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TTR_loves_Mittens TMK Temple Monk


Joined: 15 Jan 2006 Posts: 178
TMK Koins: 1020
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Posted: Fri Jun 16, 2006 3:36 am Post subject: |
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| Cory13 wrote: | All I know is that the Grave Yard MUST make a return!..and then I am completely satisfied with this game.  |
Wow, a ton of ideas sprung in my mind, so I should list them:
1: Zombies (like the prisoners in the MKD level prison) would hold you down for a couple of free hits?
2: Zombies (again) would rip you apart when they through you into a grave?
3: Buried ALIVE?
4: Getting impaled on a cross tombstone?
5: Hitting an enemy so hard they fly through tombstone like they are walls?
6: Haunted souls randomly flying around the screen that attach to you are your enemy for a while and slowly drain life? (not very popular though)
Man, I should work for midway :3 _________________
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l{ombat_l{rave TMK FanFic Kreator


Joined: 26 Dec 2005 Posts: 3869 Location: Behind you. Your other behind.
TMK Koins: 999999999
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Posted: Fri Jun 16, 2006 7:09 am Post subject: |
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...great ideas Mitten Lover...especially 2, 4, and 5...I sure as hell wouldn't mind kicking ass in an all around trapped graveyard... _________________ "...don't think it's yours just 'cause you marked it with your urine."
Ínformatíos sumus memorías æternus.
~Totus Moratlís Kertamen
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Amphibious The Shadowy Usurper


Joined: 23 Jul 2002 Posts: 2022 Location: Toronto, Canada
TMK Koins: 1010
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Posted: Wed Jun 21, 2006 4:31 am Post subject: |
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It would also be cool to see Rain popping out from behind tomb stones, given the whole "find Rain in the graveyard" joke they had back in UMK3/MKT era. It would look like Smoke and Jade in MK2's hidden forest. I'd love to see that if they brought the Graveyard level back.  _________________
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YELLOWMAN TMK Visitor

Joined: 14 May 2005 Posts: 44
TMK Koins: 355
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Posted: Wed Jun 21, 2006 12:04 pm Post subject: |
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Why wasn't the graveyard in MK3 on the snes version; is it because it was catridge? Was it on the genesis, Psx and Pc versions?
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Cory13 Lead Lin Kuei Assassin


Joined: 19 Mar 2006 Posts: 650 Location: Lin Kuei Courtyards
TMK Koins: 12989
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Posted: Wed Jun 21, 2006 2:58 pm Post subject: |
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i like the zombie death trap idea, like u walk around and the ground opens up under u and u fall into the pit and zombies rip u apart. _________________ Highest Fatality: 8: Vicous Fatality
Kreate A Fighter: Scar Face
Damashi
Vorpious
Khamelon
King Jared
Cory (myself)
Ghost
Motor Kombat: 1st 5/5
Konquest: 100% (Completed 3 Times In A Row)
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Razz2D2 TMK Temple Monk


Joined: 02 Apr 2005 Posts: 100

TMK Koins: 675
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Posted: Thu Aug 17, 2006 7:40 pm Post subject: |
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| l{ombat_l{rave wrote: | | ...the MKIV prison was Goro's Lair...and they do have videos of Geddon's Sektor's Lair in TMK's E3 section under Latest News... |
Not Goro's Lair, I'm talking about the one with that windmill thing where you can throw your enemies into as a fatality. The windmills in Sektor's Lair look similar to MK4 Prison
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l{ombat_l{rave TMK FanFic Kreator


Joined: 26 Dec 2005 Posts: 3869 Location: Behind you. Your other behind.
TMK Koins: 999999999
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Posted: Thu Aug 17, 2006 9:52 pm Post subject: |
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...you're right Spazz2D2...I don't know what I was thinkin'...and those fans in Sektor's Lair definitely looks similar to the Prison...but I couldn't imagine a connection between the two... _________________ "...don't think it's yours just 'cause you marked it with your urine."
Ínformatíos sumus memorías æternus.
~Totus Moratlís Kertamen
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