|
|
|
|
| Should the 'Krypt' idea be used again in MK6? |
| Yes, the krypt is a very good system |
|
86% |
[ 20 ] |
| No they should come up with something new |
|
13% |
[ 3 ] |
|
| Total Votes : 23 |
| |
|
 |
Sektor the shirt ninja


Joined: 15 Nov 2002 Posts: 998 Location: Germany
TMK Koins: 2330
Items
|
| |
|
Posted: Tue Feb 18, 2003 5:40 pm Post subject: Should the 'Krypt' idea be used again in MK6? |
|
| |
Vote. _________________
|
|
|
|
|
|
 |
WraithZombieMan Zombie Lord


Joined: 18 Sep 2002 Posts: 980 Location: X-Kingdom

TMK Koins: 578
Items
|
| |
|
Posted: Tue Feb 18, 2003 6:03 pm Post subject: |
|
| |
Yeah i think The Krypt" was very good idea just need to not put as much useless crap in it. _________________
|
|
|
|
|
|
 |
Cyrax TMK Visitor

Joined: 17 Feb 2003 Posts: 36
TMK Koins: 41
Items
|
| |
|
Posted: Tue Feb 18, 2003 7:57 pm Post subject: |
|
| |
Yeah I think the Krypt is a great idea they certainly should have it in MK6. They have soo much crap as they can fill all 676 spaces I think the crap is actually quite good as without it I spose you would only get certain bits and pieces like Characters all the time. I think they should use exactley the same method as they are using now. _________________ Next Gen Gaming
|
|
|
|
|
|
 |
JayBizkit TMK Power Overwhelming

Joined: 31 Jan 2003 Posts: 571 Location: Dunno, havn't decided yet

TMK Koins: 0
Items
|
| |
|
Posted: Tue Feb 18, 2003 9:21 pm Post subject: |
|
| |
i think they shoul do the same thing with the krypt and keep all the 'useless crap@ but make it new 'useless crap' (i actually found this interesting) but i want the crap to be of better visual quality. when i bought 'Scorpion goes back to hell' i was shocked at the poor quality it is Scorpions ending from the N64 MK4 but its fuzzy and theres no need for it to be fuzzy. (also i think that there should be more joke items like shang tsungs oder eaters and the hilarious cooking with Scorpion) _________________ http://RPSComic.cjb.net
Role Playing Sprites, The Revival
|
|
|
|
|
|
 |
Cyrax TMK Visitor

Joined: 17 Feb 2003 Posts: 36
TMK Koins: 41
Items
|
| |
|
Posted: Wed Feb 19, 2003 1:14 pm Post subject: |
|
| |
I have only found one video so far which is that Cooking with Scorpion Great laugh but maybe they should include more video's but then again I don't know how many video's are actually in it.
One thing that I do like is the sketches of the Chracters before they made it into the final game. Frost looks soo different a bit like Kitana. Also the Areas are a cool idea along with the Alternaive Costumes got my first one last night Quan Chi's.
Are there Biographys also in the Krpyt as When I got Quan Chi's Alternative Costume it had abit about him so is that his Biography or is there more? _________________ Next Gen Gaming
|
|
|
|
|
|
 |
JayBizkit TMK Power Overwhelming

Joined: 31 Jan 2003 Posts: 571 Location: Dunno, havn't decided yet

TMK Koins: 0
Items
|
| |
|
Posted: Wed Feb 19, 2003 1:20 pm Post subject: |
|
| |
each character (apart from blaze and Mokap..I think) have 2 biographys one when you get their alternate costume and the other when you just unlock it and i only think there are a few videos but i still havent opened everything _________________ http://RPSComic.cjb.net
Role Playing Sprites, The Revival
|
|
|
|
|
|
 |
SuGa TMK Visitor

Joined: 16 Feb 2003 Posts: 12
TMK Koins: 14
Items
|
| |
|
Posted: Wed Feb 19, 2003 3:26 pm Post subject: |
|
| |
yes, more videos and perhaps also a musicbox with the soundtracks from mk1-6
|
|
|
|
|
|
 |
Phoenix Evil Demon Emperor


Joined: 12 Jan 2003 Posts: 704 Location: Hell

TMK Koins: 40
Items
|
| |
|
Posted: Thu Feb 20, 2003 2:14 am Post subject: Re: Should the 'Krypt' idea be used again in MK6? |
|
| |
Make me! No i said yes! _________________
|
|
|
|
|
|
 |
MKROX013 TMK Defender


Joined: 26 Aug 2002 Posts: 271 Location: Hell
TMK Koins: 615
Items
|
| |
|
Posted: Sun Feb 23, 2003 3:09 am Post subject: |
|
| |
The Krypt was awesome in MKDA. There's no question whether it should be brought back or not. Unless they think of something better, they gotta have the Krypt in the next MK game. _________________ http://umkr.vze.com
The Ultimate Mortal Kombat Realm
In Memory of Trevor Goddard
Owner & Webmaster
|
|
|
|
|
|
 |
Phoenix Evil Demon Emperor


Joined: 12 Jan 2003 Posts: 704 Location: Hell

TMK Koins: 40
Items
|
| |
|
Posted: Sun Feb 23, 2003 6:53 am Post subject: |
|
| |
Yea but thats a lot of koffin's to open! _________________
|
|
|
|
|
|
 |
johnny_cage_win TMK Defender


Joined: 21 Jul 2002 Posts: 493 Location: SouthWest Missouri, USA
TMK Koins: 10
Items
|
| |
|
Posted: Mon Feb 24, 2003 6:26 pm Post subject: |
|
| |
I think they should have it, and other ways to unlock some characters. For instance, if Scorpion or Noob were locked. (only an example guys, don't go nuts about it.) they could have an area where you could "walk around" and examine things or something.... and if you happen into a graveyard at the right time, one of those two would attack you. If you beat them, they're selectable. The Krypt could house some the the characters, too. And, say if you beat the game with Sektor (example, again), he could find and re-activate the nearly destroyed Cyrax, and he could be selctable. You know, like Super Smash Brothers Melee--there's no one way to unlock every character. They're well hidden. So yeah, bring back the Krypt, but give us more single player things, too. _________________ Those were $500 sunglasses, asshole.
|
|
|
|
|
|
 |
Sektor the shirt ninja


Joined: 15 Nov 2002 Posts: 998 Location: Germany
TMK Koins: 2330
Items
|
| |
|
Posted: Mon Feb 24, 2003 8:26 pm Post subject: |
|
| |
You mean like in Tekken, where every fighter unlocks an other secret fighter. That would be cool. _________________
|
|
|
|
|
|
 |
Phyrexian Plaguelord TMK Defender


Joined: 07 Nov 2002 Posts: 306 Location: Phyrexia
TMK Koins: 225
Items
|
| |
|
Posted: Thu Feb 27, 2003 6:18 am Post subject: |
|
| |
| DarkStarPriest wrote: | | Yea but thats a lot of koffin's to open! |
I liked having 676 koffins it kept me playing longer than I wanted 2... I just hope if they do keep the koffins there wouldn't be as much B.S. _________________ I throw my two cents in when its needed...
Help the |GoD| clan own all who stand before us... [url=http://www.godsofdevastation.cjb.net/]
Join The Gods of Devastation Clan[/url]
"The world is at war, the Gods of Devastation have come to heed the final score."
|
|
|
|
|
|
 |
kabal TMK Temple Monk


Joined: 03 Oct 2002 Posts: 227 Location: london
TMK Koins: 420
Items
|
| |
|
Posted: Thu Feb 27, 2003 11:00 am Post subject: |
|
| |
I like the koffins, but there was too much useless crap, which was annoying.
Someone mentioned the idea of each character having an unlockable character. That would be cool, give them a character (old or new) connected to them as a sort of sub boss. For example, Mavado could fight Kabal.
|
|
|
|
|
|
 |
JayBizkit TMK Power Overwhelming

Joined: 31 Jan 2003 Posts: 571 Location: Dunno, havn't decided yet

TMK Koins: 0
Items
|
| |
|
Posted: Thu Feb 27, 2003 4:26 pm Post subject: |
|
| |
| kabal wrote: | I like the koffins, but there was too much useless crap, which was annoying.
Someone mentioned the idea of each character having an unlockable character. That would be cool, give them a character (old or new) connected to them as a sort of sub boss. For example, Mavado could fight Kabal. |
this sounds a little too similar to tekken for my liking where certain characters were unlocked depending on who you completed arcade with _________________ http://RPSComic.cjb.net
Role Playing Sprites, The Revival
|
|
|
|
|
|
| All times are GMT | Page 1 of 3
|
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
| |
|
| | |