|
|
|
|
|
 |
Krys666 TMK Temple Monk


Joined: 11 Jan 2006 Posts: 168 Location: Somewhere in England

TMK Koins: 1060
Items
|
| |
|
Posted: Thu Feb 02, 2006 1:05 pm Post subject: |
|
| |
I can't wait for Revolution's Super Smash Bros 3 and Metroid Prime 3!!! _________________ Woe to you o' earth and sea, for the devil sends the beast with wrath, for he knows the time is short, let him who have understanding reckon the number of the beast, it's number is six hundred and sixty six...
|
|
|
|
|
|
 |
Total-MK TMK Grandmaster


Joined: 21 Jul 2002 Posts: 4188 Location: Melbourne, Australia
TMK Koins: 22635
Items
|
| |
|
Posted: Thu Feb 02, 2006 2:34 pm Post subject: |
|
| |
krs666: Stay on topic
As for Gamecube not being to handle this game because of disc size,that is a bunch of bullshit. And here is why:
MK:Deception on PS2 disc is 4.5GB in size.
MK:Deception is also on Gamecube format, which means they would of applied a very small amount of compression to make it fit on a GC disc (1.5GB) most likely, but hey...they got it to fit...and the quality of the game is fine (And they had to add new content for Goro and Shao Kahn!).
The majority of the space used up by an MK game is Movies and Sound / Music, sound / music is about 600mb and Movies is about 1.5GB.
When a company tweaks a game like they did MK:D for Gamecube, they have no problems in bringing a 4.5gb size game down to 1.5GB as they did for Gamecube.
Gamecube is a powerhouse of gaming and I belive it to be far more superior than PS2 and X-Box.
MK:Armageddon for GC!
I don't care if US only gets it agian, as long as someware has it I can import it like I did MK:Deception....god bless teh freeloader.
Regards, _________________ Luke- Webmaster [ Total Mortal Kombat ]
The Real Mortal Kombat Episode:[ 1 2 3 ]
Highest Kreate-A-Fatality: 10 (Extreme Fatality)
Latest Kreate-A-Fighter: Zottra
Konquest Mode: 100%
Arcade Mode: Clocked 34/64
Motor Kombat: 1st 5/5
|
|
|
|
|
|
 |
Krys666 TMK Temple Monk


Joined: 11 Jan 2006 Posts: 168 Location: Somewhere in England

TMK Koins: 1060
Items
|
| |
|
Posted: Thu Feb 02, 2006 5:59 pm Post subject: |
|
| |
Sorry fr wandering around there...
What's a freeloader? Will it allow me to play a USA version of MKDeception on my UK Gamecube?
Will I still be able to save on my memory cards etc??? _________________ Woe to you o' earth and sea, for the devil sends the beast with wrath, for he knows the time is short, let him who have understanding reckon the number of the beast, it's number is six hundred and sixty six...
|
|
|
|
|
|
 |
-SubZero- I EATCHOO


Joined: 10 Jan 2006 Posts: 1700
TMK Koins: 2147064767
Items
|
| |
|
Posted: Thu Feb 02, 2006 7:51 pm Post subject: |
|
| |
| Total-MK wrote: | krs666: Stay on topic
As for Gamecube not being to handle this game because of disc size,that is a bunch of bullshit. And here is why:
MK:Deception on PS2 disc is 4.5GB in size.
MK:Deception is also on Gamecube format, which means they would of applied a very small amount of compression to make it fit on a GC disc (1.5GB) most likely, but hey...they got it to fit...and the quality of the game is fine (And they had to add new content for Goro and Shao Kahn!).
The majority of the space used up by an MK game is Movies and Sound / Music, sound / music is about 600mb and Movies is about 1.5GB.
When a company tweaks a game like they did MK:D for Gamecube, they have no problems in bringing a 4.5gb size game down to 1.5GB as they did for Gamecube. |
Not to mention the fact that the game can be split among multiple discs as well.
|
|
|
|
|
|
 |
l{ombat_l{rave TMK FanFic Kreator


Joined: 26 Dec 2005 Posts: 3869 Location: Behind you. Your other behind.
TMK Koins: 999999999
Items
|
| |
|
Posted: Fri Feb 03, 2006 1:27 am Post subject: |
|
| |
I'm glad someone's here to back me up. The Gamecube is just plain kicka**. There's no better way to say it. _________________ "...don't think it's yours just 'cause you marked it with your urine."
Ínformatíos sumus memorías æternus.
~Totus Moratlís Kertamen
|
|
|
|
|
|
 |
-SubZero- I EATCHOO


Joined: 10 Jan 2006 Posts: 1700
TMK Koins: 2147064767
Items
|
| |
|
Posted: Fri Feb 03, 2006 4:24 am Post subject: |
|
| |
|
They're all amazing systems. The only thing I don't like about Nintendo is their lack of third party support.
|
|
|
|
|
|
 |
Total-MK TMK Grandmaster


Joined: 21 Jul 2002 Posts: 4188 Location: Melbourne, Australia
TMK Koins: 22635
Items
|
| |
|
Posted: Fri Feb 03, 2006 4:58 am Post subject: |
|
| |
| -SubZero- wrote: | | Total-MK wrote: | krs666: Stay on topic
As for Gamecube not being to handle this game because of disc size,that is a bunch of bullshit. And here is why:
MK:Deception on PS2 disc is 4.5GB in size.
MK:Deception is also on Gamecube format, which means they would of applied a very small amount of compression to make it fit on a GC disc (1.5GB) most likely, but hey...they got it to fit...and the quality of the game is fine (And they had to add new content for Goro and Shao Kahn!).
The majority of the space used up by an MK game is Movies and Sound / Music, sound / music is about 600mb and Movies is about 1.5GB.
When a company tweaks a game like they did MK:D for Gamecube, they have no problems in bringing a 4.5gb size game down to 1.5GB as they did for Gamecube. |
Not to mention the fact that the game can be split among multiple discs as well. |
um, no...Mortal Kombat couldn't be split up onto multiple discs, that just wouldn't work, and like I said, they wouldn't need to, they got MK:Deception to fit just fine.
krs666: Yes, a freeloader will allow you to play a Gamecube game from anyware in the world...thats how I play MK:Deception on my PAL gamecube.
 _________________ Luke- Webmaster [ Total Mortal Kombat ]
The Real Mortal Kombat Episode:[ 1 2 3 ]
Highest Kreate-A-Fatality: 10 (Extreme Fatality)
Latest Kreate-A-Fighter: Zottra
Konquest Mode: 100%
Arcade Mode: Clocked 34/64
Motor Kombat: 1st 5/5
|
|
|
|
|
|
 |
-SubZero- I EATCHOO


Joined: 10 Jan 2006 Posts: 1700
TMK Koins: 2147064767
Items
|
| |
|
Posted: Fri Feb 03, 2006 6:37 am Post subject: |
|
| |
|
How exactly would that not work? It's pretty simple actually. You can split konquest in half onto two discs, with the first disc also containing the game engine. Since the game engine is loaded into the RAM, the only thing you need the discs for is content. Haven't you ever played multi-disc games? ( I know they don't have to do this, but I'm speaking theoretically)
|
|
|
|
|
|
 |
Aeon Calcos TMK Visitor


Joined: 03 Feb 2006 Posts: 8 Location: Madrid

TMK Koins: 40
Items
|
| |
|
Posted: Fri Feb 03, 2006 5:54 pm Post subject: |
|
| |
|
This was the shit I was looking for. I was fuck up once when SCIII didn't came for the GC and now this? Hell no.
|
|
|
|
|
|
 |
l{ombat_l{rave TMK FanFic Kreator


Joined: 26 Dec 2005 Posts: 3869 Location: Behind you. Your other behind.
TMK Koins: 999999999
Items
|
| |
|
Posted: Sat Feb 04, 2006 7:06 am Post subject: |
|
| |
Hell yeah, only squares don't use the cube. I don't know what's up with only PS2 and Xbox getting all my favorite games. _________________ "...don't think it's yours just 'cause you marked it with your urine."
Ínformatíos sumus memorías æternus.
~Totus Moratlís Kertamen
|
|
|
|
|
|
 |
dodgeme TMK Visitor

Joined: 03 Feb 2006 Posts: 2

TMK Koins: 15
Items
|
| |
|
Posted: Sat Feb 04, 2006 3:23 pm Post subject: |
|
| |
why doesnt mk : a come out for PC midway doesnt even think of us fans that dont have any console ((((((((
|
|
|
|
|
|
 |
Total-MK TMK Grandmaster


Joined: 21 Jul 2002 Posts: 4188 Location: Melbourne, Australia
TMK Koins: 22635
Items
|
| |
|
Posted: Sun Feb 05, 2006 12:58 pm Post subject: |
|
| |
| -SubZero- wrote: | | How exactly would that not work? It's pretty simple actually. You can split konquest in half onto two discs, with the first disc also containing the game engine. Since the game engine is loaded into the RAM, the only thing you need the discs for is content. Haven't you ever played multi-disc games? ( I know they don't have to do this, but I'm speaking theoretically) |
Well of course I have played multi disc games, I own all the Resident Evil games on my GC. What I mean is, if you were going to split the game up, most likely you would be seperating the movies from the game files, the actual game files don't use up much space, so the main game and konquest would be fine on 1 disc, easily. Just Llike RE4 on GC, doesn't have many movies, it uses "in game" cinematics to save space. So you could have all the movies on another disc, but it would just seem like a hassle to me. _________________ Luke- Webmaster [ Total Mortal Kombat ]
The Real Mortal Kombat Episode:[ 1 2 3 ]
Highest Kreate-A-Fatality: 10 (Extreme Fatality)
Latest Kreate-A-Fighter: Zottra
Konquest Mode: 100%
Arcade Mode: Clocked 34/64
Motor Kombat: 1st 5/5
|
|
|
|
|
|
 |
Khameleon TMK Visitor

Joined: 13 Jan 2006 Posts: 6

TMK Koins: 40
Items
|
| |
|
Posted: Sun Feb 05, 2006 7:32 pm Post subject: |
|
| |
I really hope this game comes to the Gamecube. I will buy even if it doesn't I will still buy for the PS2. But I would much rather have on the Gamecube. _________________ Invisible,Invincible
|
|
|
|
|
|
 |
mortalfool Anime Freak


Joined: 06 May 2005 Posts: 459 Location: In Edenia Chilling With Kitana and Jade XD
TMK Koins: 10
Items
|
| |
|
Posted: Sun Feb 05, 2006 9:23 pm Post subject: |
|
| |
i'm gonna sign this MKA needs to be on the GCN _________________
|
|
|
|
|
|
 |
thedeadknight TMK Visitor


Joined: 26 Jan 2006 Posts: 18 Location: Omaha

TMK Koins: 90
Items
|
| |
|
Posted: Thu Feb 09, 2006 7:46 pm Post subject: |
|
| |
| Total-MK wrote: |
As for Gamecube not being to handle this game because of disc size,that is a bunch of bullshit. And here is why:
MK:Deception on PS2 disc is 4.5GB in size.
MK:Deception is also on Gamecube format, which means they would of applied a very small amount of compression to make it fit on a GC disc (1.5GB) most likely, but hey...they got it to fit...and the quality of the game is fine (And they had to add new content for Goro and Shao Kahn!).
The majority of the space used up by an MK game is Movies and Sound / Music, sound / music is about 600mb and Movies is about 1.5GB.
When a company tweaks a game like they did MK:D for Gamecube, they have no problems in bringing a 4.5gb size game down to 1.5GB as they did for Gamecube.
Gamecube is a powerhouse of gaming and I belive it to be far more superior than PS2 and X-Box.
| You're math is off actually. The MKD for the xbox is a dual layered disc its not the 4.5(roughly) this includes higher res graphics(which take up more room respectively) and has the whole online system which also takes up an unbelievable amount of room. True the PS2 also has online but the graphics were admittedly cut down(still good just not as good) and the online system is much smaller on PS2 than XBOX(respectively).
The amount of room it would take to include two or three additional character models isnt' that significant. The gamecube version is even highly compressed. And needless to say the GC version also came otu way after the PS2 versions and XBOX versions had already been out for awhile...Midway only published thr GC version to squeeze out some money of the whining Nintendo fans. Now the GC graphics are better than the PS2 version that I definetly can admit but the GC version is also highly more compressed--thus the longer load times.
Also the engine isn't stored in the RAM. The engine is all encompassing actually..the engine is in the disc and the disc dictates what the cpu and the ram and the GPU will do individually. Thats why its called an ENGINE and not an emulator, or more software. Engines in games are NEVER stored in ram(nothing gets "stored" in ram it gets directed THROUGH ram..information is STORED on the DISC and then PROCESSED through a PROCESSOR....look it up..or better yet..go to class for this stuff like me:D
pwnt. _________________
Pirates cooler than ninjas
|
|
|
|
|
|
| All times are GMT | Page 2 of 5
|
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
| |
|
| | |