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Daneasaur TMK Temple Monk


Joined: 12 Nov 2004 Posts: 224
TMK Koins: 2315
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Posted: Mon Mar 05, 2007 9:15 am Post subject: Discuss Kreat-A-Fatality Limits |
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This isn't a run of the mill K-A-F topic.
I haven't heard anything about anyone other then myself running into the Cap of the KAF.
I have done very lengthly combinations, but as stated in page 1 of the tips and tricks section, I have reached the in-game limit of 11, earning me an Ultimate Fatality.
As explained in the other topic, even though I had enough time, when I put in an 11th command that wasn't a finisher, the timer wenth about 3/4ths down, STOPPED, and made the opponent fall over, counting it as an incomplete finisher.
Has anyone else been skillful enough to reach the 11 cap? _________________ Highest Kreate-A-Fatality string: 11, with both normal fighters and giant class fighters. Ultimate Fatality!
All things happen sooner or later, yet one must remember, later always becomes sooner.
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l{ombat_l{rave TMK FanFic Kreator


Joined: 26 Dec 2005 Posts: 3869 Location: Behind you. Your other behind.
TMK Koins: 999999999
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Posted: Mon Mar 05, 2007 12:43 pm Post subject: |
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I wish I could say I did with the short time I had the game though 10 was what I thought was the cap at the time...and it couldn't seem possible to get to 11 as whenever I used a combo as the tenth he fell over without giving me another moment of the finisher bar...it just disappeared while I was performing the move, as in it seemed literally impossible...I must've just been smokin' crack since Tips & Tricks said it could get to 11 though...you must have some fast thumbs... _________________ "...don't think it's yours just 'cause you marked it with your urine."
Ínformatíos sumus memorías æternus.
~Totus Moratlís Kertamen
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smiley98 Servant of pain


Joined: 20 Mar 2005 Posts: 1305 Location: Somewhere over the rainbow...
TMK Koins: 23020
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Posted: Mon Mar 05, 2007 6:18 pm Post subject: |
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I personally managed to pull off 11 hit fatality many times. It´s not even hard when you get used to the system and your timing is good  _________________ DEVELOPER DIARIES
Look at my other comics (on MK Pavilion) here:
http://tabmok99.mortalkombatonline.com/comic-smiley98.html
Feedback highly welcomed!
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Satyricon TMK Defender


Joined: 02 Oct 2006 Posts: 330 Location: Behind you!
TMK Koins: 0
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Posted: Mon Mar 05, 2007 9:11 pm Post subject: |
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I have hit the 11 mark many times, but I have always used an ender for the 11th hit, seein as that is the cap, so I am not sure what happens when you use a chain or transition or whatnot for the 11th hit, I will go try
But as posted above I am guessin my foe will just fall over and I wont get those pretty coins
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l{ombat_l{rave TMK FanFic Kreator


Joined: 26 Dec 2005 Posts: 3869 Location: Behind you. Your other behind.
TMK Koins: 999999999
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Posted: Mon Mar 05, 2007 9:22 pm Post subject: |
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...alas many have told me of their great 11-hit fatality combos though I have no way to prove myself worthy since my Geddon was stolen a while back...thus when I receive the Wii version I will be drowned in joy...after reaching the 11-hit fatality combo of course... _________________ "...don't think it's yours just 'cause you marked it with your urine."
Ínformatíos sumus memorías æternus.
~Totus Moratlís Kertamen
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Scorpion53 Firespawn of Hell


Joined: 17 Sep 2005 Posts: 1134 Location: Shyrai-Ryu Headquarters, Earthrealm
TMK Koins: 5
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Posted: Mon Mar 05, 2007 10:20 pm Post subject: |
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Same here. I've managed to reach an Ultimate Fatality many times. It sucks though when I want to go to possibly 12 or 13 and it would stop right at 11. THAT's JUST FRUSTRATING!!!! _________________ Highest Kreate-A-Fatality: 11 (Ultimate Fatality)
Motor Kombat: 12/12
Konquest: 100%
Recent KAF: Hellspawn
Arcade Mode: 423/14
Undefeated with Mileena
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Chaodjinn Decidedly indecisive


Joined: 16 Nov 2006 Posts: 165 Location: Somewhere
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Posted: Mon Mar 05, 2007 11:56 pm Post subject: |
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One thing's for sure, though. It sure is gonna be a challenge to pull off an Ultimate fatality using a Wiimote! (Or is it?) _________________ "We don't choose to be what we are. Only who we are, what we do, and how much pie we can scoff down until we're well 'n' truely bloated."
"If something disagrees with you, don't try to reason with it. That'll only make a mess."
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smiley98 Servant of pain


Joined: 20 Mar 2005 Posts: 1305 Location: Somewhere over the rainbow...
TMK Koins: 23020
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Posted: Tue Mar 06, 2007 12:28 am Post subject: |
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| l{ombat_l{rave wrote: | | ...alas many have told me of their great 11-hit fatality combos though I have no way to prove myself worthy since my Geddon was stolen a while back...thus when I receive the Wii version I will be drowned in joy...after reaching the 11-hit fatality combo of course... |
Lol, my Armageddon was stolen too. But I´ve already bought new one. At least I can say that I´ve supported the game twice  _________________ DEVELOPER DIARIES
Look at my other comics (on MK Pavilion) here:
http://tabmok99.mortalkombatonline.com/comic-smiley98.html
Feedback highly welcomed!
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l{ombat_l{rave TMK FanFic Kreator


Joined: 26 Dec 2005 Posts: 3869 Location: Behind you. Your other behind.
TMK Koins: 999999999
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Posted: Tue Mar 06, 2007 1:32 am Post subject: |
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...haha...it happens to the best of us...and you...I'm not going to get the second until the Wii version is released though...I'm also curious as to how we will pull off KAFs on the Wii...easier, harder, none at all? Maybe they'll just make fatalities for each character...haha...I know it's not funny...it's sad... _________________ "...don't think it's yours just 'cause you marked it with your urine."
Ínformatíos sumus memorías æternus.
~Totus Moratlís Kertamen
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doug Mortal Kombat Is Back


Joined: 24 Mar 2006 Posts: 1118 Location: st-bruno,quebec,canada
TMK Koins: 2147482747
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Posted: Tue Mar 06, 2007 2:10 am Post subject: |
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I've only ever done a 6 combo fatality i copied down the sequence from one of the youtube videos on how to do a ultimate fatality but i can never do it fast enough got to get better at that for sure. _________________
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Daneasaur TMK Temple Monk


Joined: 12 Nov 2004 Posts: 224
TMK Koins: 2315
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Posted: Tue Mar 06, 2007 8:36 am Post subject: |
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Well I'm both honored and a bit saddened that I'm one of the few that can do this feat.
I know some tricks to help everyone reach a higher number. First, get a good feel for what each of the three buttons represents. Square means clobbering, triangle means limb/organ ripping, and circle means finishing.
Keep those as basics.
Now, the next thing is to know how long it takes for the character to finish the current imput before you can put another one in. For example: I though the heart rip took a very long time, but by putting in a different combination JUST as he ripped my foe's heart out, I found that you can interrupt that combination and he'll perform another move.
Another thing to remember is to do the moves that take the longest FIRST.
The one move I never use is the groin kick. Takes way too long for the next imput window.
When you get the timing of the moves down, you'll then want to string them together from longest to shortest.
For an example, start out with the knee to the head. Then do the double rib rip, followed by the brain rip and the thigh rip.
See how each one kinda sped up?
You can get an easy 3 imputs by doing the single arm rip and following with the two arm slaps.
Another thing to remember is START PUTTING IN YOUR NEXT COMBO BEFORE YOUR CHARACTER FINISHES THE CURRENT ONE. Don't wait for your character to stop what they are doing, start the next combo and time the imput to end as soon as the window is open again.
I will list my most effective combo for a standard fighter. If you have taken all these things into account, you should be able to reach the 11 marker and the 11 cap.
First, the Ultimate fatality:
Knee to face
Rib rip
Brain rip
Thigh rip
One arm rip
One arm slap
One arm slap (do it twice)
Face slap
Spin kick
Gut Punch
Finisher (Imput any combo and circle)
Now the cap:
Knee to head
Heart rip (make sure the next combo is put in JUST as he pulls the heart from his opponent)
Rib rip
Brain rip
Thigh rip
One arm rip
One arm slap
One arm slap
Face slap
Spin kick
Gut punch
And BAM! There is the cap!
I hope this helps.
PS: Ed Boon said that you can use a Gamecube Controller on the Wii version for easier imput. _________________ Highest Kreate-A-Fatality string: 11, with both normal fighters and giant class fighters. Ultimate Fatality!
All things happen sooner or later, yet one must remember, later always becomes sooner.
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l{ombat_l{rave TMK FanFic Kreator


Joined: 26 Dec 2005 Posts: 3869 Location: Behind you. Your other behind.
TMK Koins: 999999999
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Posted: Tue Mar 06, 2007 12:42 pm Post subject: |
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...excellent information lameasaur...though I have to admit I don't like the idea of them allowing us to use Gamecube controllers...as if they think the Wii-mote's virtues will fall through...I hope the controls work well... _________________ "...don't think it's yours just 'cause you marked it with your urine."
Ínformatíos sumus memorías æternus.
~Totus Moratlís Kertamen
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doug Mortal Kombat Is Back


Joined: 24 Mar 2006 Posts: 1118 Location: st-bruno,quebec,canada
TMK Koins: 2147482747
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Posted: Tue Mar 06, 2007 8:55 pm Post subject: |
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Thanks for the tips Daneasaur i'll make sure to try that way of method out.  _________________
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Satyricon TMK Defender


Joined: 02 Oct 2006 Posts: 330 Location: Behind you!
TMK Koins: 0
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Posted: Tue Mar 06, 2007 10:29 pm Post subject: |
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Doug, Just print out / write down all the differant fatality moves, then you will have to practice them, some moves take much more time to pull off then others, but not to worry, you can get it done, when I first got the game I could never get past 5 hits, now, I use all the moves (not in one fatality of course) I would have to say, if you do a couple, hits, ie; knee to head, slap, kick, groin kick, then transition them to knees, and doa couple more, you could easily hit 11!! If you want, I can post some of the easier ways to hit 11, but I am sure you will get it done. Good luck!!
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Scorpion53 Firespawn of Hell


Joined: 17 Sep 2005 Posts: 1134 Location: Shyrai-Ryu Headquarters, Earthrealm
TMK Koins: 5
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Posted: Wed Mar 07, 2007 5:10 am Post subject: |
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| Daneasaur wrote: | | Square means clobbering, triangle means limb/organ ripping, and circle means finishing. |
That's true in most cases, Daneasaur, but if you wish to finish your opponent off with their arms, X is the button used to finish off your opponents. Not trying to disagree with you, but I'm just adding in a little something for you.  _________________ Highest Kreate-A-Fatality: 11 (Ultimate Fatality)
Motor Kombat: 12/12
Konquest: 100%
Recent KAF: Hellspawn
Arcade Mode: 423/14
Undefeated with Mileena
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