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totalmortalkombat.com Forum Index -> Mortal Kombat Classics Discussion
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 Belltower fatality in SNES MK3 View previous topic :: View next topic  
 
 
 
 
Bashe
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Post Posted: Sun Feb 13, 2005 3:52 pm   
Post subject: Belltower fatality in SNES MK3
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I'm using ZSNES to emulate this game.

Okay, I'm at the belltower. I do the fatality, but it changes for some reason. It seems if I do the fatality really fast (half a second after it says finish him) then the opponent will hit the spikes and a lot of blood will come out. Cool. It seems if I take longer to do the fatality, the will hit the spikes and a lame amount of blood (like 6 little droplets) will come out. What is up with this?

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Jabbawocky
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Post Posted: Wed Mar 16, 2005 5:47 pm   
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Emulation is never as good as it is on consoles so expect glitches.
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Post Posted: Wed Mar 16, 2005 11:49 pm   
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Jabbawocky wrote:
Emulation is never as good as it is on consoles so expect glitches.


Bullshit, emulation is if anything; better. The lame six droplets is do to the fact it's zsnes, if you want to see some awesome gore go for mame, which is the arcade ports of the game. Twisted Evil

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Bashe
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Post Posted: Thu Mar 17, 2005 12:29 am   
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Well I just wonder why it's six lame droplets or a crapload of blood: even more than in the arcade!
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ChibiHana
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Post Posted: Fri Apr 29, 2005 1:49 am   
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maybe the buttload of blood is some kind of reward for being super fast with the button pushing.

or it could be a glitch. ^_^;

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