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totalmortalkombat.com Forum Index -> Mortal Kombat: Armageddon Discussion
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 Will there still be classic fatalites in mk armageddon? View previous topic :: View next topic  
 
 
 
 
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Post Posted: Wed Apr 05, 2006 12:56 pm   
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THAT WOULD BE COOL IF THEY GAVE LIKE 8 FATALITIES LIKE IN MKSM
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Post Posted: Wed Apr 05, 2006 1:03 pm   
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Ha, yeah. Imagine the size of the fatality list you'd have to print out though!
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Post Posted: Wed Apr 05, 2006 1:06 pm   
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yeah i know with 60+ characters that would be outrageous lol
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Post Posted: Wed Apr 05, 2006 1:17 pm   
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I just can't get over hte 60 characters. Isn't that the biggest number of characters in a fighting game?
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Post Posted: Wed Apr 05, 2006 2:59 pm   
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im pretty sure it is i cant wait to do a new fatality with Reptile again its going to be so cool!
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Post Posted: Wed Apr 05, 2006 3:44 pm   
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I wanna see if Mokap and BLaze get good fatalities Also I want to see another Kenshi one
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Post Posted: Wed Apr 05, 2006 4:06 pm   
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I know that Marvil vs Capcom2 had 58 players to pick from and i'm quite sure that SNK vs CAPCOM or what ever its called has even more but they are still 2D.

60+ has to be the bigest roster in 3D for sure tho!!

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Post Posted: Wed Apr 05, 2006 5:45 pm   
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It will have the biggest roster of the games worth talking about anyway.
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Post Posted: Wed Apr 05, 2006 6:47 pm   
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lol yeah i cant remember if Midway said if there are going to be some new characters in MKA or just characters from previous games if they are new i pray to the gods they do not suck @##
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Post Posted: Wed Apr 05, 2006 7:35 pm   
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True Reptile* wrote:
THAT WOULD BE COOL IF THEY GAVE LIKE 8 FATALITIES LIKE IN MKSM
Dont type in all caps
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Post Posted: Thu Apr 06, 2006 1:21 am   
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yeah that was an accident i didnt realize that the caps locs were on sorry Smile

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Post Posted: Thu Apr 06, 2006 4:16 am   
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id much rather them focus on gameplay and more important things then a bunch of stupid fatalities.
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Post Posted: Thu Apr 06, 2006 8:33 am   
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But thats what MK is about. IMO they nailed the gameplay in the last two games, they just need to get some good finishers done.
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Post Posted: Thu Apr 06, 2006 12:32 pm   
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i agree we can pretty much expect solid gameplay from an MK game they have done pretty good so far on all of there games.

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Post Posted: Fri Apr 07, 2006 12:02 pm   
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I'm realy lookin forward to the new arial fighting cuz altho I like MK-DA & MK-D I was much better at the 2D games so if they speed up the jumps I will realy Kick ass thats waht I never liked about Teken n stuff like that "oh it's realistic thats why they dont have any fire balls or stuff" bullshit the jump is pain fully slow and it take an hour to turn turn round n face your opponent again. MK have all ways kept that nice and fast.
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