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Da_SkorpionKing TMK Defender

Joined: 09 Oct 2002 Posts: 253 Location: Where you're not
TMK Koins: 346
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Posted: Wed Dec 03, 2003 9:26 am Post subject: |
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| warpath wrote: | | as long as they can improve on MK: DA they it'll be a good game! |
I have nothing against MK:DA, but it has ABSOLUTELY NO REPLAY VALUE. I can't remember the last time I played DA due to sudden boredom in playing it. I'm hoping they add a $hit load of fatalities 3 AT LEAST, rid of the silly krypt because imo that had no real relevance to anything. 75% of the stuff in the krypt was pointless art, figures, etc. I'm hoping for almost a different game entirely for MK 6.
BTW, Sorry I've been gone for so long. I just didn't want to get TOO much info on the game too early. It doesn't look like anything is really released so I'm in the clear for now. The tag mode was an idea I brought up before the release of DA. I'm hoping they put it in six. _________________ I'm back once again......I'm in need of a new avatar......Anyone that may want to help send a PM
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Scorpion16 TMK Visitor

Joined: 05 Jan 2004 Posts: 14
TMK Koins: 75
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Posted: Thu Jan 08, 2004 12:44 am Post subject: |
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i hope they don't use the DA game engine. well DA was a fun game but it got old quick.
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Ninja_Sher WARRIOR OF LIGHT


Joined: 09 Jan 2004 Posts: 533

TMK Koins: 810
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Posted: Sat Jan 10, 2004 6:32 am Post subject: |
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Well they should make friendships more funny, also babality, animality, fatality more variant and wonderous
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mkfreak The Great One

Joined: 19 Apr 2003 Posts: 1173 Location: ~NETHEREALM~

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Posted: Sat Jan 10, 2004 8:50 am Post subject: |
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I think they should use animalitys again, those were kool.
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Ninja_Sher WARRIOR OF LIGHT


Joined: 09 Jan 2004 Posts: 533

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Posted: Sun Jan 11, 2004 3:57 am Post subject: |
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Hmm, I wonder what if someone could do tree-ality.
that is morphed into some kind of tree.
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mkfreak The Great One

Joined: 19 Apr 2003 Posts: 1173 Location: ~NETHEREALM~

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Posted: Sun Jan 11, 2004 10:41 am Post subject: |
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Uh.............that sounds --!#$@--.
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Ninja_Sher WARRIOR OF LIGHT


Joined: 09 Jan 2004 Posts: 533

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Posted: Tue Jan 13, 2004 5:55 am Post subject: |
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Or perhaps defeated one uses bad language ( someone like johny cage ) and winner summons his/her boy/girlfriend (someone like sonya ) to get the looser slapped
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jungol TMK Visitor

Joined: 07 Feb 2004 Posts: 3
TMK Koins: 15
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Posted: Sun Feb 08, 2004 2:48 am Post subject: |
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| Ninja_Sher wrote: | Hmm, I wonder what if someone could do tree-ality.
that i s morphed into some kind of tree. |
well i tell ya,...thats better than them animalities, they were really lame, IMHO
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mkfreak The Great One

Joined: 19 Apr 2003 Posts: 1173 Location: ~NETHEREALM~

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Posted: Sun Feb 08, 2004 3:21 am Post subject: |
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The aniamalitys were kool, but theres a small chance theyll be back.
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Lord Reptile TMK Kid Thunder


Joined: 05 Feb 2004 Posts: 76 Location: NoVA
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Posted: Sun Feb 08, 2004 11:08 am Post subject: |
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id rather have just more fatalitys, and forget the babalitys, frindships,and animalitys _________________ "King Kong ain't got nuthin on me!"
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Biby128 TMK Visitor


Joined: 03 Feb 2004 Posts: 44 Location: The Streets of Bedstuy, Brooklyn

TMK Koins: 225
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Posted: Sun Feb 08, 2004 9:35 pm Post subject: |
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| LiN_KuEi666 wrote: | | I HERD BARAKA OR A BARAKA-LIKE CHARACTER will be in the game... and i herd that online capability is VERY possible!!! |
*shivers* What do you mean by Baraka-like? You mean that there is going to be another freak with huge dinosaur teeth like Baraka and Mileena?
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Ninja_Sher WARRIOR OF LIGHT


Joined: 09 Jan 2004 Posts: 533

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Posted: Mon Feb 16, 2004 3:20 am Post subject: |
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Well friendships looked funny and great to me.
Why baraka-like instead of himself, they are just making the storyline more complicated and huge and if this keeps on they are not going to have a track of the storyline soon. _________________
Let these predators hunt down evil of the world
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MKblue TMK Kid Thunder

Joined: 21 Nov 2002 Posts: 52 Location: CT
TMK Koins: 827
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Posted: Sat Feb 28, 2004 10:54 am Post subject: |
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[quote="AINTD"]Someone please confirm:
I have read (at IGN I think) that they have decided to start from scratch and not use MKDA for anything.
Have they changed their mind? - Hope not. I like MKDA, but I want something even bigger and better.[/quote]
from midways official site
Chicago - Feb. 27, 2004 Midway Announces Mortal Kombat: Deception
Mortal Kombat: Deception Sets the Benchmark in the Fighting Game Category by Delivering the Most In-Depth Mortal Kombat Experience to Date
CHICAGO February 27, 2004 Midway Games Inc. (NYSE: MWY), a leading software industry publisher and developer, today announced that the official title for the new version of the world-renowned fighting game franchise will be Mortal Kombat: Deception. Mortal Kombat: Deception is currently in development and scheduled to ship fall 2004 for the PlayStation(R)2 computer entertainment system and the Xbox(R) video game system from Microsoft.
Shocking and evil, Mortal Kombat: Deception pushes martial arts-style fighting and the Mortal Kombat franchise to new heights with an innovative fighting system, unparalleled depth and brutally intense action that will appeal to long-time Mortal Kombat fans as well as next-generation gamers. The game features lightning-fast hand-to-hand and special weapons combat, secret and returning characters, moves and combinations with new death-dealing battles and fatalities.
Mortal Kombat: Deception promises to take this revolutionary fighting franchise to an new level, said Steve Allison, chief marketing officer, Midway. With a host of new features including multiple fatalities per character, tag team battles, multi-tiered interactive backgrounds and extensive new game modes, Mortal Kombat: Deception will set a precedent for all other fighting games to follow.
One of the most well-known and best-selling franchises in videogame history with more than 22 million home games sold the Mortal Kombat series, which was first released in 1992, has generated more than $1.5 billion in revenue through games, movies, music, toys and other merchandise. The last installment in the Mortal Kombat franchise, Mortal Kombat: Deadly Alliance has sold-through more than 2.6 million units worldwide in combined sales, across all platforms, between its November 22, 2002 launch and February 8, 2004.
Midway Games Inc. is a leading developer, publisher and marketer of interactive entertainment software. Midway videogames are available for play on all major videogame platforms including the PlayStation(R)2 computer entertainment system, Xbox(R), Nintendo GameCube(TM) and Game Boy(R) Advance.
doesnt really say but seems like they are using the same one
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MKblue TMK Kid Thunder

Joined: 21 Nov 2002 Posts: 52 Location: CT
TMK Koins: 827
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Posted: Sat Feb 28, 2004 10:59 am Post subject: |
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[quote="ShoeUnited"]Online capability. Boon was really pushing that at his last press confrence. Also aiming for late third early fourth quarter 2004, as a release date.
-Shoe[/quote]
all the retail stores are saying october 12th 2004
http://www.gamestop.com
http://www.bestbuy.com
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MKblue TMK Kid Thunder

Joined: 21 Nov 2002 Posts: 52 Location: CT
TMK Koins: 827
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Posted: Sat Feb 28, 2004 11:04 am Post subject: |
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o yea no babality or friendship, takes the darkness out of the game, if anything brutality would be suitable. and maybe bring back mercy
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