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totalmortalkombat.com Forum Index -> Mortal Kombat: Armageddon Discussion
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doug
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Post Posted: Mon Apr 24, 2006 3:34 pm   
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Yah they need to use the good way of the living forest they used in monks and put it in armageddon it was annoying getting urself thrown around or eating a bit by the tree but that's what made it so cool in monks.


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Post Posted: Mon Apr 24, 2006 3:55 pm   
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I personally think it would be a really bad idea to have an interactive living forest, it would slow the game down to hell if every 2 seconds you get grabbed by a tree and thrown around.
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Post Posted: Mon Apr 24, 2006 11:34 pm   
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Tongan Ninja wrote:
I personally think it would be a really bad idea to have an interactive living forest, it would slow the game down to hell if every 2 seconds you get grabbed by a tree and thrown around.


Well like I said before, I don't want the hostile living tree that impales you with it's branches and slamming you down 2 or 3 times. But I prefer the old school living trees, the ones that growls.

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Post Posted: Tue Apr 25, 2006 2:34 pm   
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Ah I see, but there were some people that mentioned that they wanted to have an interactive level, thats all
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Post Posted: Sat Apr 29, 2006 7:25 pm   
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Subway? I've never sewn the subway! Where is it? I gotta C IT!! someone give me a link


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Post Posted: Sat Apr 29, 2006 7:33 pm   
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It was in MK3/ULT. I think



oooh thats small, but there it is

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Post Posted: Sun Apr 30, 2006 11:44 pm   
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shadowninja4 wrote:
Tongan Ninja wrote:
I personally think it would be a really bad idea to have an interactive living forest, it would slow the game down to hell if every 2 seconds you get grabbed by a tree and thrown around.


Well like I said before, I don't want the hostile living tree that impales you with it's branches and slamming you down 2 or 3 times. But I prefer the old school living trees, the ones that growls.


but thats what makes it fun

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Post Posted: Mon May 01, 2006 1:53 am   
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Cory13 wrote:
shadowninja4 wrote:
Tongan Ninja wrote:
I personally think it would be a really bad idea to have an interactive living forest, it would slow the game down to hell if every 2 seconds you get grabbed by a tree and thrown around.


Well like I said before, I don't want the hostile living tree that impales you with it's branches and slamming you down 2 or 3 times. But I prefer the old school living trees, the ones that growls.


but thats what makes it fun


Yeah. And after the impaling tree is through slamming you around, the opponent will have the oppurtunity of beating you senseless while you recover. Neutral

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Post Posted: Mon May 01, 2006 3:55 am   
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Shadow Ninja has a point it be frustrating and stupid to have those live living trees in armageddon cause once it threw you back into the arena the opponent would take you and beat the shit out of you and you get damaged even more.


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Post Posted: Mon May 01, 2006 4:03 am   
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My opinion: rather than have the living forest trees thrash you around like they did in Shaolin Monks, make it an instant death - if you knock your opponent into the tree, it will eat you and you will die instantly. This prevents people from waiting to be thrashed about, but also makes the trees more interactive.

I'd like to see 'Smoke's Portal' return, perhaps the stage fatality could be if you send your opponent into the portal, it rips them apart or something.

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Post Posted: Mon May 01, 2006 4:19 am   
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yeah that sounds like a better idea and yah they should have smoke's entrance as part of a arena too.


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Post Posted: Mon May 01, 2006 12:01 pm   
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The only other thing they could possibly do with the trees if you get too close to them you get tangled in the roots that grabyou leaving you open to hits but you should have to option of escaping before your opponent attacks.
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Post Posted: Mon May 01, 2006 7:20 pm   
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shadowninja4 wrote:
Cory13 wrote:
shadowninja4 wrote:
Tongan Ninja wrote:
I personally think it would be a really bad idea to have an interactive living forest, it would slow the game down to hell if every 2 seconds you get grabbed by a tree and thrown around.


Well like I said before, I don't want the hostile living tree that impales you with it's branches and slamming you down 2 or 3 times. But I prefer the old school living trees, the ones that growls.


but thats what makes it fun


Yeah. And after the impaling tree is through slamming you around, the opponent will have the oppurtunity of beating you senseless while you recover. Neutral


come on,u guys dont like challenges?

and i agree with the cool smoke's portal level..isnt that in the living forest though?

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Post Posted: Mon May 01, 2006 9:39 pm   
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Cory13 wrote:
shadowninja4 wrote:
Cory13 wrote:
shadowninja4 wrote:
Tongan Ninja wrote:
I personally think it would be a really bad idea to have an interactive living forest, it would slow the game down to hell if every 2 seconds you get grabbed by a tree and thrown around.


Well like I said before, I don't want the hostile living tree that impales you with it's branches and slamming you down 2 or 3 times. But I prefer the old school living trees, the ones that growls.


but thats what makes it fun


Yeah. And after the impaling tree is through slamming you around, the opponent will have the oppurtunity of beating you senseless while you recover. Neutral


come on,u guys dont like challenges?

and i agree with the cool smoke's portal level..isnt that in the living forest though?


Well if ever in Armageddon they put that impaling tree, guess I have no other option than to accept it. What does Smoke's portal level look like? I can't seem to remember since I play MK2 in GB all the time lol

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Post Posted: Mon May 01, 2006 10:22 pm   
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shadowninja4 wrote:
Cory13 wrote:
shadowninja4 wrote:
Cory13 wrote:
shadowninja4 wrote:
Tongan Ninja wrote:
I personally think it would be a really bad idea to have an interactive living forest, it would slow the game down to hell if every 2 seconds you get grabbed by a tree and thrown around.


Well like I said before, I don't want the hostile living tree that impales you with it's branches and slamming you down 2 or 3 times. But I prefer the old school living trees, the ones that growls.


but thats what makes it fun


Yeah. And after the impaling tree is through slamming you around, the opponent will have the oppurtunity of beating you senseless while you recover. Neutral


come on,u guys dont like challenges?

and i agree with the cool smoke's portal level..isnt that in the living forest though?


Well if ever in Armageddon they put that impaling tree, guess I have no other option than to accept it. What does Smoke's portal level look like? I can't seem to remember since I play MK2 in GB all the time lol


Smoke´s portal (MK3):

http://mkw.mortalkombatonline.com/mk3/arenas/smokesportal/

scroll down.
it´s the arena where you fight smoke Smile

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