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Blueflame87
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Post Posted: Thu Mar 02, 2006 3:09 am   
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ShoeUnited wrote:
Firstly: Resident Evil in Japan is actually named biohazard. Blame Capcom USA to change it so that more people would buy it.

Second: What I hate most about a specific game type is in any game where you pilot/drive/command something(s) that can do massive destruction and they give you an escort mission. I hate that. If I wanted to escort crap around I'd play Escort: The game. Oh? There no such thing as an escort game? What a shock. Ever wonder why?! Cause Escort missions suck.

Threelike: Playing a game so many times it's lost most of it's appeal. There's nothing new, everything falls together at a timed pace, the magic is lost. For me this goes from FF to SMB to Diablo II. At some point it is just a matter of following a path. Nothing inspired anymore. Not the game's fault, my own for playing it to much. So I buy games in bulk, then rotate them. It keeps their flavor so much longer. Tetris has never gotten old for me though. Strange, puzzle games feed me. lol

-Shoe




Oh yeah, regarding the Resident Evil thing, I had known it had at least a 2nd name called BioHazard. But then shortly I found out it was actually dubbed "Biohazard" in Japan. Capcom must have changed it's name so that it could still do really good in the U.S.A. by giving a much-more subtle name and then "Oh , so this is actually a bio/genetics corporation so, this is more like a Tom Clancy-style action game than it is a horror-game. Wow so it's not creepy anymore, let's go stop Umbrella" Says Jill Valentine, not that she actually says that but you know what I mean.



And not just that but they're are two design-teams I don't like personality-wise: The Mortal Kombat & Resident Evil design-team, and I'll tell you why RE-Team: Because Shinji Mikami certaintly thinks the bio/tech horror is superior to the supernatural horror in all respects. & The MK Team because they think they're expanding of genres and "Enjoy your favorite characters while they last sort of attitude" makes them superior to fellow fighting-games.



Personality-wise I like the Doom & Darkwatch design-team members because they seem like so much more humbler & greatful people than the MK & RE design people, that's certaintly how it comes across to me. Another thing if it's actually got a Bio-Tech horror theme just keep it's name "Biohazard" no matter what country it is in, fans of supernatural-horror certaintly don't want to go through the process of the horror being spoiled for them. Resident Evil at least to me would have been god knows how much creepier if only things we're supernatural.


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bloodyshadow
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Post Posted: Tue Apr 04, 2006 5:26 pm   
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I am always irritated by games that are just dreams!

Like in Zelda DX for Gameboy... you do all that shit to watch everything disappear.... that just sucks.

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True Reptile*
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Post Posted: Thu Apr 06, 2006 3:21 pm   
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I dont like it when games dont have any good characters and you buy it and your just like WTF is this that happened to me and MKIII then i bought UMKIII when it came out and i was happy it had Scorpion Sub-Zero and Reptile!

- Reptile rules

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Post Posted: Thu Apr 06, 2006 6:18 pm   
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True Reptile* wrote:
I dont like it when games dont have any good characters...


I think MK3 had many good characters (Sub, cyborgs, Lao, Kang...).

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True Reptile*
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Post Posted: Thu Apr 06, 2006 10:26 pm   
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well not to me there was no classic Sub-Zero or Scorpion or my personal favorite Reptile however i did enjoy the cyborgs.

- Reptile rules

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