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totalmortalkombat.com Forum Index -> Mortal Kombat: Shaolin Monks Discussion
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 Was it what you expected? View previous topic :: View next topic  
 
 
 
 
Jay
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Post Posted: Sun Feb 12, 2006 2:53 am   
Post subject: Was it what you expected?
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I hope there isn't a topic like this already...

*******

It's been half a year since MKSM's release and hopefully most of you have had the chance to play it. Did it meet your standards? Was it over-rated?

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VainZiler
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Post Posted: Sun Feb 12, 2006 3:32 am   
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I was very disapointed.

1.They really changed the story line.
2. they made too much things Ko-Op only
3. They should have added Scporion and Sub-Zero their own stories atleast in the story mode.


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Thecaptainamerica
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Post Posted: Sun Feb 12, 2006 5:33 am   
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If it's made canon, it would make a lot of sense and we've seen some major cool fatalities and the return of brutalities which in my mind was the way they should have been done in the first place.
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Post Posted: Sun Feb 12, 2006 8:15 am   
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I'd have to agree. While the game overall was lacking, the story did somewhat of a good job covering up plotholes. And as far as Sub-zero and Scorpion, there was much dissappointment when I realized they just used Liu Kang's story.


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Post Posted: Sun Feb 12, 2006 11:22 am   
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I love this game. (I have completed it 4 times!!! Smile ). The fighting system is great and the game has many secrets. But they could create classic mode like in original MK2 and not only the vs. mode. Because if you don΄t have somebody to play with, then you can΄t play as the vs. characters (Kitana, Baraka, Cage, Reptile).

But I hope they will remake MK3 in SM style Smile

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Noob Saibot5
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Post Posted: Sun Feb 12, 2006 9:34 pm   
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It didnt really live up to my expectations.

(1) The playstation fans did not get MK2 in Europe
(2) Scorpion and Sub-Zero used Liu Kang and Kung-Lao's story
(3) Reptile, Baraka, Kitana, Johnny Cage only playable in VS Mode
(4) Too few fighters for VS.

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Post Posted: Mon Feb 13, 2006 8:52 am   
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Noob Saibot5 wrote:
(2) Scorpion and Sub-Zero used Liu Kang and Kung-Lao's story
(3) Reptile, Baraka, Kitana, Johnny Cage only playable in VS Mode
(4) Too few fighters for VS.


That's the samething I had in mind. MKSM was a nice game but there were things that I did not like, like they didnt add characters like Sonya Blade, Jade, or even Mileena. I was so hoping that I wouldve played as Jade in vs. mode. But alas, they didnt add her there. ><

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waufreak89
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Post Posted: Mon Feb 20, 2006 9:27 pm   
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I very much enjoyed the game. While there is no denying that it took some liberties in terms of the MK canon, I think the over story was phenomenal one. If you can get past contradictions with previous MK games, then you have one solid game, a great edition into the MK series.


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Total-MK
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Post Posted: Wed Feb 22, 2006 10:35 am   
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Someone wanted to buy it from my work today (games store), but we were out of stock, when I told him about the game, he wanted it so bad...

As for me: man, I loved it!

The Good:
It was a great game and fun to play through, the combo system was so easy to do that anyone could play it, and it brought alot of newer players to this sort of game, seeing MK2 in 3D.....bliss.

The Bad:
Scorpion and Sub-Zero used Liu Kang and Kung Lao's storyline, was disapointed at this but more the fact that even the videos wern't slightly adjusted for them, ie "Liu Kang, behind you!! *points to Scorpion*"

About MK2 in Europe, not Midway's fault guys. It was SONY who caused problems with that, thats why the X-Box version has it as unlockable. h8 Sony for being difficult, not Midway.

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Post Posted: Fri Feb 24, 2006 3:25 am   
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Well i really didnt know what to expect..i didnt even know there was a new game..untill the game arrived. My brother had ordered it, and arrived at my house..so i played it, and i love it.. Very Happy
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