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totalmortalkombat.com Forum Index -> Mortal Kombat: Armageddon Discussion
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Post Posted: Fri Apr 07, 2006 12:31 pm   
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Yeah i am also looking forward to the arial kombat on MKA that will be weird seeing Goro fly or Kintaro and Moloch! but like you said as long as this game is quik paced it should be a fun fighting game like the ones we come to enjoy in the past!

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Post Posted: Sat Apr 08, 2006 4:33 pm   
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Hmm did'nt know about the aerial thing. Sounds cool. There still would be no-one to touch me though
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Post Posted: Sun Apr 09, 2006 5:39 am   
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Just a bit of info: Aerial kombat will not apply to the bigger bosses. Moloch, Onaga, Kintaro, Goro, Shao Kahn and Motaro will remina "Strong Ground Characters" Sorry.
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Post Posted: Sun Apr 09, 2006 1:19 pm   
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you think that onaga would have ariel kombat because he has wings so that would make sence to me but i knew they werent going to have moloch, Kintaro and them flying around all i was saying is that would be weird to see!

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Post Posted: Sun Apr 09, 2006 1:38 pm   
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Hmm, nah because then he would fly all over the place and be pretty much impossible to fight.
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Post Posted: Sun Apr 09, 2006 10:35 pm   
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he wouldnt be any harder then when hes on the ground and hes realy simple to kill on MKD atleast to me ive neaver tried very hard but i kill him on hard all the time.

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Post Posted: Mon Apr 10, 2006 10:44 am   
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Yeah but he'll be as fast as shit in the air surely? But like someone said, he'll be grounded, so it's academic Wink
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Post Posted: Mon Apr 10, 2006 6:27 pm   
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He could be like the final boss of DoA2 that was massive but kind of flew around a bit. Not fast flying but kind of hovering about with his wings. Still, I think it's fine the way they're setting it up, arial combat for the main smaller guys and the big guys restricted to ground combat. In any case it looks like it's going to be an incredible game. I missed the fast-pace fighting of pre-MKDA games...
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Post Posted: Mon Apr 10, 2006 10:20 pm   
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i miss the fast pace fighting to but i still think thats going to be weird seeing Sub-Zero and Scorpion flying around and fighting and stuff.

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Post Posted: Tue Apr 11, 2006 2:52 am   
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It'll also be cool to see what cool alternate costume u'll be able to unlock for rain. Smile


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Post Posted: Tue Apr 11, 2006 9:57 am   
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doug wrote:
It'll also be cool to see what cool alternate costume u'll be able to unlock for rain. Smile


I hope that this will be Rain΄s alternative costume:

http://img130.imageshack.us/img130/2304/rainfemale4pj.png Very Happy

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Post Posted: Tue Apr 11, 2006 10:14 am   
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that was a plesant suprise but arial komdat is going to speed things up in general and we'll be abel to play similer to the pre MK-DA games so this is the MK game that I am so excited about I could shit
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Post Posted: Thu Sep 28, 2006 12:55 am   
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If anything all characters should be able to do a signature fatality along with everything else, you just have to figure out the right combo. I personally would like to see the MKSM multiple break by Liu Kang, where he breaks leg, arm, leg then neck. and a super secret fatality FRIENDSHIP. if you press all buttons at once you do a friendship now that would be nolstagia.
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Post Posted: Thu Sep 28, 2006 1:06 am   
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This probably won't be in but fatality-friendships would be kind of funny. Like Shang Tsung, rips their arms off, then does his rainbow friendship. Smile


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Post Posted: Thu Sep 28, 2006 10:28 pm   
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Wonder how making a rainbow make up for getting both arms ripped off?
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