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totalmortalkombat.com Forum Index -> Mortal Kombat: Deception Discussion
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 Should the 'Krypt' idea be used again in MK6? View previous topic :: View next topic  
 
 
 
 
Should the 'Krypt' idea be used again in MK6?
Yes, the krypt is a very good system
86%
 86%  [ 20 ]
No they should come up with something new
13%
 13%  [ 3 ]
Total Votes : 23
 
 
 
 
 
 
 
Sektor
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Post Posted: Tue Feb 18, 2003 5:40 pm   
Post subject: Should the 'Krypt' idea be used again in MK6?
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Post Posted: Tue Feb 18, 2003 6:03 pm   
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Yeah i think The Krypt" was very good idea just need to not put as much useless crap in it.
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Post Posted: Tue Feb 18, 2003 7:57 pm   
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Yeah I think the Krypt is a great idea they certainly should have it in MK6. They have soo much crap as they can fill all 676 spaces I think the crap is actually quite good Laughing as without it I spose you would only get certain bits and pieces like Characters all the time. I think they should use exactley the same method as they are using now.
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Post Posted: Tue Feb 18, 2003 9:21 pm   
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i think they shoul do the same thing with the krypt and keep all the 'useless crap@ but make it new 'useless crap' (i actually found this interesting) but i want the crap to be of better visual quality. when i bought 'Scorpion goes back to hell' i was shocked at the poor quality it is Scorpions ending from the N64 MK4 but its fuzzy and theres no need for it to be fuzzy. (also i think that there should be more joke items like shang tsungs oder eaters and the hilarious cooking with Scorpion)
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Post Posted: Wed Feb 19, 2003 1:14 pm   
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I have only found one video so far which is that Cooking with Scorpion Great laugh Laughing but maybe they should include more video's but then again I don't know how many video's are actually in it.
One thing that I do like is the sketches of the Chracters before they made it into the final game. Frost looks soo different a bit like Kitana. Also the Areas are a cool idea along with the Alternaive Costumes got my first one last night Quan Chi's.
Are there Biographys also in the Krpyt as When I got Quan Chi's Alternative Costume it had abit about him so is that his Biography or is there more?

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Post Posted: Wed Feb 19, 2003 1:20 pm   
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each character (apart from blaze and Mokap..I think) have 2 biographys one when you get their alternate costume and the other when you just unlock it and i only think there are a few videos but i still havent opened everything
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Post Posted: Wed Feb 19, 2003 3:26 pm   
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yes, more videos and perhaps also a musicbox with the soundtracks from mk1-6 Smile


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Post Posted: Thu Feb 20, 2003 2:14 am   
Post subject: Re: Should the 'Krypt' idea be used again in MK6?
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Sektor wrote:
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Make me! No i said yes!

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Post Posted: Sun Feb 23, 2003 3:09 am   
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The Krypt was awesome in MKDA. There's no question whether it should be brought back or not. Unless they think of something better, they gotta have the Krypt in the next MK game.
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Post Posted: Sun Feb 23, 2003 6:53 am   
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Yea but thats a lot of koffin's to open!
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Post Posted: Mon Feb 24, 2003 6:26 pm   
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I think they should have it, and other ways to unlock some characters. For instance, if Scorpion or Noob were locked. (only an example guys, don't go nuts about it.) they could have an area where you could "walk around" and examine things or something.... and if you happen into a graveyard at the right time, one of those two would attack you. If you beat them, they're selectable. The Krypt could house some the the characters, too. And, say if you beat the game with Sektor (example, again), he could find and re-activate the nearly destroyed Cyrax, and he could be selctable. You know, like Super Smash Brothers Melee--there's no one way to unlock every character. They're well hidden. So yeah, bring back the Krypt, but give us more single player things, too.
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Post Posted: Mon Feb 24, 2003 8:26 pm   
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You mean like in Tekken, where every fighter unlocks an other secret fighter. That would be cool.
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Post Posted: Thu Feb 27, 2003 6:18 am   
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DarkStarPriest wrote:
Yea but thats a lot of koffin's to open!


I liked having 676 koffins it kept me playing longer than I wanted 2... I just hope if they do keep the koffins there wouldn't be as much B.S.

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Post Posted: Thu Feb 27, 2003 11:00 am   
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I like the koffins, but there was too much useless crap, which was annoying.

Someone mentioned the idea of each character having an unlockable character. That would be cool, give them a character (old or new) connected to them as a sort of sub boss. For example, Mavado could fight Kabal.


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Post Posted: Thu Feb 27, 2003 4:26 pm   
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kabal wrote:
I like the koffins, but there was too much useless crap, which was annoying.

Someone mentioned the idea of each character having an unlockable character. That would be cool, give them a character (old or new) connected to them as a sort of sub boss. For example, Mavado could fight Kabal.

this sounds a little too similar to tekken for my liking where certain characters were unlocked depending on who you completed arcade with

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