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scorpianman TMK Visitor

Joined: 03 May 2003 Posts: 9
TMK Koins: 13
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Posted: Sat May 03, 2003 11:31 pm Post subject: Stuck in the past |
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I was sitting at home the other day, playing Deadly Alliance and relaxing. I happened upon the loading page where it shows Reptile in three different forms. I always liked Reptile's first form the best. Then I remembered, I never did face Reptile in the first MK. I poped that badboy into my snes and got rocking. I knew all I had to do was get a double flawless on the pit level and do the pit fatality. I turned the difficulty level on easy and got started. Man, getting a double flawless on that level is HARD! They always managed to get a hit or 2 on me! After many tries and much frustration, I finally did it. And nothing happened! Is it because of the difficulty level? I tried doing it on medium but that's just way too hard to get a double flawless.
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BIGFOOT_PI TMK Sage


Joined: 21 Jul 2002 Posts: 551

TMK Koins: 3537
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Posted: Sun May 04, 2003 5:51 am Post subject: |
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dude- that only works on the pit stage when there are sihouettes of different objects flying by the moon. Sometimes you may have to play many times to finally be on the pit stage and things fly by the moon-
like a witch on a broomstick, santas sleigh and resindeer, peter pan and the kids, etc. _________________ **Previously known as Peterbi**
Unreal Tournament NAME: BIGFOOT_PI
UNREAL KOMBAT© web page: http://www.peterissa.com/mkut-uk.html
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Total-MK TMK Grandmaster


Joined: 21 Jul 2002 Posts: 4188 Location: Melbourne, Australia
TMK Koins: 22635
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Posted: Sun May 04, 2003 6:41 am Post subject: |
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Actully on the SNES version there is no Shadows, Dont forget the other rules tho:
1:you cant block
2:It has to be 1 player
3:It has to be a double Flawless
4:It has to be a fatality.
note: This cant be done with Sonya, but can be done Scorpion by going to fatality range, jumping then pressing up 3 times.
Regards, _________________ Luke- Webmaster [ Total Mortal Kombat ]
The Real Mortal Kombat Episode:[ 1 2 3 ]
Highest Kreate-A-Fatality: 10 (Extreme Fatality)
Latest Kreate-A-Fighter: Zottra
Konquest Mode: 100%
Arcade Mode: Clocked 34/64
Motor Kombat: 1st 5/5
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scorpianman TMK Visitor

Joined: 03 May 2003 Posts: 9
TMK Koins: 13
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Posted: Sun May 04, 2003 7:50 am Post subject: |
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I don't block, but does it have to ba a fatality, or do i uppercut them into the pit? I thought I was suppost to knock them into the pit?
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BIGFOOT_PI TMK Sage


Joined: 21 Jul 2002 Posts: 551

TMK Koins: 3537
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Posted: Mon May 05, 2003 1:20 am Post subject: |
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my bad- I assumed all the versions had shadows since genesis version did the shadows... boy Nintendo is just ghey. _________________ **Previously known as Peterbi**
Unreal Tournament NAME: BIGFOOT_PI
UNREAL KOMBAT© web page: http://www.peterissa.com/mkut-uk.html
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Total-MK TMK Grandmaster


Joined: 21 Jul 2002 Posts: 4188 Location: Melbourne, Australia
TMK Koins: 22635
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Posted: Mon May 05, 2003 12:07 pm Post subject: |
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It HAS to be a Fataltiy.
In MK1 technicly, the pit uppercut ISNT a fatality (Unless done with Liu Kang).
Peter: Yeah theGenesis version of MK1 was way better. I love it.
Regards, _________________ Luke- Webmaster [ Total Mortal Kombat ]
The Real Mortal Kombat Episode:[ 1 2 3 ]
Highest Kreate-A-Fatality: 10 (Extreme Fatality)
Latest Kreate-A-Fighter: Zottra
Konquest Mode: 100%
Arcade Mode: Clocked 34/64
Motor Kombat: 1st 5/5
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