon.
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Post Posted: Mon Jan 06, 2003 10:03 pm   
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Who do you think the mk6 2nd last boss is vote at that thread
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Da_SkorpionKing
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Post Posted: Tue Jan 07, 2003 4:58 am   
Post subject: Hey ERMAC!
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I gotta be speaking for everyone when I say that that is a big annoyance for you to go to every other thread and ask people to vote at YOUR thread. If people want to vote there, they will. We will all see it eventually and you posting off topic in every thread will only get you warned by the mods and flamed by some of your co-members here. If you're not gonna speak on the subject in the thread you posted in, don't post at all. This is a fair warning before the mods notice your annoyance. Also you're new so you might not have looked at the rules or understand them correctly. If so, check them out again. What you are doing is against the rules and regulations of this board.
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Total-MK
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Post Posted: Tue Jan 07, 2003 9:32 am   
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Word of mouth ?

You must not of been at Fight Night. I spoke directly to the Developers of the game and there ISNT any stage fatalities. They were going to be in the game but ran into a programming issue with them, also they were under heavy time restraints. There is also only 1 fatality per character.

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Last edited by Total-MK on Tue Jan 07, 2003 9:33 am; edited 1 time in total


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johnny_cage_win
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Post Posted: Mon Jan 13, 2003 6:13 am   
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Yeah, what TMK said. I was there, too. (Fight Night was a chat with the developers of MK:DA)
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