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night dog TMK Kid Thunder


Joined: 25 Jun 2005 Posts: 69 Location: Hamilton ON
TMK Koins: 1724
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Posted: Sun Sep 10, 2006 2:04 am Post subject: goro spinning move vs kintaros teleport stomp |
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which move do you think is better. i would have to say goro's _________________
nobody move nobody getta hurt OMG giant rastafarian eye balls
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MK2~FANATIC TMK Visitor

Joined: 14 Feb 2005 Posts: 16
TMK Koins: 165
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Posted: Sun Sep 10, 2006 7:00 am Post subject: |
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Kintaro's stomp because he does that stomp shit that looks better then that goro spin thing, but I think it's alright you can use it in matches.
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l{ombat_l{rave TMK FanFic Kreator


Joined: 26 Dec 2005 Posts: 3869 Location: Behind you. Your other behind.
TMK Koins: 999999999
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Posted: Sun Sep 10, 2006 7:54 am Post subject: |
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...Kintaro's Teleport Stomp will catch you off guard and you will NOT dodge it...but Goro can be avoided by...dashing back? Sounds too cheesy to me... _________________ "...don't think it's yours just 'cause you marked it with your urine."
Ínformatíos sumus memorías æternus.
~Totus Moratlís Kertamen
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Arcadamious Stressed student

Joined: 13 Aug 2006 Posts: 256 Location: Boca Raton, Florida
TMK Koins: 10000
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Posted: Tue Sep 12, 2006 11:48 pm Post subject: |
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the only reason i hate kintaro was that damn teleport move. _________________ Join my RP (Shokan vs. Centaur) in Vain's RP forum. You can play as a centaur, shokan, or human.
i love you scorpion
sub, your my silver medal
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lmg A Bruce Lee Fan


Joined: 12 Apr 2006 Posts: 367 Location: i'm in behind of you, shh don't scream
TMK Koins: 0
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Posted: Wed Sep 13, 2006 12:29 am Post subject: |
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I've dogde his attack teloprot stomp plenty of times. i just backflip back and kick him in they air. _________________ Empty your mind, be formless, shapeless, like water. Now you put water into a cup, and it becomes the cup, you put water into a bottle, it becomes the bottle you put it in a tea pot and it becomes the tea pot. Now water can flow, or it can crash, be water my freind "Bruce Lee"
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l{ombat_l{rave TMK FanFic Kreator


Joined: 26 Dec 2005 Posts: 3869 Location: Behind you. Your other behind.
TMK Koins: 999999999
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Posted: Wed Sep 13, 2006 12:50 am Post subject: |
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...I meant 'if' you were caught off guard you will not be able to dodge it...as I've noticed (while moving forward or jumping)... _________________ "...don't think it's yours just 'cause you marked it with your urine."
Ínformatíos sumus memorías æternus.
~Totus Moratlís Kertamen
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lmg A Bruce Lee Fan


Joined: 12 Apr 2006 Posts: 367 Location: i'm in behind of you, shh don't scream
TMK Koins: 0
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Posted: Wed Sep 13, 2006 12:56 am Post subject: |
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Well thats rigth because i use to time that to the second but sometimes he still got me. _________________ Empty your mind, be formless, shapeless, like water. Now you put water into a cup, and it becomes the cup, you put water into a bottle, it becomes the bottle you put it in a tea pot and it becomes the tea pot. Now water can flow, or it can crash, be water my freind "Bruce Lee"
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DreemerNJ TMK Temple Monk


Joined: 11 Feb 2004 Posts: 246
TMK Koins: 65
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Posted: Fri Sep 15, 2006 1:46 am Post subject: |
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I'd say goro's spin. Kintaro's stomp is a lot more predictable and easier to escape/counter. _________________ UltimateMK.com - The ULTIMATE Source of Kompetitive Mortal Kombat Information
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onretilom MATT THE MANIAC


Joined: 16 Jan 2006 Posts: 225
TMK Koins: 5241903
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Posted: Thu Sep 21, 2006 7:58 pm Post subject: |
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Yeah I agree with DreemerNJ because, if you are Baraka and you face Kintaro when he does the stomp, then you can just do the blade fury. That ,ove is very easy to dodge anyway, it is pretty slow. _________________ Imagine Buddy Rich button mashing. Wow!!
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kyoga78 TMK Kid Thunder

Joined: 28 Aug 2006 Posts: 98 Location: Staring at my computer....
TMK Koins: 5
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Posted: Fri Sep 22, 2006 7:23 pm Post subject: |
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Goro's spinning move was ok, but I did enjoy stomping Stryker with Kintaro on Trilogy.
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Arcadamious Stressed student

Joined: 13 Aug 2006 Posts: 256 Location: Boca Raton, Florida
TMK Koins: 10000
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Posted: Fri Sep 22, 2006 8:37 pm Post subject: |
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How dare you!!!!!!!!!!! Stryker is cool. I just hope Vain dosent see that.
Goro's Spinning move is okay _________________ Join my RP (Shokan vs. Centaur) in Vain's RP forum. You can play as a centaur, shokan, or human.
i love you scorpion
sub, your my silver medal
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kyoga78 TMK Kid Thunder

Joined: 28 Aug 2006 Posts: 98 Location: Staring at my computer....
TMK Koins: 5
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Posted: Sat Sep 23, 2006 1:26 am Post subject: |
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The spinning move you could see coming, but Kintaro was really fast.
And I'm not saying Stryker was bad..... he was just too.... real. I do kinda like him. But on my list of favorites he's not exactly on the top. I've just had a normal dislike for him because from the start, he was my dorky little fatality punching bag.
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DreemerNJ TMK Temple Monk


Joined: 11 Feb 2004 Posts: 246
TMK Koins: 65
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Posted: Sat Sep 23, 2006 4:51 pm Post subject: |
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Kintaro's stomp was a lot easier to see coming, because the fact that he had to leave the ground meant the same aount of startup time anywhere on the screen. Goro's spin isn't something you'd do from a fullscreen distance, but if done in close, it has basically no startup and the only way to avoid it is to be holding block before it starts, whereas with Kintaro's stomp, you can run after it starts, or jump away and kick or do a special, depending on what character you are. _________________ UltimateMK.com - The ULTIMATE Source of Kompetitive Mortal Kombat Information
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kyoga78 TMK Kid Thunder

Joined: 28 Aug 2006 Posts: 98 Location: Staring at my computer....
TMK Koins: 5
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Posted: Sun Sep 24, 2006 4:03 pm Post subject: |
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The reason Kintaro's stomp was good was because you could do it anywhere on the screen. Goro's spinning move had to be be really close to be effective so that it was hard to block. But Kintaro could do it from anywhere so you could get hit as easily.
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