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totalmortalkombat.com Forum Index -> Mortal Kombat Deadly Alliance Discussion
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 New MKDA Glitch!! View previous topic :: View next topic  
 
 
 
 
CorrezZio
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Post Posted: Mon Oct 13, 2003 5:08 pm   
Post subject: New MKDA Glitch!!
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I was messing around in Practice with Shang Tsung. I was "fighting" another Shang on the Acid Bath stage. I used the Crane-style "Stong Knee" move (b+2) over and over again. After hitting Shang a couple of times with that move, I noticed that after the first hit, he fell behind, if you hit him during the fall, he'll fall foward... and after that there is even a chance you hit him while he's on the ground, and he'll do the fall forward animation again, but cuz he's allready on the ground, he will fall THROUGH the ground, with results that seem to be stage-dependent.

I have tested it on a couple of stages with a couple of opp's... here are some of the things if noticed:

- On most stages the opp will either stay under the ground for a sec, with nothing, or only their shadow showing.
- More intresting is The Acid Bath stage. After the 3rd hit the model will fall though the ground, but an un-textured (no face etc.) green/black model will reapear laying upside down on the ground for a sec.
- On Goro's Throne Room (or sumthing) the same as above will happen, only the un-textured model will be all-black, set Scorpion as your opp., it's like seeying Noob Saibot laying upside down on the ground(!!).
- On The Nethership, the model will be un-textured, BUT it will have colour.

The key is to let Shangs Crane-style "Stong Knee" hit 3 times right aftereachother, it's easier when you opp is really close.

If somebody can try out different opponent/stage combinations, It'll be helpfull.

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Total-MK
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Post Posted: Sun Oct 19, 2003 4:23 pm   
Post subject:
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Interesting, I havnt tried this yet and I will,.
I bet The Acid Bath level / Kutan Palace levels have that effect because they were going to have stage fatalities.

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