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matt06 Reptile

Joined: 30 Oct 2003 Posts: 152 Location: The Slums of Hollywood
TMK Koins: 5
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Posted: Thu Dec 04, 2003 3:02 am Post subject: Pit ll in MK Trilogy |
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Why does the Pit 2 fatality not work in MK Trilogy? _________________
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Tristram TMK Kid Thunder


Joined: 26 Jul 2003 Posts: 92

TMK Koins: 815
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Posted: Thu Dec 04, 2003 7:28 pm Post subject: |
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it does...you must have an older vers of MkT _________________ -From Hell
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Xybris The Immortal Lobbyist

Joined: 15 Oct 2002 Posts: 153 Location: Outskirts of Outworld
TMK Koins: 636
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Posted: Fri Dec 05, 2003 8:07 pm Post subject: |
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I also think it depends on what platform your using. I have the PC version and it doesn't work even though thats my favorite pit. _________________
All my fakes...
Xybris Domain
"I'm not ashamed, your entertained
but, I'm not a puppet, i am a granade.
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Sektor the shirt ninja


Joined: 15 Nov 2002 Posts: 998 Location: Germany
TMK Koins: 2330
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Posted: Fri Dec 05, 2003 8:50 pm Post subject: |
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I never knew that there is no pit 2 fatality in MKT, but it seems logical to me. You know...they simply didn't have the "Falling" animations for the MK3 characters. _________________
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CorrezZio TMK Power Overwhelming


Joined: 23 Jul 2002 Posts: 770 Location: RotterDAMN, The Netherlands

TMK Koins: 9000025
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Posted: Sat Dec 06, 2003 9:01 am Post subject: |
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Sektor's right, they were taken out due to the lack of animations. _________________ _________________
I am NOT lonely...
I am NOT in denial...
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matt06 Reptile

Joined: 30 Oct 2003 Posts: 152 Location: The Slums of Hollywood
TMK Koins: 5
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Posted: Sat Dec 06, 2003 8:14 pm Post subject: |
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I use MKT for PS and PC and all the other stage Fatalities work except this. And I know that the Pit 2 wasnt in MKT for N64. Wasnt it called the Star Bridge or something? Or was it just a whole other stage? _________________
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-DKF- TMK Visitor


Joined: 06 Mar 2003 Posts: 45 Location: Wasteland
TMK Koins: 515
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Posted: Mon Dec 08, 2003 2:31 am Post subject: |
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didnt have the sprites of falling MK1/MK3 characters _________________ [img]http://www.sharemation.com/dakanofan/icon.bmp[/img]
- There is no knowledge that is not power -
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matt06 Reptile

Joined: 30 Oct 2003 Posts: 152 Location: The Slums of Hollywood
TMK Koins: 5
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Posted: Tue Dec 09, 2003 10:56 pm Post subject: |
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I tried using MK2 Jax and Kung Lao in a match against eachother and their Pit Fatalities still dont work. _________________
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Total-MK TMK Grandmaster


Joined: 21 Jul 2002 Posts: 4188 Location: Melbourne, Australia
TMK Koins: 22635
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Posted: Wed Dec 10, 2003 7:24 am Post subject: |
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- Trilogy is shit.
- No versions have the Pit II fatality.
- on N64 it was called 'Star Bridge'
Regards, _________________ Luke- Webmaster [ Total Mortal Kombat ]
The Real Mortal Kombat Episode:[ 1 2 3 ]
Highest Kreate-A-Fatality: 10 (Extreme Fatality)
Latest Kreate-A-Fighter: Zottra
Konquest Mode: 100%
Arcade Mode: Clocked 34/64
Motor Kombat: 1st 5/5
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Posted: Fri Dec 19, 2003 7:26 pm Post subject: |
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| Total-MK wrote: | - Trilogy is shit.
- No versions have the Pit II fatality.
- on N64 it was called 'Star Bridge'
Regards, | TMK knowws ALLL their is your answer.! and it only works on mk2
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matt06 Reptile

Joined: 30 Oct 2003 Posts: 152 Location: The Slums of Hollywood
TMK Koins: 5
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Posted: Fri Dec 19, 2003 10:04 pm Post subject: |
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Trilogy is my favorite MK game. _________________
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Posted: Sun Dec 21, 2003 9:33 pm Post subject: |
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triligy is okay. just because it has all the characters!
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Albert Simon Demon Slayer


Joined: 24 Nov 2003 Posts: 1250 Location: Scotland
TMK Koins: 2147483147
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Posted: Tue Dec 30, 2003 5:08 pm Post subject: |
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the pit 2 doesn't work in mkt for the ps1 _________________
"Why should people trust me? They don't have any reason to, yet. Distrust is human nature. Distrust creates doubt and doubt causes people to miss judge the intention of others. But people can change, can't they?"
"Time changes nothing, the world today is still filled with madness and rage."
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