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BIGFOOT_PI TMK Sage


Joined: 21 Jul 2002 Posts: 551

TMK Koins: 3537
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Posted: Sat Sep 20, 2003 10:16 pm Post subject: MK1"The Pit " UnrealTournament map - UPDATED-AGAIN |
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My MK1-The Pit for UnrealTournament is up for download from my site- its "late beta" status -so let me know if you have any suggestions or bug reports- later
http://www.hishost.net/issa/mkut-uk-d.html
UPDATE
MK-PIT(and its texture and sound files) AND MK-PRISON MAPS updates online now: http://www.hishost.net/issa/mkut-uk-d.html
I added flying silhouettes after 60sec of play and brightened ends a bit (and other bsp/bug fixin)
UPDATE AGAIN- at the bottom of the page Ive got info and screens on UT2k3 version of Pit map.... _________________ **Previously known as Peterbi**
Unreal Tournament NAME: BIGFOOT_PI
UNREAL KOMBAT© web page: http://www.peterissa.com/mkut-uk.html

Last edited by BIGFOOT_PI on Fri Oct 24, 2003 4:55 am; edited 4 times in total
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Posted: Sat Sep 20, 2003 10:55 pm Post subject: |
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COOL
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nothing_geined TMK Visitor

Joined: 20 Sep 2003 Posts: 22 Location: New Zealand.
TMK Koins: 5
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Posted: Sun Sep 21, 2003 12:44 am Post subject: |
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whoa, that's fucking mean \m/ good stuff man. _________________ \m/.
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BIGFOOT_PI TMK Sage


Joined: 21 Jul 2002 Posts: 551

TMK Koins: 3537
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CorrezZio TMK Power Overwhelming


Joined: 23 Jul 2002 Posts: 770 Location: RotterDAMN, The Netherlands

TMK Koins: 9000025
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Posted: Sun Sep 21, 2003 10:12 am Post subject: |
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Awsome... dude... whatever happened 2 MK Bloodlust??? Site hasn't been updated in months and the board ain't working... _________________ _________________
I am NOT lonely...
I am NOT in denial...
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Maekas TMK Visitor

Joined: 08 Aug 2003 Posts: 36 Location: Estonia, Tartu

TMK Koins: 345
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Posted: Sun Sep 21, 2003 12:49 pm Post subject: |
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Pretty good map uve made... I tryed it and it works great... But 1 great thing would be playing it CTF style...
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BIGFOOT_PI TMK Sage


Joined: 21 Jul 2002 Posts: 551

TMK Koins: 3537
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Posted: Sun Sep 21, 2003 7:23 pm Post subject: |
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UPDATE AGAIN:
added more ammo pickups at bottom of the pit- new map revision now online http://www.hishost.com/peter/dm-mk1-the_pit.zip
ps- I DO plan to make a CTF revision of the map.
And I dont know whats up with MK bloodlust- I dont have access to the website to fix it and the head person- bio2003, lost interest as far as I can tell. bastard
Pretty funny when someone starts something and gives up on it first when it was his idea to start with... _________________ **Previously known as Peterbi**
Unreal Tournament NAME: BIGFOOT_PI
UNREAL KOMBAT© web page: http://www.peterissa.com/mkut-uk.html
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Leno TMK Kid Thunder


Joined: 05 Jan 2003 Posts: 94
TMK Koins: 65
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Posted: Sun Sep 21, 2003 10:25 pm Post subject: |
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That looks AWESOME!!! _________________
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Amphibious The Shadowy Usurper


Joined: 23 Jul 2002 Posts: 2022 Location: Toronto, Canada
TMK Koins: 1010
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Posted: Tue Sep 23, 2003 5:33 pm Post subject: |
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Another great masterpiece by Peterbi! Kick ass map man. _________________
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BIGFOOT_PI TMK Sage


Joined: 21 Jul 2002 Posts: 551

TMK Koins: 3537
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Posted: Mon Oct 06, 2003 3:08 am Post subject: |
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MK-PIT(and its texture and sound files) AND MK-PRISON MAPS updates online now: http://www.hishost.net/issa/mkut-uk-d.html
I added flying silhouettes after 60sec of play and brightened ends a bit (and other bsp/bug fixin)
hint:
To jump out of the pit, use jumpboots to jump to the torches in the corners then jump again out of the pit. Watch out for the pedestal bottoms or you'll bump yer head ... _________________ **Previously known as Peterbi**
Unreal Tournament NAME: BIGFOOT_PI
UNREAL KOMBAT© web page: http://www.peterissa.com/mkut-uk.html
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BIGFOOT_PI TMK Sage


Joined: 21 Jul 2002 Posts: 551

TMK Koins: 3537
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Posted: Fri Oct 24, 2003 4:31 am Post subject: |
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UPDATE: UT2003 version coming along nicely-
With new high poly static meshes, some better textures( even skeletons with swords on the bottom - now if I can model some new Boon and Tobias heads )...and boy is Karma physics on dead bodies flying around The Pit fun!
Screenshot comparison on work so far:
"OLD" UT MAP (old- thats funny- just finished the damn thing too
http://www.hishost.net/issa/pit-ut.jpg
NEW UT2003 MAP
http://www.hishost.net/issa/pit-ut2k3.jpg
mmmmmm..... high poly deliciousness....HEY- are those cracks on the end walls? WHY YES, they ARE! - gotta love ut2k3 projectors.
No clouds, floor spikes, flying silhouettes, or piked heads yet in 2k3 version.- will be coming and hoping for a release in the next week...
ps- cant wait to try my UT2k3 maps with some melee hand-to-hand weapon fighting with the new chaosUT2 mod coming out soon... _________________ **Previously known as Peterbi**
Unreal Tournament NAME: BIGFOOT_PI
UNREAL KOMBAT© web page: http://www.peterissa.com/mkut-uk.html
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CEO EMPEROR

Joined: 10 Nov 2002 Posts: 445
TMK Koins: 5
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Posted: Fri Oct 24, 2003 6:32 pm Post subject: |
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Looks pretty awesome, man)) _________________
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Xybris The Immortal Lobbyist

Joined: 15 Oct 2002 Posts: 153 Location: Outskirts of Outworld
TMK Koins: 636
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Posted: Mon Oct 27, 2003 3:37 pm Post subject: |
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The one for the UT: GOTY works a bit slow. Even with 3 or 5 bots. I can have all 16 bots on the other levels just dandy and no slowdown occurs, now, why just this stage is has slowdown? _________________
All my fakes...
Xybris Domain
"I'm not ashamed, your entertained
but, I'm not a puppet, i am a granade.
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BIGFOOT_PI TMK Sage


Joined: 21 Jul 2002 Posts: 551

TMK Koins: 3537
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Posted: Mon Oct 27, 2003 6:08 pm Post subject: |
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probably because of all the pit spikes on pillars and floor and being a single large open area with lots of objects and geometry in view all the time... because of this my map eats up slower PCs...
I assume your pc isnt very fast?
probably under 1ghz, less than 256 ram, 8 or 16meg video card?
anyway- sorry the map runs like ass but theres no way to optimize it - and it wouldnt be "the pit" if I had to remove all the blades ...
The original UT wasnt designed to handle large open view areas. (one of the reasons I have switched to ut2003.) _________________ **Previously known as Peterbi**
Unreal Tournament NAME: BIGFOOT_PI
UNREAL KOMBAT© web page: http://www.peterissa.com/mkut-uk.html
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JayBizkit TMK Power Overwhelming

Joined: 31 Jan 2003 Posts: 571 Location: Dunno, havn't decided yet

TMK Koins: 0
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Posted: Mon Oct 27, 2003 10:53 pm Post subject: |
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the pit works fine on my GOTY edition, and might I say peterbi, I love it, it is so good, I love the moon silhoetes (or however thats spelled) and the sounds if you fall of the sides, This and your other maps rock, I can't wait to upgrade my comp so I can run 2K3 and get your maps for that, keep up the good work _________________ http://RPSComic.cjb.net
Role Playing Sprites, The Revival
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