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deathdealer TMK Temple Monk

Joined: 07 Mar 2006 Posts: 200 Location: jacksonville,fl
TMK Koins: 2146983652
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Posted: Fri Jul 14, 2006 1:48 pm Post subject: |
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i'm going to give this new fatality system a chance. i mean sure it isn't the system we all know and love but maybe we'll love this one more. if it is a flop then we can just wait for the next generation games and maybe they'll fix it then. all i'm saying is that i'm not going to judge this new system until i try it. besides, the mk team might add a personal move for each character on the kreate a fatality.
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Kazenin TMK Visitor


Joined: 24 Jun 2006 Posts: 25 Location: Germany
TMK Koins: 175
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Posted: Fri Jul 14, 2006 9:30 pm Post subject: |
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what is the "new fatality" system about?!
does anyone knows the details?
I hope there will be some animailties in armageddon.
i only saw one in trilogy from cyrax and i want to see more.
(cyrax turned into a shark and ate me ) _________________ now im working on rpg maker =) its better.
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smiley98 Servant of pain


Joined: 20 Mar 2005 Posts: 1305 Location: Somewhere over the rainbow...
TMK Koins: 23020
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Posted: Fri Jul 14, 2006 9:54 pm Post subject: |
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| Kazenin wrote: | what is the "new fatality" system about?!
does anyone knows the details?
I hope there will be some animailties in armageddon.
i only saw one in trilogy from cyrax and i want to see more.
(cyrax turned into a shark and ate me ) |
1) Ok, you should have some mini fatality moves, which you can perform after ´Finish him/her´. Your fatality can contain max. 10 mini fatalities and the time limit for every next move is shorter and shorter and thus making it harder to perform very long fatality ´combo´. And we all hope that in the final version, every character will have at least one signature mini fatality move.
2) Probably no other finishing moves than fatalities  _________________ DEVELOPER DIARIES
Look at my other comics (on MK Pavilion) here:
http://tabmok99.mortalkombatonline.com/comic-smiley98.html
Feedback highly welcomed!
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lostnforgotten TMK Visitor


Joined: 20 Jul 2006 Posts: 8 Location: Netherealm
TMK Koins: 35
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Posted: Thu Jul 20, 2006 9:18 pm Post subject: |
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Well, that sucks because Lui-Kang's animalitly was awesome, I liked that one the most becase of the Dragon, you think since they are bringing back every single charater they would bring back all the finishers too...Well, I guess you have one or the other in such a great game _________________ I SEEK YOUR DEMISE!
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bloodyshadow TMK Sage


Joined: 13 Mar 2006 Posts: 638 Location: U.S.A.
TMK Koins: 0
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Posted: Fri Jul 21, 2006 3:44 am Post subject: |
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I promise you from the bottom of my cold, black, heart, there will be no return of anything aside from Fatality in this game. _________________
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5hadowNeme5i5 TMK Visitor


Joined: 24 Jul 2006 Posts: 3 Location: ST. LOUIS , MISSOURI
TMK Koins: 25
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Posted: Mon Jul 24, 2006 5:16 am Post subject: |
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i really dont like this new fatality system it jus doesnt seem like it will be that much fun cuz basically all iv seen is the same moves repeated over and over again

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deathdealer TMK Temple Monk

Joined: 07 Mar 2006 Posts: 200 Location: jacksonville,fl
TMK Koins: 2146983652
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Posted: Mon Jul 24, 2006 2:05 pm Post subject: |
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Don't judge it too quickly, that was only the demo of it. Like i said before, they might add character specific moves at the tenth step. if they don't change it then i'll be okay with it. fatalities are good but there is still the rest of the game.
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lmg A Bruce Lee Fan


Joined: 12 Apr 2006 Posts: 367 Location: i'm in behind of you, shh don't scream
TMK Koins: 0
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Posted: Mon Jul 24, 2006 3:54 pm Post subject: |
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i think i hread that they will have their own specific falitally like socrpion would burn someone and then no one else would be able to do that. _________________ Empty your mind, be formless, shapeless, like water. Now you put water into a cup, and it becomes the cup, you put water into a bottle, it becomes the bottle you put it in a tea pot and it becomes the tea pot. Now water can flow, or it can crash, be water my freind "Bruce Lee"
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l{ombat_l{rave TMK FanFic Kreator


Joined: 26 Dec 2005 Posts: 3869 Location: Behind you. Your other behind.
TMK Koins: 999999999
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Posted: Mon Jul 24, 2006 9:10 pm Post subject: |
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...like Total said: each character would have their own 'ender' at the end of a fatality that was specific to them...
...he also said they may have multiple enders for variety...which really makes me like the idea... _________________ "...don't think it's yours just 'cause you marked it with your urine."
Ínformatíos sumus memorías æternus.
~Totus Moratlís Kertamen
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bloodyshadow TMK Sage


Joined: 13 Mar 2006 Posts: 638 Location: U.S.A.
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Posted: Mon Jul 24, 2006 11:05 pm Post subject: |
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I had the same worries and, from my research, I must say, I am no longer worried at all how these will turn out. _________________
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MachineHead155 TMK Visitor

Joined: 25 Jul 2006 Posts: 6
TMK Koins: 55
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Posted: Tue Jul 25, 2006 11:53 pm Post subject: |
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Um...I could be wrong about this but didn't they say at E3 that the team was striving for HUNDREDS of different mini-fatalities for the final version? Here's a direct quote from a E3 Preview from Gamaspot:
"While the system was pretty much in place in the demo we played, the team is aiming to create a massive array of moves for players to draw on when performing fatalities that's a far cry from the 40 or so available moves in the demo. Superdiehard fans should also be able to re-create the various classic fatalities by chaining together the right moves."
Here's the link if you wanna read the whole article (assuming you haven't already): http://www.gamespot.com/xbox/action/mortalkombatarmageddon/story.html?sid=6149011
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l{ombat_l{rave TMK FanFic Kreator


Joined: 26 Dec 2005 Posts: 3869 Location: Behind you. Your other behind.
TMK Koins: 999999999
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Posted: Wed Jul 26, 2006 3:57 pm Post subject: |
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...don't post links please...it's against the rules...
...and we know there are tons of chained moves you can use to lead to the end but they're not character-specific as everyone can use them...
...we were just worried that each character wouldn't have their own little add-on (eg. Sub=ice Scorp=fire) _________________ "...don't think it's yours just 'cause you marked it with your urine."
Ínformatíos sumus memorías æternus.
~Totus Moratlís Kertamen
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Scorpion53 Firespawn of Hell


Joined: 17 Sep 2005 Posts: 1134 Location: Shyrai-Ryu Headquarters, Earthrealm
TMK Koins: 5
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Posted: Wed Jul 26, 2006 4:57 pm Post subject: |
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Let's consider this, people. If brutalities animalities, and babalities were put into MK Armageddon, then that would be another obstacle for our game creators. We want them to be challenged, but not too much. We already have the Death Traps, like the ones from MK Deception, but think about this: a brutality, babality and animality for every character? That would be a little too much work for them, considering that there will be over 60 characters in this game. For these -alities to be added into MK Armageddon would be ludicrous and completely preposterous. I understand that a lot of old characters are being brought into the 3-D world, but let's just face the facts that the creators already have their hands full in making this game for us fans.  _________________ Highest Kreate-A-Fatality: 11 (Ultimate Fatality)
Motor Kombat: 12/12
Konquest: 100%
Recent KAF: Hellspawn
Arcade Mode: 423/14
Undefeated with Mileena
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bloodyshadow TMK Sage


Joined: 13 Mar 2006 Posts: 638 Location: U.S.A.
TMK Koins: 0
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Posted: Wed Aug 02, 2006 2:53 am Post subject: |
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| l{ombat_l{rave wrote: | ...don't post links please...it's against the rules...
...and we know there are tons of chained moves you can use to lead to the end but they're not character-specific as everyone can use them...
...we were just worried that each character wouldn't have their own little add-on (eg. Sub=ice Scorp=fire) |
They will. I've heard it actually, I believe in the interview with TMK. Characetr specific. Scorpion's "Toasty!" was specifically mentioned. _________________
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l{ombat_l{rave TMK FanFic Kreator


Joined: 26 Dec 2005 Posts: 3869 Location: Behind you. Your other behind.
TMK Koins: 999999999
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Posted: Wed Aug 02, 2006 7:52 am Post subject: |
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...I heard as well...there better be multiple enders for each character...I want this to be worth it damn it... _________________ "...don't think it's yours just 'cause you marked it with your urine."
Ínformatíos sumus memorías æternus.
~Totus Moratlís Kertamen
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