|
|
|
|
|
 |
doug Mortal Kombat Is Back


Joined: 24 Mar 2006 Posts: 1118 Location: st-bruno,quebec,canada
TMK Koins: 2147482747
Items
|
| |
|
Posted: Mon Apr 24, 2006 3:34 pm Post subject: |
|
| |
|
Yah they need to use the good way of the living forest they used in monks and put it in armageddon it was annoying getting urself thrown around or eating a bit by the tree but that's what made it so cool in monks.
|
|
|
|
|
|
 |
Tongan Ninja Master Of The Sanitarium


Joined: 25 Mar 2006 Posts: 435 Location: Over there. No not there, to the left of that.
TMK Koins: 5
Items
|
| |
|
Posted: Mon Apr 24, 2006 3:55 pm Post subject: |
|
| |
I personally think it would be a really bad idea to have an interactive living forest, it would slow the game down to hell if every 2 seconds you get grabbed by a tree and thrown around. _________________
|
|
|
|
|
|
 |
shadowninja4 TMK Shadow Soldier


Joined: 03 Nov 2004 Posts: 1300
TMK Koins: 172873
Items
|
| |
|
Posted: Mon Apr 24, 2006 11:34 pm Post subject: |
|
| |
| Tongan Ninja wrote: | | I personally think it would be a really bad idea to have an interactive living forest, it would slow the game down to hell if every 2 seconds you get grabbed by a tree and thrown around. |
Well like I said before, I don't want the hostile living tree that impales you with it's branches and slamming you down 2 or 3 times. But I prefer the old school living trees, the ones that growls. _________________
"God's busy! This one's on you!" -Sgt. Moody, Call of Duty
|
|
|
|
|
|
 |
Tongan Ninja Master Of The Sanitarium


Joined: 25 Mar 2006 Posts: 435 Location: Over there. No not there, to the left of that.
TMK Koins: 5
Items
|
| |
|
Posted: Tue Apr 25, 2006 2:34 pm Post subject: |
|
| |
Ah I see, but there were some people that mentioned that they wanted to have an interactive level, thats all _________________
|
|
|
|
|
|
 |
Razz2D2 TMK Temple Monk


Joined: 02 Apr 2005 Posts: 100

TMK Koins: 675
Items
|
| |
|
Posted: Sat Apr 29, 2006 7:25 pm Post subject: |
|
| |
|
Subway? I've never sewn the subway! Where is it? I gotta C IT!! someone give me a link
|
|
|
|
|
|
 |
Tongan Ninja Master Of The Sanitarium


Joined: 25 Mar 2006 Posts: 435 Location: Over there. No not there, to the left of that.
TMK Koins: 5
Items
|
| |
|
Posted: Sat Apr 29, 2006 7:33 pm Post subject: |
|
| |
It was in MK3/ULT. I think
oooh thats small, but there it is _________________
|
|
|
|
|
|
 |
Cory13 Lead Lin Kuei Assassin


Joined: 19 Mar 2006 Posts: 650 Location: Lin Kuei Courtyards
TMK Koins: 12989
Items
|
| |
|
Posted: Sun Apr 30, 2006 11:44 pm Post subject: |
|
| |
| shadowninja4 wrote: | | Tongan Ninja wrote: | | I personally think it would be a really bad idea to have an interactive living forest, it would slow the game down to hell if every 2 seconds you get grabbed by a tree and thrown around. |
Well like I said before, I don't want the hostile living tree that impales you with it's branches and slamming you down 2 or 3 times. But I prefer the old school living trees, the ones that growls. |
but thats what makes it fun _________________ Highest Fatality: 8: Vicous Fatality
Kreate A Fighter: Scar Face
Damashi
Vorpious
Khamelon
King Jared
Cory (myself)
Ghost
Motor Kombat: 1st 5/5
Konquest: 100% (Completed 3 Times In A Row)
|
|
|
|
|
|
 |
shadowninja4 TMK Shadow Soldier


Joined: 03 Nov 2004 Posts: 1300
TMK Koins: 172873
Items
|
| |
|
Posted: Mon May 01, 2006 1:53 am Post subject: |
|
| |
| Cory13 wrote: | | shadowninja4 wrote: | | Tongan Ninja wrote: | | I personally think it would be a really bad idea to have an interactive living forest, it would slow the game down to hell if every 2 seconds you get grabbed by a tree and thrown around. |
Well like I said before, I don't want the hostile living tree that impales you with it's branches and slamming you down 2 or 3 times. But I prefer the old school living trees, the ones that growls. |
but thats what makes it fun |
Yeah. And after the impaling tree is through slamming you around, the opponent will have the oppurtunity of beating you senseless while you recover.  _________________
"God's busy! This one's on you!" -Sgt. Moody, Call of Duty
|
|
|
|
|
|
 |
doug Mortal Kombat Is Back


Joined: 24 Mar 2006 Posts: 1118 Location: st-bruno,quebec,canada
TMK Koins: 2147482747
Items
|
| |
|
Posted: Mon May 01, 2006 3:55 am Post subject: |
|
| |
|
Shadow Ninja has a point it be frustrating and stupid to have those live living trees in armageddon cause once it threw you back into the arena the opponent would take you and beat the shit out of you and you get damaged even more.
|
|
|
|
|
|
 |
Amphibious The Shadowy Usurper


Joined: 23 Jul 2002 Posts: 2022 Location: Toronto, Canada
TMK Koins: 1010
Items
|
| |
|
Posted: Mon May 01, 2006 4:03 am Post subject: |
|
| |
My opinion: rather than have the living forest trees thrash you around like they did in Shaolin Monks, make it an instant death - if you knock your opponent into the tree, it will eat you and you will die instantly. This prevents people from waiting to be thrashed about, but also makes the trees more interactive.
I'd like to see 'Smoke's Portal' return, perhaps the stage fatality could be if you send your opponent into the portal, it rips them apart or something. _________________
|
|
|
|
|
|
 |
doug Mortal Kombat Is Back


Joined: 24 Mar 2006 Posts: 1118 Location: st-bruno,quebec,canada
TMK Koins: 2147482747
Items
|
| |
|
Posted: Mon May 01, 2006 4:19 am Post subject: |
|
| |
|
yeah that sounds like a better idea and yah they should have smoke's entrance as part of a arena too.
|
|
|
|
|
|
 |
icewinddale1 The Winter Witch


Joined: 22 Jul 2002 Posts: 851 Location: Wales, UK
TMK Koins: 685
Items
|
| |
|
Posted: Mon May 01, 2006 12:01 pm Post subject: |
|
| |
The only other thing they could possibly do with the trees if you get too close to them you get tangled in the roots that grabyou leaving you open to hits but you should have to option of escaping before your opponent attacks. _________________ His approach will be as silent as new fallen snow...his attack as fierce as winter's blizzard...his devastation as brutal as winter's relentless chill...he is complete (Lin Kuei Grandmaster)
So fair... yet so cold... like a morning of pale spring still clinging to winter's chill (Grima Wormtongue)
In the depths of Winter I finally learned that within me there lay an invinsible summer (Albert Camus)
|
|
|
|
|
|
 |
Cory13 Lead Lin Kuei Assassin


Joined: 19 Mar 2006 Posts: 650 Location: Lin Kuei Courtyards
TMK Koins: 12989
Items
|
| |
|
Posted: Mon May 01, 2006 7:20 pm Post subject: |
|
| |
| shadowninja4 wrote: | | Cory13 wrote: | | shadowninja4 wrote: | | Tongan Ninja wrote: | | I personally think it would be a really bad idea to have an interactive living forest, it would slow the game down to hell if every 2 seconds you get grabbed by a tree and thrown around. |
Well like I said before, I don't want the hostile living tree that impales you with it's branches and slamming you down 2 or 3 times. But I prefer the old school living trees, the ones that growls. |
but thats what makes it fun |
Yeah. And after the impaling tree is through slamming you around, the opponent will have the oppurtunity of beating you senseless while you recover.  |
come on,u guys dont like challenges?
and i agree with the cool smoke's portal level..isnt that in the living forest though? _________________ Highest Fatality: 8: Vicous Fatality
Kreate A Fighter: Scar Face
Damashi
Vorpious
Khamelon
King Jared
Cory (myself)
Ghost
Motor Kombat: 1st 5/5
Konquest: 100% (Completed 3 Times In A Row)
|
|
|
|
|
|
 |
shadowninja4 TMK Shadow Soldier


Joined: 03 Nov 2004 Posts: 1300
TMK Koins: 172873
Items
|
| |
|
Posted: Mon May 01, 2006 9:39 pm Post subject: |
|
| |
| Cory13 wrote: | | shadowninja4 wrote: | | Cory13 wrote: | | shadowninja4 wrote: | | Tongan Ninja wrote: | | I personally think it would be a really bad idea to have an interactive living forest, it would slow the game down to hell if every 2 seconds you get grabbed by a tree and thrown around. |
Well like I said before, I don't want the hostile living tree that impales you with it's branches and slamming you down 2 or 3 times. But I prefer the old school living trees, the ones that growls. |
but thats what makes it fun |
Yeah. And after the impaling tree is through slamming you around, the opponent will have the oppurtunity of beating you senseless while you recover.  |
come on,u guys dont like challenges?
and i agree with the cool smoke's portal level..isnt that in the living forest though? |
Well if ever in Armageddon they put that impaling tree, guess I have no other option than to accept it. What does Smoke's portal level look like? I can't seem to remember since I play MK2 in GB all the time lol _________________
"God's busy! This one's on you!" -Sgt. Moody, Call of Duty
|
|
|
|
|
|
 |
smiley98 Servant of pain


Joined: 20 Mar 2005 Posts: 1305 Location: Somewhere over the rainbow...
TMK Koins: 23020
Items
|
| |
|
Posted: Mon May 01, 2006 10:22 pm Post subject: |
|
| |
| shadowninja4 wrote: | | Cory13 wrote: | | shadowninja4 wrote: | | Cory13 wrote: | | shadowninja4 wrote: | | Tongan Ninja wrote: | | I personally think it would be a really bad idea to have an interactive living forest, it would slow the game down to hell if every 2 seconds you get grabbed by a tree and thrown around. |
Well like I said before, I don't want the hostile living tree that impales you with it's branches and slamming you down 2 or 3 times. But I prefer the old school living trees, the ones that growls. |
but thats what makes it fun |
Yeah. And after the impaling tree is through slamming you around, the opponent will have the oppurtunity of beating you senseless while you recover.  |
come on,u guys dont like challenges?
and i agree with the cool smoke's portal level..isnt that in the living forest though? |
Well if ever in Armageddon they put that impaling tree, guess I have no other option than to accept it. What does Smoke's portal level look like? I can't seem to remember since I play MK2 in GB all the time lol |
Smoke´s portal (MK3):
http://mkw.mortalkombatonline.com/mk3/arenas/smokesportal/
scroll down.
it´s the arena where you fight smoke  _________________ DEVELOPER DIARIES
Look at my other comics (on MK Pavilion) here:
http://tabmok99.mortalkombatonline.com/comic-smiley98.html
Feedback highly welcomed!
|
|
|
|
|
|
| All times are GMT | Page 2 of 4
|
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
| |
|
| | |