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 MK8 Info? View previous topic :: View next topic  
 
 
 
 
Neomic2004
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Post Posted: Wed Feb 21, 2007 8:31 pm   
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Does anyone know any information on the next MK game for the next gen. consoles?


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Post Posted: Wed Feb 21, 2007 9:26 pm   
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As far as I know, there has been no official information about MK8 released yet. I wouldn't beleive what some people will tell you either, if they can't prove something, it is more than likely that theyu have just made something up to get people excited over nothing.
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Post Posted: Wed Feb 21, 2007 9:29 pm   
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All that's been said about mk8 from ed boon is that everything is gonna be scraped and it'll be a brand new feel to mortal kombat the moves and stuff.
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Post Posted: Thu Feb 22, 2007 11:45 pm   
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doug wrote:
All that's been said about mk8 from ed boon is that everything is gonna be scraped and it'll be a brand new feel to mortal kombat the moves and stuff.


You do realize that this will not hold true, right? There's no way that Midway will make the fatal mistake of not including key characters, i.e. Scorpion and Sub-Zero.


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Post Posted: Fri Feb 23, 2007 12:59 am   
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[quote="-SubZero-"][quote="doug"]All that's been said about mk8 from ed boon is that everything is gonna be scraped and it'll be a brand new feel to mortal kombat the moves and stuff.[/quote]

You do realize that this will not hold true, right? There's no way that Midway will make the fatal mistake of not including key characters, i.e. Scorpion and Sub-Zero.[/quote]

That's probably true. It most likely won't be a completely clean slate.


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Post Posted: Fri Feb 23, 2007 1:51 am   
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Yeah what i mean't there was he meant he'd start all new from the way the game will play like he never mentioned that he's gonna erase all the old characters out of it. He just mentioned in the interview video that all the moves would be brand new and not the same ones from the current gen games. and the controls would be all new too and the engine would be like the unreal engine.
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Post Posted: Fri Feb 23, 2007 6:18 am   
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doug wrote:
the engine would be like the unreal engine.


That would be awful. The Unreal engine is in no way geared for a fighting game.


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Post Posted: Sat Feb 24, 2007 10:43 pm   
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I hope they don't try to make it a different feel. 2 fighters is the arena. Maybe with the choice of haveing 2 on 2 but same as 2 on 2 in MK 4 is. That is MK same set out as Tekken, DOA, or Soul Calibur. Try to make a different feel and that will ruin it. bad enough that they put in an RPG in the later ones, that you need to go through to get things in the game. I like RPGs, but If I want to play one, I would play Shadow hearts, MK is a fighting game, that is how it should stay.

It wouldn't be too much of a mistake to loose the likes of Scorpion and SubZero, they have been in since 1 and are very overused. Would be funny if it turns out Scorpions ending is cannon, and Quan Chi just did that to luir scorpion into the netherrealm, then left him there.

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Post Posted: Sat Mar 24, 2007 9:38 pm   
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Mortal Kombat this time will be very hard at trying to be original, and good by development now. Besides the fatalities, and some characters, that's the only thing that keeps this game original. They did that graphics thing, because they were trying to become involved with the next-gen systems(PS2, Gamecube, and Xbox). Even though many of you liked the classic MK games by how the people were, and those crazy combos,and I do too.I t's just that it wouldn't of made a major change into the game if they kept it, but new characters and all. Another thing is that it's hard trying to be more original now(Dead or Alive has people knocked off buildings, and Virtua Fighter has that customizing thing, which is goin strong)


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Post Posted: Sun Mar 25, 2007 2:49 am   
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Yeah but no matter how many people want the game engine to be a certian way we can't change how it's gonna be i mean he said in one of the interviews there gonna base it off the unreal engine like i mentioned so it might turn out good the game or it might turn out bad we'll just have to wait and see hopefully i have a xbox 360 before it comes out.
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Post Posted: Sun Mar 25, 2007 5:07 am   
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Sub Sandwich wrote:
That would be awful. The Unreal engine is in no way geared for a fighting game.


Thank you! I can't believe I missed this, I thought I was the only person freaking out. The Unreal engine is used for mostly war-shooter games or so I thought! It's just not fit for MK, does that mean they're going to change the system entirely?! Is Arcade style gone?! Are they degrading back to Shaolin Monks?! Ghandi damn it!

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Post Posted: Sun Mar 25, 2007 9:50 am   
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l{ombat_l{rave wrote:
Sub Sandwich wrote:
That would be awful. The Unreal engine is in no way geared for a fighting game.


Thank you! I can't believe I missed this, I thought I was the only person freaking out. The Unreal engine is used for mostly war-shooter games or so I thought! It's just not fit for MK, does that mean they're going to change the system entirely?! Is Arcade style gone?! Are they degrading back to Shaolin Monks?! Ghandi damn it!


Are they trying to kill MK. With the past 7 fighting styles, they have been succsessful. Why do they want to make it like MK SM? If they really feel the need to make an RPG then they can make the konquest be like Deception. But they should let MK8 stay as a fighting game. They should not change the genre. MK is and was and always should be a fighting game. 1 on 1 or 2 on 2, in an arena. Thats what players want.

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Post Posted: Sun Mar 25, 2007 11:53 pm   
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wait... I thought armageddon was the last game and will be the last game in the mortal kombat series... well at least the last fighting game in the series... all I know is that Mortal Kombat II will be coming out for the PS3.... and that should be pretty exciting
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Post Posted: Mon Mar 26, 2007 12:21 am   
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TheJohnnyCage wrote:
wait... I thought armageddon was the last game and will be the last game in the mortal kombat series... well at least the last fighting game in the series... all I know is that Mortal Kombat II will be coming out for the PS3.... and that should be pretty exciting


No, Armageddon isn´t last MK game. It just concludes this ´chapter´ of MK. The next game should be ´completely new´, but still fighting game Wink

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Post Posted: Mon Mar 26, 2007 3:40 am   
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Albert Simon wrote:
l{ombat_l{rave wrote:
Sub Sandwich wrote:
That would be awful. The Unreal engine is in no way geared for a fighting game.


Thank you! I can't believe I missed this, I thought I was the only person freaking out. The Unreal engine is used for mostly war-shooter games or so I thought! It's just not fit for MK, does that mean they're going to change the system entirely?! Is Arcade style gone?! Are they degrading back to Shaolin Monks?! Ghandi damn it!


Are they trying to kill MK. With the past 7 fighting styles, they have been succsessful. Why do they want to make it like MK SM? If they really feel the need to make an RPG then they can make the konquest be like Deception. But they should let MK8 stay as a fighting game. They should not change the genre. MK is and was and always should be a fighting game. 1 on 1 or 2 on 2, in an arena. Thats what players want.



No where did ed boon in the article that was posted about info of the mk8 they got to tell so far did he say that mk8 will be based on shaolin monks. It's still going to be the fighting way just all new control scheme and styles of how the fighters fight and all of it will be made from scratch. And even if the unreal engine is based for shooting engines can be tweaked to the better to fit a fighting style game and stuff. I mean come on ed boon won't make mortal kombat feel like a different game then what it's suppose to be a fighting game.

People just gotta relax on this till there's more information out and screenshots and such.

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