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Posted: Mon Sep 15, 2003 8:34 pm Post subject: A Tight Idea |
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I think this would be a really tight idea for mk6. As you are fighting. the more you brutaly beat your opponet sencless the harder you hit him, and the more you hit him he gets weaker. instead of your fighting and suddenly you see FINISH HIM but if they got weaker by the moment. at one point they get so weak you can just finish them off because they get so weak and tired there is no point of fighting. But if you beat him so much where he almost dies and then it says FINISH HIM. Then it would kind of make more sence then just the oponent dieying out of no where? what do you people think?ΏΏ?.
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kabal TMK Temple Monk


Joined: 03 Oct 2002 Posts: 227 Location: london
TMK Koins: 420
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Posted: Wed Sep 17, 2003 2:33 pm Post subject: |
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That's a good idea to have. It would make sense to have, but for gameplay, there'd have to be some way of countering it.
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Da_SkorpionKing TMK Defender

Joined: 09 Oct 2002 Posts: 253 Location: Where you're not
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Posted: Wed Dec 03, 2003 9:35 am Post subject: Re: A Tight Idea |
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| MKfan4life wrote: | | I think this would be a really tight idea for mk6. As you are fighting. the more you brutaly beat your opponet sencless the harder you hit him, and the more you hit him he gets weaker. instead of your fighting and suddenly you see FINISH HIM but if they got weaker by the moment. at one point they get so weak you can just finish them off because they get so weak and tired there is no point of fighting. But if you beat him so much where he almost dies and then it says FINISH HIM. Then it would kind of make more sence then just the oponent dieying out of no where? what do you people think?ΏΏ?. |
Uhmmmm......Yea, If I knew what you were saying, I'd respond. I'm thinking you came up wit the same idea I brought up for Deadly Alliance b4 it came out. It sounds like you just want to see the fighter actually fatigue and that sounds like a really good idea for reality sense. I too, think we should have fighters fatigue; breath heavier, arms start hanging by their side, even legs buckle from certain low attacks repeatedly, until they can barely hold their bodies up and then finish him/her off. I think that's what you're saying. _________________ I'm back once again......I'm in need of a new avatar......Anyone that may want to help send a PM
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fuzzykila TMK Temple Monk

Joined: 17 Oct 2002 Posts: 183 Location: Ontario, Canada
TMK Koins: 911
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Posted: Wed Dec 03, 2003 6:03 pm Post subject: |
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MORTAL KOMBAT IS NOT REALITY, IF YOU WANT REALITY GO FOR A WALK!
If they did that then there would be no such things as comebacks , so NO!
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Violater Forum Stalker


Joined: 03 Nov 2002 Posts: 3027 Location: Mississippi

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Posted: Sat Dec 06, 2003 4:13 am Post subject: |
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I think they should adopt the tao feng idea. Breaking bones and stuff... _________________
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CorrezZio TMK Power Overwhelming


Joined: 23 Jul 2002 Posts: 770 Location: RotterDAMN, The Netherlands

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Posted: Sun Dec 07, 2003 7:38 pm Post subject: |
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| fuzzykila wrote: | MORTAL KOMBAT IS NOT REALITY, IF YOU WANT REALITY GO FOR A WALK! |
'Nuff said. _________________ _________________
I am NOT lonely...
I am NOT in denial...
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Posted: Sun Dec 21, 2003 11:26 pm Post subject: |
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i still think its a good idea, as for a optional thing.
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Violater Forum Stalker


Joined: 03 Nov 2002 Posts: 3027 Location: Mississippi

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Posted: Mon Dec 22, 2003 3:31 pm Post subject: |
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i think its a cheap way to quickly end a fight...like in ready to rumble when you fill the letters you can instantly knock out your opponant, dont like it... _________________
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Kayne TMK Visitor

Joined: 02 Dec 2003 Posts: 6 Location: Earth
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Posted: Tue Dec 23, 2003 4:55 am Post subject: ideas |
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maybe it is this way already, but when I played MKDA I never tried it so:
Can two people play in the practice mode? I think it would be good to have it this way instead of have the handicap option - just a way for two players to practice without the timer running out and without having to load a new match every 1 1/2 minutes...
that and a way to stop the damage from impalings (like be able to pull the damn swords/sai/fans out afterwards!)... _________________ My fantasy art site: http://www.geocities.com/darth_kayne/index.html
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Violater Forum Stalker


Joined: 03 Nov 2002 Posts: 3027 Location: Mississippi

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Posted: Tue Dec 23, 2003 4:58 am Post subject: |
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yeah, im pretty sure 2 can play in practice... _________________
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Tristram TMK Kid Thunder


Joined: 26 Jul 2003 Posts: 92

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Posted: Tue Dec 23, 2003 2:10 pm Post subject: |
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yeah fatigue should be a good idea but then you would have more health to make it more of a challenge _________________ -From Hell
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Zyero Unreal Shadow


Joined: 28 Dec 2003 Posts: 157
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Posted: Fri Jan 02, 2004 10:01 pm Post subject: |
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| Violater wrote: | | I think they should adopt the tao feng idea. Breaking bones and stuff... |
O_o that would be...awesome*breaks Vio's bones * _________________ You can't help if I'm God. I am the Shadow Killar. Bow down to me. I am the Theif. I am Fear. I am Darkness. Prepare to die.
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Violater Forum Stalker


Joined: 03 Nov 2002 Posts: 3027 Location: Mississippi

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Posted: Sat Jan 03, 2004 4:58 pm Post subject: |
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::feels like hes being threatened:: _________________
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mkfreak The Great One

Joined: 19 Apr 2003 Posts: 1173 Location: ~NETHEREALM~

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Posted: Sat Jan 03, 2004 8:55 pm Post subject: |
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| Violater wrote: | | I think they should adopt the tao feng idea. Breaking bones and stuff... |
Actuallt tao feng stole if for mk4 for 64, you bral there arms and legs and shit.
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