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totalmortalkombat.com Forum Index -> Mortal Kombat Classics Discussion
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 MK2: Tactics to beat Kintaro (for any fighter) View previous topic :: View next topic  
 
 
 
 
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Post Posted: Wed Jan 29, 2003 9:07 pm   
Post subject: MK2: Tactics to beat Kintaro (for any fighter)
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Tell me....
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Post Posted: Thu Feb 13, 2003 7:07 pm   
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Well, nobody seems to be telling you...

Anyway, there are quite good general strategies. General, in that they work for any fighter, relying only on the basic moves.

They are summarized really well in the superb MKII Arcade Guide, compiled many years ago by a number of MK players.

To make it easier for you, I copied the relevant info from that guide. This is guaranteed to work - it's what I myself used to beat him. You will need some practice.

==============================

o Use footsweeps a lot, he is a sucker for them. Time your
sweep so that you hit him with the end of your foot just as he walks
into range. He will stagger back and groan. Duck, then repeat.

o Jump kicks work sometimes, but don't use them a whole lot.
Kintaro will most likely block then grab you or punch you. If he does
block, you can try to jump away and run the risk of the fireballs. Or
try a standing block. If he punches or uppercuts you, it hurts, but at
least you won't go flying. Hop kicks work the same way.

o Kintaro is a cocky four armed tony the tiger. If he leans
back, growls, and flexes, uppercut him. Missile him. Jump kick and
combo him. Hurt him.

o Kintaro is easiest to hurt when he hops towards you. It is
easy to spot when he will do it because he hops in place first. If you
see him do this, align yourself to be in the best position to retaliate.
When he hops towards you, uppercut him or whatever.

o If Kintaro spits fireballs at you, duck.

o When Kintaro jumps into the sky, get out of the way. The
best things to do is jump away and kick. This will usually hit. If you
are good, you can uppercut Kintaro as he is coming down. If you are
trapped in the corner, try jumping away from the corner while punching.

o Always do your missile after you knock Kintaro down. It
will usually hit him unless you are on the far side of the screen.

o After Kintaro jumps on you from the sky, he will always lean
back and growl. When he does this you can either walk up and uppercut
him, use your missile, or use a jump kick - combo.

==============================

And a little tip from myself:

Since most of your options are counterattacks, there is very little you can do when Kintaro doesn't attack, but just walks towards you. The best thing in this situation is keep jumping away, watching out for fireballs and sneaking a footsweep whenever you can. When you reach the corner, wait for Kintaro to come close, then jump over him and start retreating to the other side. Always be prepared in case he does something and counterattack him.


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Post Posted: Sat Jun 28, 2003 9:52 am   
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first things first kintaro is the hardest sub-boss ever, i have only ever beaten him once with sub-zero, i just froze him when he does that taunt then uppercutted him, and i avoided all of his attacks

i think it was just a stroke of luck

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Post Posted: Sun Jun 29, 2003 3:25 pm   
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He is an ass. I always rely on Kitana


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Post Posted: Mon Jun 30, 2003 8:10 am   
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I always use Scorpions spear. That does the trick though once it hits him you have to jump towards him and attack. Mostly uppercut though it takes a long time with only uppercuts so another is low attacks constantly.

Always works for me.

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Post Posted: Tue Jul 01, 2003 6:20 pm   
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Believe it or not there are characters who works against Kintaro and some characters that wont. Just to let you know, the best character against Kintaro is Jax and then Kitana in close second. The 2 worst characters is Sub-Zero, and Reptile. Jax it is surprisingly easy, I dont even jump much with Jax. Whenever he spits a fireball jump kick him, when he hops to you, jump kick or uppercut him. Whenever he goes for his stomp move, just jump back and kick him out of the air. Also Kintaro is a real sucker for the gotcha grab, I have beaten Kintaro many times with just using the gotcha grab move. For Kitana, to me it seems like her jump kicks connect more than any other characters. Also here is a strategy if you manage Kintaro into a corner. If you manage him into a corner just keep tapping LP repeatedly, he will stand in the corner blocking every hit, but the hits will eventually add up and you will defeat Kintaro.


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Post Posted: Sat Aug 02, 2003 7:20 pm   
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Kitana is the easiest to beat Kintaro with.
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Post Posted: Sat Aug 02, 2003 7:50 pm   
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Well...after countless tries I found out that Scorpion and Baraka work well against Kintaro.

Baraka - His jump kicks hit more often that other fighter's jump kicks. For some reason...

Scorpion - Just use the spear whenever Kintaro growls/jumps towards you/comes down near you and then uppercut.

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Post Posted: Mon Jan 12, 2004 4:11 am   
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When he tries to toss you, that is when it is critical.
I beat him once in a duel but could fell short of complete win the duel several times.


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Post Posted: Sat Jan 29, 2005 3:35 pm   
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I don't seem to have too much of a problem with Kintaro apart from harder difficulties, but its still possible with any character. (maybe because MK2 is my mist played MK?)

but anyways it is probably easiest with Baraka now I think about it, especially if you use his blade fury whenever Kintaro tries to jump on you


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