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Mr Tuesday TMK Visitor

Joined: 30 Jun 2005 Posts: 38

TMK Koins: 210
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Posted: Sat Oct 14, 2006 2:30 am Post subject: John Vogel's thoughts on MKA? |
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Stolen...er..Borrowed from MortalKombatOnline.com's fourms. I've bolded the letter.
| ProudNintendofan from MKO wrote: | Hey all, a friend of mine emailed John Vogel in regards to MK:A's sucky storyline, and well, he's not happy about it either.
"I can understand your aggravation.
Here is the first issue… the new plan was to have every character playable. That was the hook for the game. Unfortunately that messes things up story-wise especially since its been said in the past that certain characters would never be returning... (Hsu Hao for instance). The story had been progressing with many things like that in mind. Then the plan changed. So now we have Onaga and Reptile playable at the same time.
The second issue is that another decision was made (not by me) to abandon character bios this time around. Me and the other writers were hoping to explain a lot of the initial storyline through those bios. But we were told there would be no bios in MK7. As a result fans like yourself who keep track of events will be confused because there are gaps in the story. I expected that. I’m upset myself.
On the positive note there is a possibility that the marketing dept will want to post bios online. If that’s the case we can resolve a lot of issues with the storyline. We, the writers, had already taken into consideration some of the issues you bring up. The Onaga/Reptile thing, Frost being in the Lin Kuei temple (I complained about that one a lot), hookswords for Kabal AND Movado. All of these situations don’t make sense story-wise because there are no bios. Only if the marketing dept wants to post bios online can the storyline be resolved.
In general all I can really tell you is that there were a lot of game design decisions made that were out of story-writing control… and they affected the story in weird ways. Some situations don’t make sense because there are no bios to explain them. Those bios will only be seen by the public if Midway wants to post them online.
John
P.S. After all that *****ing I can’t believe you left out the fact that Motaro lost half his body! Haha."
So there we go, John Vogel's as upset about this as we are. |
Don't know how reliable this is, so take it as you like.
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doug Mortal Kombat Is Back


Joined: 24 Mar 2006 Posts: 1118 Location: st-bruno,quebec,canada
TMK Koins: 2147482747
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Posted: Sat Oct 14, 2006 5:39 am Post subject: |
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I don't really think the endings to mk armageddon in the arcade suck at all sure it shows the player you used on a platform doing moves but the story it says outloud is pretty good in my opinion nothing sucks in armaggedon. _________________
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l{ombat_l{rave TMK FanFic Kreator


Joined: 26 Dec 2005 Posts: 3869 Location: Behind you. Your other behind.
TMK Koins: 999999999
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Posted: Sat Oct 14, 2006 6:05 am Post subject: |
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...I'm glad he said it before me...no bios...fucked up story...as well I liked the picture endings far better...
...pissed...
...me...
...off...
...and that's all the nagging I'll do for tonight..I'll try to keep it as a minimum as I'm trying to see only the positive sides to Geddon...the problem is that my favorite thing involving MK is storyline... _________________ "...don't think it's yours just 'cause you marked it with your urine."
Ínformatíos sumus memorías æternus.
~Totus Moratlís Kertamen
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