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devinmonier TMK Temple Monk

Joined: 16 Jun 2003 Posts: 115
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Posted: Sat Jun 21, 2003 5:47 pm Post subject: what to improve in mk6 |
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1 no wimpsmode- meaning no blocking or reversals and make the cpu harder.
2-no boundaries in levels- those blue lines sucks
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veselaki TMK Kid Thunder


Joined: 31 Mar 2003 Posts: 72 Location: UK

TMK Koins: 267
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Posted: Sun Jun 22, 2003 9:56 am Post subject: |
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[devinmonier wrote quote]2-no boundaries in levels- those blue lines sucks[/quote]
1. no limits on the stages
2. sub-zero's ability to freeze, his opponents staying in the air without falling down, it sucks
3.weapons must be more real, i mean be on their belts, backs like scorpion etc. _________________ RULE'EM ALL...
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subzero master Ice Warior God


Joined: 28 Jun 2003 Posts: 525 Location: with the lin kiue
TMK Koins: 2239
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Posted: Sun Jun 29, 2003 4:05 am Post subject: Re: what to improve in mk6 |
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| devinmonier wrote: | 1 no wimpsmode- meaning no blocking or reversals and make the cpu harder.
2-no boundaries in levels- those blue lines sucks |
thats --!#$@-- blocking is a major part of fighting, defense is just as important as offense
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Phoenix Evil Demon Emperor


Joined: 12 Jan 2003 Posts: 704 Location: Hell

TMK Koins: 40
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Posted: Sun Jun 29, 2003 4:55 am Post subject: |
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I didn't like the revesals! _________________
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Yanden Shadowstalker


Joined: 31 May 2003 Posts: 211 Location: Australia

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Posted: Mon Jun 30, 2003 5:51 am Post subject: |
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Yeah I think it would be very cool to be able to throw you're opponent off the stage like in Soul Calibur 2. Imagine throwing your opponent in a river of Acid. LOL
And I think it would also be great to add all the MK characters including newly made characters. I mean. We should have an all out character selection in a Modern MK game with the modern graphics. But that is my thought anyway. _________________ -----------------------------------
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Shadow Warrior King of Shadows

Joined: 30 Jun 2003 Posts: 487 Location: Some small isolated area growing to become the greatest MK villian ever...
TMK Koins: 680
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Posted: Mon Jun 30, 2003 1:37 pm Post subject: |
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ya that would be hella sick...ok the reversals are the siccest...poor darkpriest probably doesn't know how to use them...subzero grandmaster is correct , muhamed ali was first learning to box his trainer saw that he was fighting toe-to-toe and said "Boxing isnt throwing punches, its knowing how to evade them." and look at ali..nuff said!  _________________ *Formally known as The Dragon King*
Sincerely,
-The Dragon King-
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Yanden Shadowstalker


Joined: 31 May 2003 Posts: 211 Location: Australia

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Posted: Mon Jun 30, 2003 1:46 pm Post subject: |
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Yeah I think the reversals are ok. As he said defence is a major aspect just like Offence. There are those who like it though and those that do not. So it will always have people in the negative as well as the positive. _________________ -----------------------------------
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Shadow Warrior King of Shadows

Joined: 30 Jun 2003 Posts: 487 Location: Some small isolated area growing to become the greatest MK villian ever...
TMK Koins: 680
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Posted: Mon Jun 30, 2003 1:53 pm Post subject: |
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ya i agree my lil bro said that lol...14...hella smart....but i think if you know how to defend you will be more succesful in fights and loose less life.
 _________________ *Formally known as The Dragon King*
Sincerely,
-The Dragon King-
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subzero master Ice Warior God


Joined: 28 Jun 2003 Posts: 525 Location: with the lin kiue
TMK Koins: 2239
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Posted: Thu Jul 03, 2003 1:12 am Post subject: |
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if your great in atacking but have no defense yur probly gunna lose
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Shadow Warrior King of Shadows

Joined: 30 Jun 2003 Posts: 487 Location: Some small isolated area growing to become the greatest MK villian ever...
TMK Koins: 680
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Posted: Thu Jul 03, 2003 3:48 am Post subject: |
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ya because they block and attack u and u dont block and die! _________________ *Formally known as The Dragon King*
Sincerely,
-The Dragon King-
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devinmonier TMK Temple Monk

Joined: 16 Jun 2003 Posts: 115
TMK Koins: 600
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Posted: Thu Jul 03, 2003 9:39 pm Post subject: |
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i dont mean no blocking never. im saying how about a mode that you can unlock that doesnt allow blocking/reversals.
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Shadow Warrior King of Shadows

Joined: 30 Jun 2003 Posts: 487 Location: Some small isolated area growing to become the greatest MK villian ever...
TMK Koins: 680
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Posted: Fri Jul 04, 2003 1:40 am Post subject: |
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then who ever got the first hit would win on a large combo or a series of trips sorry man! its CRAP! _________________ *Formally known as The Dragon King*
Sincerely,
-The Dragon King-
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subzero master Ice Warior God


Joined: 28 Jun 2003 Posts: 525 Location: with the lin kiue
TMK Koins: 2239
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Posted: Fri Jul 04, 2003 3:58 am Post subject: |
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maybe, maybe as a option on vs. just for shitting around
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devinmonier TMK Temple Monk

Joined: 16 Jun 2003 Posts: 115
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Posted: Fri Jul 04, 2003 8:48 pm Post subject: |
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well maybe in no wimps mode if they would have it no style branch combos or power ups either. its just an idea and it would be challenging. i mean in the hardest mode when i just started playing all they did was block your every move and hit you with these huge style branch combos. its just an idea
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subzero master Ice Warior God


Joined: 28 Jun 2003 Posts: 525 Location: with the lin kiue
TMK Koins: 2239
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Posted: Sat Jul 05, 2003 1:55 am Post subject: |
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i think we should just forget about the whole no wimps mode idea
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